Tasque manager
TasqueManager
2021.09.19 13:36 junky204 TasqueManager
Tasque Manager stuff in general (Anything related to Tasque Manager in any way)
2021.09.23 22:24 TheTazaInSpanish2 SFW Tasque Manager posts
SFW posts about Tasque Manager from Deltarune.
2018.10.31 14:03 mangobus45 * The power of the hovertext shines within you.
The role-playing video game by American indie developer Toby Fox.
2023.06.06 05:33 DoughnutSoft4486 Tasque Manager
2023.05.28 18:39 Skipper_the_cop I'm making an AU, and these are some small snipets (Spamton-Tasque Manager swap) of it
2023.05.21 16:23 AffectionateForce979 Most attractive Deltarune characters.
2023.05.18 14:43 HetalianHell Eldritch Tasque manager, Swatch and Swatchlings by Lynxgriffin
2023.05.16 16:42 Late-Ad8782 tasque manager porn
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2023.05.14 03:15 AlternateAccount66 Deltarune Chapter 1 and Chapter 2 have the exact same plot structure.
I was thinking about the upcoming chapters, and I realized that Chapter 2 literally just did all the stuff Chapter 1 did in its pacing and world-building, except it did it bigger, and added more content/complexity to the structure.
The beginning of the game starts in the Light World, where we're introduced to the main Lightners of interest during this chapter. - Chapter 1 introduces you to Susie, obviously.
- Chapter 2 has Noelle and Berdly both have a small cutscene in the class, plus Noelle talks to you again after.
You enter the Dark World, and are thrown into an introduction area that has a few small, initial obstacles, as well as cliffs you can slide down. At this point, your party is incomplete. - In Chapter 1, that beginning area is all those rocky cliffs you explore as Kris, getting Susie near the end. You still don't have Ralsei.
- In Chapter 2, it's the intro to the Cyber Fields, with all of the plugs generating electricity. You don't yet have Ralsei.
Near the end of this beginning area, you meet the rest of your party (though not all of them join you still). The game gives you an easy, introductory battle to get used to the mechanics. You also meet the main villain of the part, who you will interact with throughout the upcoming areas. - In Chapter 1, you meet Ralsei. You're then introduced to Lancer, who (although the "King" is technically the main villain) is the antagonist for the majority of the game. You immediately battle Lancer. After that, Susie abandons you, and you get Ralsei on your team.
- In Chapter 2, you meet Noelle, and then meet Queen very soon after. Noelle is taken away and therefore can't join your party yet. Queen summons a few minions for you to fight, and after they're dealt with, Ralsei shows back up.
You enter the first area, which is some sort of field with a chill music track. You meet a group of funny minor characters along the way, with a sort-of miniboss against them near the end (though it isn't very hard). You also interact with the antagonist constantly, who pits challenges against you. - In Chapter 1, you constantly meet up with Lancer, who makes jokes, antagonizes you, and sends enemies after you. You also meet up with the Jigsaw guys multiple times: you talk to them as NPC's, you see Susie beat them up, and they even have their own little interaction and room near the end with the tutorial stuff. Near the end of the Field of Hopes and Dreams, he puts together a team of 3 Jigsaw guys to fight against.
- In Chapter 2, Queen repeatedly antagonizes you through the Cyber Fields and sets up little challenges for you. You also meet Sween Cap'n Cakes, who appear as enemies or snarky shopkeepers/NPC's throughout the area, until you fight them at the end (it's more robust of a fight than Chapter 1's equivalent, but it still only lasts a few turns).
You reach the halfway point. The game gives you a very small, unique area that works as a bridge between the two major areas. There's not much to do here other than maybe one small challenge, but you fight a much more concrete miniboss here, as well as have a substantial interaction with the antagonist. - In Chapter 1, you cross the Great Board, which is basically a couple rooms of floor tile puzzles and some enemies. After that, you choose your team name with Lancer, before fighting K-Round.
- In Chapter 2, after unlocking the barrier in the Cyber Fields, you go through a long one of those teacup rides, and onto the rollercoaster. Here, you meet up with Queen again, and have a fight with Berdly.
You reach the second major area. Unlike the first which was a field, this one is a more densely-packed areas. You also lose part of your team for this section of the game, and only get them back near the end. The interactions with the antagonist still happen, but there's less challenges from them. You also fight 2 minibosses. - In Chapter 1, this is the Scarlet Forest. It's more populated, with more enemies and those dancing creatures. Susie also abandons your side and joins Lancer, and they show up frequently to have fun interactions. You fight Clover halfway through, then Susie+Lancer at the end. After the fight, Susie rejoins your team.
- In Chapter 2, this is the Cyber City. Susie and Ralsei abandon you, so you join up with Noelle instead. Queen shows up a couple times though she doesn't threaten you. You do fight Berdly halfway through, and Spamton right at the end of Cyber City.
After the second major area, you get a second small area bridging it to the final area. This one isn't unique, it's just themed after the second area. It's the only time you have a totally full party, and is a bit of calm exploration and character interaction before the final section of the game. - In Chapter 1, after you defeat Susie and Lancer, there's a fairly long stretch of forest you walk through. This is the only time in the game where you have all 3 party members, as well as Lancer following you around. There's no important battles here, just a small challenge at the end where you dodge some bullets while going to the castle.
- In Chapter 2, after you defeat Spamton and walk with Noelle for a while, you'll join up with Susie and Ralsei. This is the only time in the game where you have all 3 party members, as well as Noelle following you around. There's no important battles here, just a small challenge at the end where you play a minigame-puzzle with mice.
The final area is the antagonists lair. As you approach it, the antagonist captures you, and you're thrown into their dungeon. In order to get out, you have to solve a couple puzzles. During this, one of the feature characters from the Light World segment at the beginning, changes their ways and permanently becomes a good guy. You temporarily lose control of the whole party until the end. - In Chapter 1, Lancer locks you up in the castle, and you need to solve a small puzzle to get Susie out of her cell and into the main dungeon. After some exploring, you fight Lancer as her, where she realizes that she'll be a good person from now on. At the end as you escape the dungeon, Susie joins your party for real.
- In Chapter 2, Queen locks you in your rooms, and you need to solve a few light puzzles to escape. Berdly's there too, and he has his own realization to not be a pompous and uptight jerk. At the end as you escape the puzzle area, you meet back up with Ralsei.
You explore the antagonists lair, making your way to the top floor. Along the way, you have 3 confrontations, with the last one being a proper miniboss. If you go out of your way and explore the hidden areas, you can also find the Secret Boss of the part. - In Chapter 1, you go to the top of the Kings Castle, and meet Rouxls Kaard three times. The first two are basically jokes, and the third time, he makes you fight K-Round again. You can also go into the secret dungeon and fight Jevil at this point.
- In Chapter 2, you go to the top of Queens mansion. You have three major fights: the first two are Tasque Manager and Mausewheel; harder than regular enemies, but not really minibosses, they don't have their own theme. Finally, once again, you face Rouxls Kaard and the Thrash Machine for the actual miniboss of the part. If you explore the mansion, you can find the basement that lets you fight Spamton Neo.
Once you reach the roof of the antagonists lair, you have your final battle with them, saving someone in the process, and getting help from all of the characters you met along the way. The party, especially feature character from the Light World will learn some moral lesson. Finally, you go seal the Fountain, and are brought back to the Light World. - In Chapter 1, you fight King, and save Lancer when he's about to be dropped off of the edge. After the fight, the enemies you spared help overthrow King. Susie learns that it's good to take care of the people you care about, and Ralsei learns that not everyone can be reasoned with. Then you go seal the Fountain.
- In Chapter 2, you fight Queen, saving Berdly from her control. After the Mecha Queen fight (where the enemies you recruited help you build a mech), Noelle learns to stand up for herself. Then you go seal the Fountain.
So, what do you think? Of course, Chapter 2 is a lot more robust, a lot of the concepts are expanded on and fleshed-out, a few extra things are added and some minor events are shuffled around so they don't line up perfectly 1-to-1. But still, the basic plot structure is impressively similar between them, like Chapter 2 was just doing what Chapter 1 wanted to be, but didn't have the time or development team for.
Do you think the upcoming chapters will follow this same structure too? Personally, at least for Chapters 3, 4, and 5, I absolutely believe all of the stuff I outlined here will be applicable to their plot structures.
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2023.05.11 14:58 Maleficent_Ad_8354 tasque manager porn
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2023.05.01 02:16 Joel_Megyc4547 Secret pocket buddy for chapter 3? (Like starwalker) any other guesses?
2023.04.30 18:35 Serchshenko6105 So I have made an AU called Frenzyroots. This is its role swap list!
Indicators:
🔸CharacteItem
🔺Enemy
🔸/🔺Character and Enemy
🔹Area
▫️Motif
~ Swap
> Replace
=========================================
Dark ~ Void (Voidners instead of Darkners)
🔹The Darkness > The Void
🔸Goner Kid ~ Gaster
🔸Chara(cter) > Vessel
🔸Pie > pipis. > SOUL
Blue-Tones scale > Gray Scale
=========================================
Full World
Fullness > Light (Fullners instead of Lightners)
🔹Safeville > Hometown
🔹School ~ College (University)
🔹Ciber Caféf > Librarby
🔹Undyne’s House > Toriel’s Home
🔹Suzy’s Burger Suzorium > Ice-E-s P-E-zza
🔸Temmie ~ Kris
🔸Ice-E ~ Susie
🔸Burgerpants ~ Noelle
🔸Jockington ~ Berdly
🔸Undyne ~ Toriel
🔸Alphys ~ Asgore
🔸Flowers ~ Pottery
🔸Sans ~ Sans’ Janitor
🔸Snowdrake ~ The Original Starwalker
🔸Rudy ~ Cat Maniac
🔸Nice Cream Guy ~ Dess
=========================================
Void Space Episode I
🔹Void Space > Dark World
🔹Void Tree > Dark Fountain
🔹Cooler Cliffs > The Cliffs
🔹 Spamton’s Mansion > Ralsei’s Castle
🔸 Spamton ~ Ralsei
🔸/🔺Lancer ~ Onionsan
🔹TV Kingdom ~ Card Kingdom
🔹Field of Bigs and Shots > Field of Hopes and Dreams
🔸/🔺Sweet Cap’n Cakes ~ Clover
🔸Nubert ~ Sean
🔸Joe ~ Trashy
🔹Theatre Stage > That Chess Area idk how it’s called lmao
🔸Mr Society and Mr Elegance ~ Head Hathys (Ms. Stylish and Ms. Commuinty)
🔹Holy Emerald Plains > Scarlet Forest
🔸Chilldrakes ~ Starwalker Birds
🔹Glamour Castle > Card Castle
🔸/🔺Rouxls ~ Coat Rack (Kot Raak)
🔸/🔺King ~ Mettaton
🔸/🔺Jevil ~ Froggit
🔺 Rudinn ~ Rabbick
🔺Hathy ~ Ponmen
🔺Jigsawry ~ Bloxer
🔺Little Ball ~ C. Round (Great Ball instead of K. Round)
🔸Man behind the Tree ~ The ANGEL
=========================================
Void Space Episode II
🔹Tunes Field > Cyber Field
Guitar Hero > PunchOut!
🔹Roller Coaster ~ Swan Ride
🔸/🔺Blooky ~ Queen
🔸Antivirguys > Plugboys
🔸Clam Girl ~ Hacker
🔹Corrupted Data Area > Trash Zone
🔹Floof Town > Cyber City
🔸Fluffassistans (basically Ralsei’s Dummies) > Addisons
🔸Fommt ~ Icon Man
🔹Blooky’s Concert Stadium > Queen’s Palace
🔹Acid Tunnel ~ Basement
🔸Asriel ~ Swatch
🔸/🔺Tasque Manager ~ Shyren
🔺Werewire ~ Ambyu-lance (and AmbyuAmbyu-lance)
🔺Poppup ~ Tasque
🔺Virovirokun ~ Maus (Virovirokun Sphere)
🔸/🔺 Swatchlings ~ Ice-Caps
=========================================
Items/Objects From Episode I
🔸temMy sword. (Bitten Pen) > Wood Blade
🔸Ice-E Hamm-E-er > Mane Ax
🔸Puppet Scarf (now Green Scarf) ~ Red Scarf (now Puppet Scarf)
🔸Void Marshmallow > Dark Candy
🔸Void Popsicle > Dark Burger
🔸Mysterious Sticker > Amber Card
🔸scEri swrd. > Spooky Sword
🔸Comically Big Donut > Top Cake
🔸Comically Confusing Optical Illusion Donut > Spin Cake
🔸White Bowtie > White Ribbon
🔸Choco Bun > Choco Diamond
🔸Chess Muffin > Heart Donut
🔸Onion Salad > Lancer Cookie
🔸Egg ~ Banana
🔸Scnife > Ragger
🔸Props Wrist > Dice Brace
🔸Iron Shackle (No Swap, description changes)
🔸Be-E-tter Hamm-E-r > Brave Ax
🔸Groupsubway > Clubsandwich
🔸Cheer Scarf > Dainty Scarf
🔸Kot Kane > Rouxls Roux
🔸Frogmallet > Devilsknife
🔸Frogwings > Jevilstail
{Key items: Cellphone, Manual, Complete Shard, Unfixed Cake, Banana, Broken Keys, Frog Key, Blank Pearl}
=========================================
Items/Objects From Episode II
🔸Powder Candy > Light Candy
🔸Double Popsicle > DD Burger
🔸Better Sticker > Silver Card
🔸CD Bagel (No Swap, description changes)
🔸Full Brace > Glow Wrist
🔸T. Piece > T. Bit
🔸Wool Scarf > Fiber Scarf
🔸lit sAber. > Mecha Saber
🔸Autom-E-tic Hamm-E-er > Auto Axe
🔸Scnife II > Ragger2
🔸White Hat > Silver Watch
🔸Employee Badge > Royal Pin
🔸Warm Spatula > Snow Ring
🔸rUbber swor. > Bounce Blade
🔸Yellow Bowtie > Pink Ribbon
🔸Soda > Tea
🔸Dummy ~ Mannequin
🔸DELTA WEAPON > THE BIG ONE (still will be a Broken Sword)
🔸GOAT REEBON > B.SHOT BOWTIE (Faded Ribbon instead of Frayed Bowtie)
🔸OMEGA π > S. POTION
🔸Ralsybudy.exe > Keygen
🔸Disk (No Swap, description changes)
🔸Official BlookY Drink > Butler Juice
🔸Spaghetti Code (No Swap, only change is description)
🔸Goat Ribbon > B.Shot Bowtie (Real)
🔸Playlist Coat > Chain Mail
🔸Assistant Glasses > DealMaker
🔸Bowtie x2 > Twin Ribbon
🔸Spike Necklace > Spike Band
🔸T.Ribbon > TensionBow
=========================================
B U R G E R P R I S O N Items/Objects
🔸Warm Spatula > Snow Ring
🔸Burnt Spatula > Freeze Ring
🔸Lava Spatula > Thorn Ring
=========================================
Musical Motifs (Episode I)
▫️School ~ Another Him
▫️Don’t Forget ~ Once Upon A Time/Enemy Approaching
▫️The Door ~ Weird Birds
▫️Hey Every (extended some way)~ FoHaD (beginning)
▫️man.ogg ~ The Holy
▫️Lancer ~ Waterfall
▫️Gallery ~ Its Showtime!
▫️Fountain (Unused) ~ Freedom Motif
▫️Ngahhh! ~ Home
=========================================
Musical Motifs (Episode II)
▫️Queen ~ Ghost Motif
▫️April 2012 ~ Sweet Cap’n Cakes Motif
▫️Berdly ~ Snowdin (First Part)
▫️Welcome To The City / Spamton ~ The Legend
▫️Digital Roots (Dispair Motif) ~ The Dark Truth
=========================================
END (til chapter 3, 4, 5 of original Deltarune)
I accept suggestions for other swaps.
[btw this AU was formerly called Twistedrune if you remember it which I totally doubt]
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2023.04.27 10:09 THEREALSPARTAN9001 A friend of mine joked about the Tasque Manager keychain "Transforming your keyblade", so I made a quick mockup.
2023.04.26 05:09 AnimatorPositive3310 Tasque Manager's cat.
2023.04.22 03:20 R0mdon Recruits on the Weird Route
2023.04.21 23:02 Yookee-Mookee Ralsei and the Tasque Manager
2023.04.19 03:54 __Labrys Question about a part of the dark worlds
I had a bit of a question about the dark worlds. We know that darkners from different dark worlds have had past connections with each other (King and Queen knowing each other, Tasque manager and Spamton knowing Jevil, Jevil knowing Queen, etc), but has there been an established reason of how they know each other? How can the darkners somehow know of each other and have history when their dark fountain wasn't created until the events of Deltarune? At first I assumed that maybe the dark worlds are always there, but the fountains just give them a stronger connection to the light world, but when Queen talks about the Knight, she specifically says that "it deigned to create this world," implying that the world's are created when the fountains are made, not strengthened. So how can they know each other? Has there been any explanation as to how the dark worlds actually work and how this is possible?
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2023.04.19 02:31 Flimsy-Ad-2907 Catti and Noelle…
I was kinda wondering about Catti. I feel like there’s a lot more relevance to her character. The one thing I am certain of is that she’s close to, and has a crush on Noelle.
In ch-1 if Kris asks about Noelles key, she says she’ll wait for her mom to get back, or go over to Catti’s house across the street. I guess that makes sense though she’s her neighbor and sits next to her in class. I initially didn’t think much of this at first but In ch-2 while Noelle is in your party you can tell her to pet Tasque Managers tasque cats. During the move she says “Th-there, there… (it’s not too different from Catti…)” 😳 In fact this was referenced in the Spamton sweepstakes when Noelle said her favorite game was “Cat Petterz 2”. In fact now that I think of it Cat Petterz is referenced several times in game as well.🤔
Also in ch-2 Noelle is a conversation topic with Catti at QC’s where she says “Golden hair. Starry eyes. She is the light. Laughing in the night.” She asks Kris to protect Noelle from the “dark” (Susie).
I’m starting to think that her haltered for Susie isn’t over Jockingtons hat.
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2023.04.18 18:01 SweatyPosition6582 tasque manager porn
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2023.04.13 17:28 Dr0pmic So, I thought that it was weird that Deltarune chapter 2 was in a COMPUTER but there was no firewall character. so I decided to put it upon myself to make one. It's a security robot, made by the combined efforts of Swatch, Tasque Manager and Queen in order to kill any threats, especially Ice ones.
2023.04.13 06:18 Bulky-Debate-871 Le Curseur (My Au Tasque Manager)
2023.04.09 16:37 SesameEater69 Quick doodle of Tasque Manager, I'm loving this new brush
2023.04.09 09:35 ProfessorNoodless Tasque Manager flirts at the subway cashier
2023.04.08 03:41 Bulky-Debate-871 "Le curseur" Sprite
2023.04.05 05:56 Bulky-Debate-871 Le Curseur