Garage door repair laveen

Garage Door Repair

2017.05.04 09:15 zebidy Garage Door Repair

Let's discuss all things garage door repair! For all the best and the worst of things when it comes to garage door repair. Discussions, rants, raves, questions, recommendation and more!
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2021.03.14 18:15 essaycongoleseaz Summit Garage Door Repair/Installation, Opener Repair And More

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2016.01.27 01:40 5heepdawg A place to find service options and opinions for Garage Doors

Garage Door service advice. If there is an issue with your Garage Door, ask a question. Use as much detail as possible. In the industry? Feel free to share experiences and advice to fellow Garage Door experts.
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2023.06.08 12:29 mcarthurlocksmith21 Lock Change Fort Washington, MD - MacArthur Locks & Doors


https://reddit.com/link/1445ip0/video/bf0u06x9ur4b1/player
A homeowner in Washington, MD, called MacArthur Locks & Doors to install a new deadbolt lock change after their old one had become corroded and was not as secure. The process took around an hour, and the homeowner was pleased with the result. They were relieved to have a more secure front door and peace of mind.
Call us for emergency door repair service at (202) 760-4589
submitted by mcarthurlocksmith21 to u/mcarthurlocksmith21 [link] [comments]


2023.06.08 12:23 Significant_Buy_2301 Circus Baby´s Entertainment & Rental, is way bigger than we think, and could stretch across the entire Hurricane area.

Circus Baby´s Entertainment & Rental, is way bigger than we think, and could stretch across the entire Hurricane area.
So, I just thought about this, but it makes sense. SL makes the facility out to be this (relatively) small animatronic repair and storage facility which would line up with this map.
CBE&R map
But what if I told you that this map shows us just one section of a larger complex? This is not just speculation, the private room shows us locations that aren´t marked on this map.
As we know the private room has 2 doors and a vent- you power-manage them to stop Ennard. Those two doors lead to the closets. Anticlimactic, yes, but it does show that there are more rooms that Michael never goes into.
Cam 1
Cam 2
But, OK. So there are a couple more rooms, no big deal right? What brings me to the outrageous claim that the facility might stretch across the entire Hurricane?
Simple. FNAF:VR. In Ennard´s Vent Repair, we play as a vent technician- in CBE&R. What´s interesting about this is that the level starts in a replica of Freddy´s pizzeria, with the technician standing in a "secondary service elevator" We seem to be somewhere deep in the facility- only for maintenance personnel access. But since this is a VR experience you might be arguing that it holds no canon weight. Well, every location from the first 4 games was recreated very accurately to the point of being exact replicas to the originals. So, this portion of the facility does in-fact exist outside of the VR environment in-universe, with HandUnit informing us that we are moving towards the boiler room on sub-basement G.
This has some massive implications. Most notably, just how big the facility truly is. And since the technician is already in the service elevator, was this their entry into the facility? The way I see it, the technician , from an unknown above ground location, took the elevator down to Freddy´s replica and then proceeded down the maintenance section. They couldn´t have used the elevator we see at the start of every night in SL, because HandUnit says: "The comfort of the main elevator is well above your pay grade".
So we have multiple elevators, from different surface locations, descending into different sections of the facility. This screams to me, that CBE&R potentially stretches town-wide. With everyone oblivious to the animatronic horrors right under their feet. Except Fazbear Entertainment of course.
And with Help Wanted 2 on the horizon, it seems that we might be exploring the facility in more depth then ever before.
Thoughts?
submitted by Significant_Buy_2301 to fnaftheories [link] [comments]


2023.06.08 12:19 TheGeekyZoologist Jurassic World: The Hegemony of Biosyn (JWD rewrite) - Act IV (2/2)

Here's the second part of Act IV. Sorry for the double post but I had no choice due to the website's limitations.

Act IV: The Clouds Burst (2/2)

To the Panic room
Frightened by the new attack, Biosyn's board of directors leave the auditorium and, guided by their escort, they head for the panic room. Meanwhile, the employees finally manage to rush out of the burning cafetaria and while some surrender to the Italians and the Austrians, others rush to the metro station or the garages in order to flee to the Biosyn village, and a fraction try to make a run for the panic room but their way is blocked by a group of guards.
On their way to the panic room, the board of directors is partly caught in a stampeding crowd. Zoe Murdoch is pushed on the ground, trampled and left behind while Nathan Quinn abandons his fellow board members.
The wage of treachery
While she also started heading to the garages, knowing that Dodgson must be there, Bigelow is attacked by Massoud. They fight but despite her skills, Massoud is a stronger opponent and he overpower Bigelow. But just as he is strangling her, the grey guard is tased by Kayla and falls unconscious. The smuggler helps the CIA agent get up and they hurry to the garages.
The raiders
Meanwhile, the mysterious soldiers have reached the laboratories, killing everyone in their path, be they Biosyn guards and mercenaries, scientists who tried to save their work, or besiegers (including Luis Olivares).
They cross the different labs. In Dr Lesser's, Wu hides from them as he is still locked up. The raiders ends up reaching their objective: The locusts' lab. When they see the nine empty rooms, the raiders seem worried and frustrated, implying they came to do something with the locusts. They then has the remaining group gassed and we see the locusts taking flight and then starting to drop dead on the floor. While some of the raiders then raid and destroy the rest of the Locusts' lab, other squad members then free the animals contained in the cages of another lab.
In the lower levels
While crawling and climbing in the vents towards the top of the Citadel, Claire sees Owen running past her as he rushes to the kennels. But the alarms' blare prevent The Raptor Whisperer from hearing his fiancée.
In the lower levels, Mia Everett is trying to capture Victoria, intending to save her from the chaos and Biosyn's clutches, but the young Achillobator attack her, biting and clawing at her throat. Grievously injured, the scientist fall and Victoria lets her bleeds to death. When Owen finds Mia, she just has the time of uttering a few words before passing away. The Raptor Whisperer sees a number of animals running in the hallways, including Victoria. But just as he plans to catch her, Biosyn employees are being chased by some of the most dangerous escapees (like the dilophosaurs). Some of those animals prevent The Raptor Whisperer from going after Victoria and he is forced to hide in the first room he can find.
Tu quoque mi fili
On their way to the garages, Ramsay and Dodgson have an argument, during which the first say he no longer want to follow the second due to his recent fits of madness (filling Maisie's head with lies; the locusts' threats; literally declaring war with the Italians and the Austrians; behaving like a dictator...), even though he believed in his vision when he was recruited years ago (Ramsay genuinely believed that Biosyn's breakthroughs could improve the world etc...). When Ramsay admits having helped Wu with discovering the truth about Charlotte's videos and breaking Maisie out of the Citadel, Dodgson seems genuinely hurt by the betrayal of his son-like figure. One too many, after those of Wu, Drummond, and Pellegrino. Their argument worsens, up until they come to blows. At one point Dodgson pulls out a pistol and shoots Ramsay in the belly by accident. While the younger man bleeds out, the CEO is dazed and runs away while predators' growls can be heard nearby.
Near the garages' entrance, Dodgson is found by Bigelow and Kayla. The CIA agent asks about Ramsay and he answers that he didn't make it due to an attack on the way. The three take the last available vehicle and exits the Citadel, driving into the valley. Their objective is the same mountain path towards which Maisie and Drummond are heading.
Duel
On the way to the courtyard, one of the mysterious soldiers has a sword fight with a grey guard (Cesare oand Papadopoulos). During it, his opponent tear a part of his sleeve, revealing a tattoo which depicts a snake hieroglyph (actually a symbol of the god Apep). The soldier manage to climb aboard their helicopter, which take off and leave the valley with one of the attack helicopters. Confused, the grey guard wonder who those attackers were.
The dam busters
Meanwhile, the other has moved to the other end of the valley, where it's in the middle of a fight with one of the Special Forces' helicopters, just by the dam. During their battle, the dilapidated dam is destroyed and its unleashed frozen waters follow the valley's main river, flooding everything in their path, including the battlefield on the road and the area just in front of the Citadel. A number of animals, Carabinieri and Biosyn employees aboard a fleeing vehicle are carried away and many of them drown while Dodgson's vehicle is almost caught by the waters.
The flood reaches the south-eastern limits of Biosyn's lands, where it's momentarily stopped by the wall found there and which separates the Sanctuary from the nearest village. But under so much pressure, the wall breaks down and the flood continues, destroying parts of a riverside village after that, catching some of the inhabitants.
With its main power source gone, the electricity goes off within Biosyn's lands and the surrounding areas, deactivating the invisible fences and stopping the metro full of passengers in the middle of the tunnels.
Road accident
While in the part of the valley spared by the flood, Dodgson's vehicle nearly collide with a loose black billy goat (the same which ran away in the prologue) and in its attempt to bypass it, it tumble down a slope (with Bigelow being ejected in the bushes in the process) and ends up on its roof (like the vehicle carrying the original trio and Maisie in Trevorrow's version).
Aftermath
The attackers gone and most of Biosyn troops neutralized or routing, Vuillier, Dougal, Nyamu, Viscontini, and the surviving grey guards, the officers of the Carabinieri and the Special Forces, along with Pellegrino and Nathan Quinn starts organizing the evacuation of the remaining Biosyn employees and taking the wounded (as the grey guards' medic, Papadopoulos will tend to them) to a provisional secure location within the Citadel (the auditorium could be such a place). In the control room, all the technicians but a few were killed or badly injured by the helicopter's attack while the grey guard's team dispatched there is in a hardly better state as Isabella Perez was also injured. Al-Damiri orders their comrade to take her out of the tower, and give similar orders to the uninjured technicians, asking only one to stay just in case. The Egyptian grey guard and the remaining technician then assess the damage.
As power need to be put back on for various purposes (allowing the three grey guards continue their search in the archives; deactivating the valley "aerial defense" to let helicopters come in the Citadel and evacuate people; reactivating the metro; reactivating the invisible fences to prevent the animals from leaving the valley...), people are sent activating the emergency generators.
They want to send men after Dodgson's but while the valley's known exits are watched, they fear he knows a secret one.
Dodgson's demise
When Bigelow awakes amidst the bushes, she notices that the vehicle is surrounded by a group of Nasutoceratops (or some other buffalo-sized herbivores). Inside the crashed vehicle, Dodgson and Kayla regain consciousness and know they have to wait for the herbivores to leave before exiting the vehicle. Suddenly, the herbivores get agitated and leave. They caught the scent of a predator and the latter shows itself: It's the InGen-bred Acrocanthosaurus.
Ensue a scene where Dodgson, just like his novel version with Sarah Harding, tries to save his own skin by pushing Kayla from the vehicle so the Acro can eat her instead of him, deeming her expendable, but the opposite happens. When the CEO is shaken between the jaws, his precious hard-drive falls on the ground and Bigelow sees this and tries to reach it before it's crushed by the animal. Kayla tries to hold the CIA agent back, saying she'll get herself killed and that the hard-drive isn't worth it. Bigelow rushes towards her objective anyway. When it takes a still screaming Dodgson in the woods, the acro steps on the hard-drive, destroying it.
The black billy goat responsible for the road accident watches Dodgson being devoured by the dinosaur.
Meanwhile, a depressed Bigelow is looking at the destroyed hard-drive and Kayla is forced to shake her so they can move away and head for the mountains in order to leave the valley.
Drummond's confession
Walking above the surface and not in the tunnels in order to not reiterate the traumatizing experience with the pectinodons even if it's equally dangerous due to the other valley's predators, Drummond and Maisie are heading eastward, following the peripheral rim of mountains.
During their trek, Drummond tells Maisie about the Hunting activity in the Sanctuary and how its profits financed his research at Biosyn, explaining part of his self-loathing. He admits he's glad that Claire put an end to it, even if he wished less blood was spilled.
To add some light amidst those dark hours, the teenager and the palaeontologist have a peaceful encounter with some dinosaurs (probably herbivores).
While watching them, Drummond tells Maisie about his late wife's wish of having children, implying to the teenager that she has a roof under which to sleep if she doesn't want to return to Orick and leave the Lockwood name behind her in order to finally have a normal life.
At the opposite end of the valley, they see fire and smoke rising from the Citadel and wonder what happened there.
Zobie la Mouche/Whac-a-Mole
Another danger is spotted near the Citadel. Coming from the now-flooded area at the base of the building, comes Brontes, one of the Argentinosaurus.
After the battle and the flood, he just seeks a place to have some rest and thinks the Citadel's courtyard would be a decent choice. The characters in the atrium hide as he crosses the now destroyed hall. It's seen during that scene that the sauropod has many scars on his skull, implying some human abuse (probably for medical experiments). The sauropod's suite of small carnivores take off from it and land in the atrium, investigating the hall as they caught the scent of dead or wounded humans.
On his way, Brontes sees something moving on the ground. It's Murdoch, who's trying to crawl away despite the injuries she got after being trampled by a crowd. Brontes looks at her with curiosity and then crushes her under his foot. Murdoch now squashed, Brontes loses interest in her and enters the courtyard while some members of his suite eat the remains of Biosyn's vice-president. The Argentinosaurus stands in the middle of the courtyard, just in front of the tower's entrance, and starts to sleep while standing (a bit like elephants). A part of his suite is on the lookout, hearing noise all around within the Citadel.
Distracting Brontes
Our protagonists are bothered as Brontes and his suite are preventing them from going after Dodgson by the shortest way and reaching the archives' entrance. They can either make a long detour through a series of hallways or confront the dinosaur. As time is running against them, they take the second option and while some of the grey guards (Cesare, Massoud, Kapakas) are attracting Brontes and his suite towards a ruined part of the Citadel (and from the control room, Al Damiri help them by shooting on the beast), Vuillier and Nyamu run to the tower and reach it in time. At the archives' entrance, they join Chapuy and his two comrades.
Burning the Hydra's heads
In the dark hallways, Claire stumbles upon Betty Chapman (or whatever her real name is), who's pushing a cart with hydrogen cyanide canisters. At that moment, the audience also notices for the first time that Chapman has the same snake hieroglyph tattoo on her arm as the soldier who had a sword fight with the grey guard.
Claire first intends to stop the guard and bring her to the invading force so she can be put with the other Biosyn employees, but Chapman tells her that they should be allies as she's also an enemy of Biosyn. Claire demands precisions and while pushing the cart, the guard reveal that she infiltrated the company and was the one who sabotaged the Sanctuary in the last few months, by temporarily deactivating the invisible fence and allowing one of the Quetzalcoatlus to escape in order to accelerate the destroying of Biosyn's reputation, and sending intel to the raiders, whose objective were to destroy the locusts before their shipping abroad. When Claire asks who she and the raider are, Chapman only gives an enigmatic answer (something like "Chaos in the service of a greater good"). When she tells Claire that Wu made those locusts, the former director of Jurassic World thinks about finding the geneticist and follow through with her threats from three years earlier.
On the way, Claire has to scare off some escaped predator which wanted to attack them. Chapman tells her she's heading to the panic room, where the board of directors so foolishly trapped itself. The felon guard explain Claire they can't take the risk of having the board members leaving the panic room and escaping the valley and that she could help her giving a deadly blow from which Biosyn will never recover while they still can. Claire agrees to help her and looking at the canisters, she remembers what Doctor Karim Depéret, one of InGen's geneticists, told her during the Lockwood Estate incident, that Hydrogen Cyanide is a poison.
The emergency generators
As having a full suspenseful scene dedicated to restoring power like in Trevorrow's version would be too much of a retread of JP's bunker scene, the scene where power is restored is either much shorter or happening off-screen.
However, the emergency generators alone are not enough to provide power for all the needed tasks (the invisible fences and the aerial defense system are quite energy-intensive) and another black-out occurs. Power is once again put back on but our protagonists are forced to make choices. In order to keep the invisible fences on and the archives' power running, they are forced to keep the "aerial defense" system on and stop the evacuation's helicopters from going and coming between the Citadel and the camp outside the valley in order to not trigger pterosaurs' attack.
Dracul
Reaching the part of the Citadel where the panic room is located, Claire and Chapman bring the cart to a maintenance tunnel, prepare the canisters and neutralize the guards in front of the panic room, using darkness to their advantage. They block the door, preventing the board members from escaping. They return to the maintenance tunnel and Chapman lets Claire introduce hydrogen cyanide in the panic room's aeration, poisoning the board members. Finally, the Chapman gives Claire a box of matches. She takes it, lights a match, throws it in the right vent and while the gas catches fire, the two women run away. The panic room is destroyed in a violent explosion which finishes the board members off. It's heard and felt within most of the Citadel.
A wounded Biosyn guard sees Claire fleeing the panic room's area and notices the blood on her clothes. When he discovers what's left of the panic room and the board members (charred corpses at best), he utters with dread the following word: Dracul (Dragon in Romanian. The guard, a minor character, is established to be a Romanian immigrant in an earlier scene depicting the daily life of the facility's employees).
Claire tries to find Chapman after that but the other woman disappeared like a ghost and is not seen for the rest of the Dolomites Incident.
In the Archives
Vuillier, Nyamu and the three grey guards with them are still searching the archives for every incriminating document.
Reuniting
After discovering that Victoria and other animals escaped the citadel through a door and are now in the valley, Owen heads for the control room, aware that it must have some sort of tracking system. On the way, he reunites with Claire and soon, they are found by Dougal. As the Argentinosaurus is still posing a threat in the central courtyard, they pass under it in order to access the tower. They climb to the control room, meet Al-Damiri and the last technician there, get access to the tracking system and Victoria's current coordinates. They find a tracking tablet and Claire volunteers to stay in the control room and be their eyes.
While Owen and Dougal grab some capture equipment in a room near the kennels, Claire searches through the CCTV footage and finds Wu in Maisie's cell, within Dr Lesser's lab. She heads for the laboratories, telling the others she found the geneticist.
Following Victoria's signal thanks to their tracking tablet, Owen and Dougal leave the Citadel and head for the nearby forest, crossing the flooded area between the two.
Wu-ing for redemption
Claire reaches Dr Lesser's lab and opens its cell. Wu steps out but his old enemy brutally grabs him and interrogates him about the locusts. As he once again fucked up, she's about to strike him when pity hold her hand back. Wu tells her that they can still cancel Dodgson's apocalypse, by passing as the CEO himself and giving Biosyn's abroad agents the order to destroy the locusts, and just begs her to offer his help. After a moment of hesitation, Claire help the geneticist stand and give him his cane, the one Lockwood offered to him at the end of TRQ. Together, they then head immediately to the central tower and once in Dodgson's office, Wu turns the CEO's computer on but discovers it's empty. Claire's aggressiveness starts to return when Wu remembers that Dodgson kept some of his most precious information on paper and not necessarily on his computer as he feared being hacked. They start searching the office and the adjacent bedroom. Wu notices a framed picture of Dodgson as a child with his mother at some science fair (in an earlier scene, before he sent the containers, Dodgson could be seen closing the frame while Wu just stepped in his office). Wu opens the back of the frame and discover that Dodgson hid small pieces of papers between the picture and the frame itself. When he sees one paper with Hexapod Allies written on the top; a series of names, phone numbers and email addresses below; and a series of secret codes for the different orders on the back; he knows they put their hands on the jackpot. Wu and Claire hack Dodgson's email account (the password is Liddell, the maiden name of Dodgson's mother) and write the message to the agents involved in the Hexapod Allies operation, including the secret code for the Destroy order, but when they want to send it, the computer notify them that they can't due to internet connection issues. Wu realizes it's because the antenna on top of the control room might have moved following the helicopter's attack. Someone has to climb on the roof to properly realign it and since Wu can't because of his lame leg, the task goes to Claire.
Tracking Victoria
In the woods, Owen and Dougal hear Victoria's calls for help. The young Achillobator still thinks her mother might show up.
They find her and try to capture her but fails. They wander deeper in the woods.
Realigning the antenna
Claire climbs on the control room's roof and communicates with Wu through the radio, she ends up finding the right antenna.
However, just as she begin fixing it, the Argentinosaurus' suite start harassing her as the sauropod is just below. From the auditorium's entrance, Viscontini notices that. Learning through Wu what Claire is doing, Viscontini orders the grey guards to attack the Argentinosaurus so his suite will turn away from Claire to instead defend him. Wu also urges the AISI head to send men after Theo, Maisie and Drummond, as they're carrying very important data about the locusts, enough to destroy Biosyn.
Defying a Titan
Round two between the grey guards and Brontes start, and most of Claire's harassers go help him. This time, the sauropod actively chases his human attackers across parts of the Citadel, destroying walls and roofs with his sheer weight, letting out deafening bellows, passing his neck and head into breaches to try get access to the characters while his suite can reach them where he can't. Massoud ends up grabbed by the herbivore mouth and then thrown against the tower or any other surface, killing him instantly. An additional idea could be the titanosaur provoking small "earthquakes" when he strikes the ground with his forefeet, destabilizing Claire on top of the tower (she even almost falls).
Depending on the pace, there could be at the same time a suspenseful scene in the archives involving some creatures from the labs or the kennels. If the archives are low enough, maybe they'll get inundated because of the flood and the threat could be a semi-aquatic creature contained in the Citadel or brought by the flood (like the temnospondyl; while Nothosaurus, which had a small appearance in my JW rewrite, could be an alternative choice, with individuals housed in the kennels).
Prometheus' fate
After giving a few kicks while repelling her last harassers, Claire manages to properly realign the antenna and Wu successfully transmit the Destroy order to the Hexapod Allies agents. We cut to them as they destroy the locusts in their containers. When he receives their confirmation, the geneticist is relieved. But just as Claire is about to return to Dodgson's office, she sees a *Variraptor (*if it's chosen as Brontes' suite. If not, it will be some relatively large feathered coelurosaurian from the labs in order to make the parallels with Prometheus work) getting to its entrance first. Wu just has the time to barricade himself in the bedroom adjacent to the office but he knows the door won't hold long. Something (Brontes passing his head through a window and trying to attack her?) prevents her from reaching the office. She tells Wu to hold while she tries to save him but he asks her to instead save herself, wishing her a long and happy life. He bids her farewell and wait for his death while Claire escapes the tower. The raptor ends up breaking through the door and it pounce on Wu. While the predator starts devouring him, his cane falls on the ground and its amber pommel shatters.
Owen's decision
Just as the Owen and Dougal are about to start a new attempt in capturing Victoria, a pack of Achillobators (the same one which allied with Claire in the previous night) shows up and our duo hide while the raptors spot Victoria. At first, Owen fears they'll hurt or even kill her. He thinks about intervening, even if he might risk his own life, but after sniffing the young and scared Achillobator, the pack leader gently guides her towards her pack. Owen and Dougal watch the raptors disappear in the darkness. Dougal ask Owen if he'll do something but the Raptor Whisperer says nothing, willing to let Victoria live with a pack and without unnecessary human interference in her life. They head back to the Citadel.
The tower and the tyrannosaur
Kayla and Bigelow arrive by one of the observation towers, the one closest from the mountain path they're heading to. Nearby, the Special Forces' helicopter shot down by that of the raiders and the surrounding vegetation still burns. Just as they are about to climb to its observation bay in order to raid the tower for anything useful before starting the mountains' ascent, they are surrounded by a pack of small carnivores (just like Claire with the dilophosaurs in Trevorrow's version). Before they attack, a horn blast is heard. It's Drummond and after the palaeontologist insists with his portable horn (similar to the one Nigel Marven use against the velociraptors in The Giant Claw), the small carnivores scatter. He asks the two women if they're friends or foes, if they count among Dodgson's friends. Kayla answers that since Dodgson tried to sacrifice her to an Acrocanthosaurus, the answer is no for her, before adding that it ate Dodgson instead. Drummond is glad to hear that and he tells Maisie she can come. The teenager, hidden until there amidst the vegetation, joins them. Having heard Dodgson complaining about Maisie's escape, Bigelow is aware she must be very important but still wary, Drummond whisper to Maisie to not say a single word about the flash drive she's carrying. The two duos talk about their objectives and discover that they're the same. For better chances of survival, they decide to head together for the mountain's path.
But a tyrannosaur, the same one which Claire released earlier, makes its appearance while they're walking away from the tower. It saw them and they know that they better seek refuge in the tower than attempt to run from the predator. At first, they try to stay still, in order to not trigger its attack, but when he notices that the predator wouldn't mind eat one or two of them, Drummond tells Maisie and the two women to run. While they rush to the tower, he distracts the rex by agitating a burning branch. Afraid of the fire, the rex seek to avoid the branch and see the three other humans climbing the tower's ladder. The predator bypass Drummond and in its dash towards the tower, it sends the palaeontologist flying away with its tail. As such thing would have easily killed someone, Maisie fears the worst for him and when his motionless body falls into a ravine, the audience think it's over for him. Maisie panics while the rex has its jaws locked around the ladder's protective cage. What follows is pretty much similar to the Giganotosaurus' attack on the tower scene from Trevorrow's version, except that the final outcome will be quite different. As the observation towers' power has been turned off from the control room in order to save power for more urgent systems, our three protagonists can't have the observation bay rise to the top of the tower, where they would be safe from the rex. To make matters worse, another threat arrive.
I haven't decided which yet but the idea I'm having now is a group of pterosaurs, probably pteranodons, which targets our trio and chase the rex away from the tower by pecking at his head. Another manages to grab Maisie and take her out of the tower. However, the pterosaur let her go before it can be above the canopy due to some incident (another harassing it probably) and Maisie falls into dense bushes at a certain distance from the tower, out of the two women's sight. In the meantime, a mist has started descending from the mountains. Bigelow and Kayla exit the tower and begin searching for Maisie in the area, fearing she got herself hurt in the fall. To cover a maximum of ground before the mist reaches them, they decide to split up.
The end of a line
We see Maisie managing to stand up and while she got bruises**,** she seems relatively fine and still in walking condition. Now lost and alone in the middle of the woods, she's very scared though and starts screaming to help. In the silent forest, Kayla hears her voice and follows it. Just as the mist is about to reach Maisie, the smuggler sees the teenager in the distance and calls for her. But when she hears heavy footsteps and a rumble coming from just behind Maisie, in the mist, her heart stops and she's aghast when she sees the tyrannosaur's silhouette closing to the girl's. Before Maisie can flee, the predator open its maws, grabs her and swallow her whole before disappearing in the forest's shadows (the scene is meant to be a mirror of one from my JW rewrite, where the death of a little girl during the pterosaurs' attack on the main hub is concealed by smoke while Claire watch helplessly). Thus ends Lockwood's line, indirectly destroyed by Claire Dearing.
Bigelow arrives in her turn and sees the smuggler kneeled on the ground, speechless, too shocked by the scene she just saw. Understanding what happened, the CIA agent has an "Oh. Shit..." face and tells Kayla they have to leave the valley while they still can, as she doesn't know what the Italians will do with it once it's taken, even fearing that it might be firebombed in order to destroy the perpetrators of the various incidents of the past months.
While the two women head for the mountain's path and the mist passes away, Drummond is seen climbing out of the ravine and starts to call for Maisie, in vain. Seeing the destroyed observation bay empty, he looks around for clues about Maisie's or the women's whereabouts. He ends up stumbling on the rex's tracks and follows them up to the spot where the teenager last stood. There he finds Wu's flash drive and seeing some blood stains around, he realizes she is no more. This deeply saddens him and this loss and failure just add another load on his self-loathing, as he would have gladly died between the jaws of the king of the dinosaurs if it could have saved Maisie's life. Instead of trying to follow Kayla and Bigelow, he goes in the opposite direction, towards the valley itself.
Leaving the Sanctuary
While looking to reach the auditorium, Claire is forced to hide in one of the labs from dilophosaurs roaming in the area.
In the archives, Vuillier and Nyamu finally put their hands on the documents they were looking for and take them. They and the grey guards' archives team then leave the room and head to the auditorium, in order to reunite with Viscontini and co. On the way, they have to pass between the legs of Brontes while he's distracted by the grey guards. When they reach the auditorium, Viscontini tells them that helicopters are waiting for them. One of the aircrafts is on its way to pick up the Owen and Dougal.
Escorted by the Carabinieri and the Special Forces, the surviving Biosyn employees are evacuated from the Citadel and when the grey guards retreat from their confrontation against Brontes, Vuillier asks them if they've seen Claire coming back but they answer that no. He contacts her and she tells him that she's being delayed.
We see her evading the dilophosaurs which were about to discover her and leaving the labs. Now, start for her an Uncharted-esque race through the Citadel where she has to cross various obstacles and avoid/outrun the loose creatures within it (including the dilophosaurs mentioned above). Still pissed, Brontes targets her and chases her up to her extraction point. Before the Argentinosaurus can close his mouth on her, she jumps into one of the helicopters where Owen and Dougal are waiting for her. The two men help her get inside and their helicopter fly away from the Citadel while the sauropod lets out a mighty bellow.
The protagonists leave the valley and the helicopters which drop them off at Biosyn employees' village, which has been taken over by the Italians and the Austrians in the meantime.
A bitter dawn
While the first sun rays reach the valley, Drummond stumble upon the monstrous Acrocanthosaurus Quasimodo in the area devastated by the flood, in sight of the now destroyed south-eastern wall. Surprised by the waters near the road battlefield, the predator was carried on a certain distance before ending up blocked by rocks and then impaled by a tree. When the palaeontologist finds him, he's dead. Disgusted by the animal, Drummond first tries to ignore him and continue towards the wall, intending to reach the village beyond it, but he turns back and carefully approach him. Tired from his night-long trek, Drummond sit on a rock just next to Quasimodo's head and still quite shaken by Maisie's death and the disaster, Drummond start to ramble about various topics (about the evolution of palaeontology since the San Diego incident, his wife, working at Biosyn, Theo's and Maisie's death...) before breaking down in tears and he can't hold himself from calling Quasimodo a Manmade abomination which deserved to be destroyed by Nature. While looking towards the destroyed wall, the palaeontologist start to regret those harsh words and pulls out a flask of whisky from his bag. After drinking a sip, he puts it back in the bag and just sit silently by the dead animal for a few minutes, up until some Quetzalcoatlus land nearby. The gigantic pterosaurs walk up to the dead Acrocanthosaurus and ignoring Drummond as a way bigger meal is just in front of them, they start feasting. While they do so, Drummond follows the flood's desolation towards the Citadel and he is soon spotted by the men tasked with finding him.
Of rivalries and world-saving
In the morning, Claire steps out of the accommodation assigned to her and Owen within Biosyn's Village. She sees Drummond giving Wu's flash drive to Vuillier before taking his leave. After joining her boss, Claire ponders about her relationship with Wu, on how both destroyed Jurassic World five years ago and how they pretty much saved the world that night. She and Vuillier have a respectful moment of silence for their deceased enemy.
In the abandoned citadel, it's revealed that one of the locusts survived. It's seen crawling on the ground, towards one of the vents. But just before it could reach it, a Mononykus (freed from one of the cages during the raid) swoops on it and devours it.
League of Dragons
As she is crossing the village, Claire passes by one of the remaining Biosyn guards. It's actually the Romanian one, the one who saw her by the panic room. Frightened as hell, he moves away from her while yelling "Dracul! Dracul!", still traumatized by the past night's events. Claire briefly wonders why he is yelling and running away before she gets surrounded by other Biosyn guards and Lucrezia Pellegrino. The Citadel's head of security explains that he called her a dragon because of what he saw and some of the guards start throwing insults at Claire, calling her a monster and a butcher, and she realize that they and their superior want to avenge those she killed. Pellegrino adds that by sending dinosaurs on people who oppose her, Claire is no better than Dodgson on that matter.
Nearby, Owen sees his fiancée surrounded and when one of the Biosyn guards throws a stone at Claire, he gets furious, tackles him on the ground and starts to beat him up. As another guard pulls out a knife (which he hid when they had to give their weapons to the authorities) and is about to stab Owen, the surviving grey guards suddenly intervene, getting the couple out of the Biosyn ambush and then confronting the attackers, standing by Claire's and Owen's side. The grey guards retort to their opponents that their comrades could have denounced the Sanctuary's illegal activities, surrendered, deserted or arrested Dodgson while they could but did nothing, before adding that without Claire, they would have all eaten nothing but locusts in a near future. The Biosyn guards feel insulted however and as an ugly fight is about to break out between both groups, the Carabinieri are forced to intervene and assign them to opposite parts of the village.
The press, who just entered the Biosyn's lands, has witnessed the confrontation and so did Vuillier and Nyamu. The latter tells the Frenchman that since Claire pretty much saved the world, Odegaard could give her a well-deserved break, literally and figuratively.
Debate
In the village's equivalent of a community centre, a meeting about the incident's consequences and what to do with the Sanctuary and its animals is held. Among the attendees, are:
- The WDMC and the people directly affiliated to it: Claire, Owen, Dougal, Vuillier, and Nyamu.
- Representatives of the Italian government: Viscontini, Giovanni Pazzi, and a few local politicians.
- The surviving Biosyn executives and top researchers: Drummond, Pellegrino, Quinn.
During the meeting, we learn that:
- Dodgson was found, or at least five or six pieces of him.
- Some of the Sanctuary's denizens managed to flee the valley and are now somewhere in the Italian countryside. Among the escapees are Victoria and her new pack of Achillobators.
- Exterminators led by the surviving grey guards are about to be sent in the amber mines to slaughter the pectinodons down to the last individual and the species will be soon classified as a pest in Italy, Austria and probably other countries.
Several solutions for the valley, its denizens and the Citadel are discussed:
- Cull the animals, cleanse the valley of Biosyn's traces, and give it back to the inhabitants expropriated by the corporation when it decided to have the entire valley and some of the surrounding lands for itself and no one else.
- Abandoning the valley, let the animals fend for themselves and hope that "life will find a way", even if it poses huge risks for the local populations and ecosystems.
- Dispatch the surviving animals to zoos and other entities which can legally house dangerous captive animals. Proceeding like this will allow de-extinct creatures to no longer be in the ownership of a single entity like Biosyn or InGen.
- Round up the loose animals, cleanse the battle's and the flood's damages, and turn the place into a real Sanctuary for de-extinct animals. Not a "Kruger with dinosaurs" like the Five Deaths but more like a non-profit place with enclosures (akin to many sanctuaries for wild animals across the globe). It will be a public-private joint-venture, with the sanctuary co-managed by the UN's WDMC and the Italian government while private partners will help finance it (Nathan Quinn propose to be one of those but Vuillier, Dougal and a few others distrust him and prefer to not have some of Dodgson's former collaborators on the project). And in order to ensure good relations with the local communities, jobs will be offered to the area's inhabitants and some lands given back to them. Shall this solution be adopted, Vuillier proposes to have Claire Dearing as its manager, Owen Grady its head warden, Rod Drummond its chief researcher, and Laurenzo Cesare as head of security, if they accept. Pellegrino storms off at this moment, disgusted that they're about to leave her without a job and rewarding Claire, an unrepentant psychopath in her eyes. In a moment of consultation amidst the meeting, Claire tells Vuillier she'll probably refuse becoming the sanctuary's manager if this solution is adopted, telling him that she has the feeling that her future lies elsewhere and that she'll continue work as a field agent if he don't mind. Vuillier, who clearly saw how Claire evolved since she started playing spies back in 2019 and decided to close his eyes on her exactions, suggest her to settle for a quieter less-violent life and declares that managing the Sanctuary could be the ultimate redemption for her. Still shaken by the amount of violence she had to commit in order to stop Biosyn and desiring to spend more time with her son, she ends up being persuaded and accept the idea.
The different solutions are being debated for weeks if not months within the Italian government and the UN.

End of Act IV.
See you tomorrow for the final Act and the Epilogue.
submitted by TheGeekyZoologist to JurassicPark [link] [comments]


2023.06.08 12:16 TheGeekyZoologist Jurassic World: The Hegemony of Biosyn (JWD rewrite) - Act IV (1/2)

Acts I to III are available in my previous posts. This act is the longest of all and thus, I've been forced to divide it into two posts. Make sure you're comfortable. Enjoy your read!

Act IV: The Clouds Burst (1/2)

Maisie's evasion
While Ramsay is secretly covering them in the control room, Wu and Theo enters Katia Lesser's lab and with Rod Drummond's unexpected help (he's tired of working for Biosyn and intend to get out of the valley), they neutralize the scientist and frees Maisie from her cell. They then cross the other secret labs within Biosyn's Citadel and we several interesting elements:
- Dissected animals are seen in one of the labs while others are suffering medical experiments.
- In one of the sections, there are ten rooms. Nine of them are empty and in the tenth one, there are nothing but locusts, which surprise Theo. However, Drummond points out they don't exactly look like ordinary locusts (they're only slightly bigger than modern locusts. They could even be portrayed by real locusts (a bit enlarged by visual tricks) if this was a film) and noticing Wu's guilty look, the two men and Maisie realize he had a role in their creation). But he doesn't have the time to give explanations about those locusts.
- Another room has a window which overlooks a large dark bunker-like hall. In its darkness, they glimpse the shape of a large theropod with raised dorsal spines and crocodile-like scutes but when he sees the creature a bit more clearly, Drummond says something like "Those idiots made their cheap Godzilla knockoff!", recognizing the creature from the short film he mentioned to Wu in the Drinking Confession scene. He calls the mysterious theropod an "Ugly bastard" and a perversion of real dinosaurs.
After the labs, they head for the metro station just as planned but due to his lame leg (in TRQ, it was pierced by one of the Indoraptor's claws), Wu can't go with them and decides to stay in order to win some time for them. He and Maisie have a last look/exchange, with the teenager finally showing Wu some genuine respect and gratitude. Wu gives Theo a flash drive, urging him to send its content to Guillaume Vuillier of the WDMC as it contains the evidences of a scourge Biosyn intend to release soon. They separate, with Wu going in the opposite direction.
While the guards are chasing Wu, Maisie, Theo and Rod enter the metro and picks one of the stations on the eastern side of Auronzo (actually one of the observation towers). The metro leave the Citadel, following the valley loop. However, the metro system was badly designed and it can only follow the loop in a clockwise direction, forcing them to make a considerable detour and waste precious minutes.
Wu is soon caught and Dodgson's arrival in the control room prevents Ramsay from further helping the fugitives. Seeing one of the metro heading east, Dodgson has it stopped halfway of its journey and orders the guards to go inside the tunnels and bring back Maisie. Aware that Wu betrayed him, Dodgson takes a tablet and activates a certain Prometheus protocol.
Underground, Maisie, Theo and Drummond are forced to leave the metro and they try to find an exit before the guards can catch them. They find a door on the side and breaking it, they enter another smaller tunnel. However, the ground is slippery and they fall, descending further down into the darkness.
When the guards sent in the tunnels tell Dodgson that they lost Maisie, the CEO has a fit of anger.
The old amber mines
After their fall, Maisie, Theo and Drummond discover that they're in the old amber mines, which Biosyn exploited until their depletion, and search for an exit. Drummond also mentions that the valley's underground is like a cheese and that he wouldn't be surprised if some tunnels lead outside of the valley, which would explain all the incidents which occurred in the past year. During their crossing of the mines, they find several human skeletons or remains. It's implied that it's all the undesirable people who trespassed into the valley (governments' and rival companies' spies, anti-Biosyn activists...).
Should the giant temnospondyl be scrapped from the frozen lake sequence, it's probably going to be included here, as there are underground rivers and reservoirs by the mines.
Aviano Air Base
At Aviano Air Base, at the very gates of the Alps, Jessica Bigelow boards a US air force helicopter which takes her to Auronzo.
Prometheus Protocol
Wu is brought to Dodgson, which shows him a screen. Wu is aghast as it's a Twitter feed with the following hashtag #MadScientistWu, which is trending. Dodgson then explains that he had a file containing evidences of Wu's ethical misbehaviour (his work on the Indominus and Indoraptor, and especially the use of human DNA in their making ..) be made and ready to be sent to the media at once should he betray him. His reputation being destroyed for good, Wu breaks down and Dodgson orders the guards to bring him to Dr Lesser's lab and put him in Maisie's cell. Several characters (Ramsay, Pellegrino, Chapman, Everett...) watch Wu being led away by the guards.
With Mia Everett being nearby, Dodgson declares that Biosyn shouldn't have accepted a single InGen employees within its ranks has they have been nothing but traitors and burdens, before announcing to Mia he finally decided to pull the plug on her research program, as her rival and his team have much more promising results and shall be soon covered in glory.
Raiding and Betrayal
While the afternoon reaches its end, Owen, Dougal and Kayla end up near one of the Sanctuary's seven observation towers. There's no one inside and Kayla suggest entering it to raid some of the supplies it contains. She also tells her two companions that there is a metro station beneath each of the towers, stations connected to the Citadel by the tunnels. Thinking they could infiltrate the Citadel by those tunnels, Dougal agrees with her plan and the trio enters the tower and steal the needed supplies but a drone has spotted them. Just as they are about to follow the tunnels, they notice flashlights, those of incoming Biosyn guards. They climb back to the top of the tower but a security vehicle parks in front of the building and other guards step out of it. Surrounded, the trio prepare for a siege inside the tower but just as the guards are about to enter, Kayla points her weapon on Dougal's head and tells Owen to drop his or his colleague dies.
From the nearby forest, Claire witnesses the capture of her two colleagues and watches the Biosyn Security vehicle taking Kayla and the prisoners to the Citadel while the sound of helicopters approaching can be heard.
The board arrives
The helicopter(s) transporting Biosyn's board of directors lands on the Citadel's helipad and its passengers (which include Nathan Quinn and Zoe Murdoch) are welcomed by Dodgson and Ramsay.
Obstinacy
At the same time, Jessica Bigelow is brought to the Citadel and asks to see Dodgson but Murdoch stands in her way, claiming he's very busy. The CIA agent insists and Dodgson finally listens to what she has to say. But he wants to carry on with his event whatever happens, but reassure her as for Biosyn's most important research: They're already on a hard-drive in his office.
The cells
We cut to Owen and Dougal as they are locked up in a cell in the Security HQ. Kayla is standing outside, next to Pellegrino who's interrogating the two men about their mission and Claire's whereabouts. The smuggler reveals to the two WDMC agents that powerful friends suggested to her to let herself be arrested by the Italians as they expected they'll use her as a Trojan horse. She adds that there's nothing personal, she's just thinking about herself. While Pellegrino carries on with her questions, Kayla leaves the Security HQ and meets Bigelow by its exit (telling the audience that Kayla's powerful friends are the CIA). She asks her about their next moves and the CIA agent answers that the two of them will leave the valley with Dodgson and his escort. Back in the cell, Owen and Dougal hope Claire will succeed.
Unleashed dragon
As she's nearing the Citadel, Claire is spotted by a patrol of mercenaries or a drone. They chase after her and in her flight, she ends up in an enclosed part of the Sanctuary with several paddocks and cages. Several of them contain animals and it's implied that it's where Biosyn keeps those it just acquired or bred before releasing them in the valley. One of the cages contains a tyrannosaur and just as the mercenaries are about to catch her, Claire releases the predator and the mercenaries panic, triggering the rex's attack. It kills them before turning towards Claire, who's crouched and not making a single move. The rex sniffs her lengthily and Claire notices it's the animal she saw the day before, which left the droppings she used to mask her scent... The rex leaves Claire alone and disappears in the woods, heading north while Claire heads in the opposite direction. On the way, she sees a mysterious large theropod (she and the audience have visual obstacles which prevents them from clearly seeing it but we know it's the one from the bunker under the Citadel) being transported towards the western part of the valley.
In the besiegers' camp
While the sun is setting, a meeting is held in one of the besiegers camp's tents. Among the attendees are Vuillier, Nyamu, Viscontini, the leader of the Carabinieri Colonel Orlando Pasolini, and those of the Italian and Austrian Special Forces (and Pazzi through videoconference as he's still in Rome). They're talking about Biosyn's defenses and forces, the species which might be encountered in the Sanctuary, eventual negotiation strategies, the WDMC agents' mission, the grey guards who are in the valley and currently heading to the Citadel... Argument breaks out as some (like Pazzi) advocates for an immediate offensive, to surprise Dodgson and prevent him from fleeing or preparing some nasty surprise, while others want to wait until dawn, to let time for the grey guards and the eventual surviving WDMC agents to accomplish their mission in addition of avoiding sending men in a valley full of deadly animals in the dark of the night. Pazzi is for an immediate offensive and gives his blessing to colonel Pasolini.
Worried about the fate of his agents, Vuillier contacts the grey guards, which are already heading to the Citadel, following a path in the uplands.
The US spies
From a nearby wood, some people are seen spying the camp and northern entrance of Biosyn's lands. We cut to a meeting room inside the CIA's headquarters at Langley where Gibbon and his colleagues just received news that an offensive is about to start at Auronzo. Some ask the head of the DSD news about his agent inside Biosyn's Citadel.
Open the gates
Bigelow, with Ramsay's help, is trying to persuade Dodgson to cancel the event, take the hard-drive with the key research, and secretly evacuate Auronzo before ordering the control room to open the gates and let the Italian authorities in. While those would be searching through the Citadel, they would leave the area by the mountains before heading to a secret safehouse. Dodgson complains that the only help the US government sends is her but she mockingly retorts that the US won't risk a war with Italy and Austria just because of him and that had he been more careful, all that mess wouldn't have happened.
Watching footage of the besiegers' camp, Dodgson finally orders the opening of the northern gate. He and Ramsay then go to the auditorium, where Biosyn's board and other important figures are waiting for the CEO.
The convoy
Believing Dodgson finally surrendered, Colonel Pasolini and most of his Carabinieri enter Biosyn's lands while the Italian and Austrian Special Forces remain in the camp. After passing by the mercenaries (who were ordered by Dodgson to stand down) and the airstrip, the convoy enters a narrow pass through the mountains, the same one through which the hunters were brought to the Sanctuary.
Chips
In the Citadel's auditorium, Dodgson begins his presentation with a speech about how dinosaurs and other de-extinct animals were used since InGen first cloned them. At the same time, all the non-essential employees are gathered in the cafeteria and locked there by the mercenaries on his orders while others are deployed in some of the Citadel's most strategic locations (the control room, the labs' entrance...)
Meanwhile, the Carabinieri convoy has entered the Sanctuary and following the main road to the Citadel, they pass by the lake seen in A bed in the trees scene and several animals, including predators, which do nothing but watch the convoy. Drones are seen flying above the Italian vehicles. However, just as the Citadel is visible in the distance, the convoy stops when the first vehicle notices that a fallen tree is lying across the road. While it's quite large, said tree is still light enough to be moved by a group of people and with a lot of effort. Colonel Pasolini orders for a certain number of his men to get out and move the tree out of their way but while they start accomplishing their task, the Carabinieri feels the ground trembling beneath their feet and they and those still in the vehicles see ripples in the water puddles along the road. A racket starts to be heard in the woods on both sides of the road and in the distance, trees can be heard being jostled or even falling. Aware that large dinosaurs must be nearby, Pasolini orders his men to get back inside the vehicles and to the last in the convoy to return to the last crossroads and search another way to the Citadel. But just as said vehicle turns around, a tree falls across the road, larger than the one ahead of the convoy. The latter is now stuck between the two fallen trees and when they see human silhouettes running away from the one behind the convoy, the Carabinieri realize that they've fallen into an ambush (hearing the Carabinieri's communications on the radio, Vuillier and Viscontini wonder what treachery Dodgson has planned). Meanwhile, the drones have returned over the convoy and the racket in the woods gets closer and closer and the people in the convoy glimpse three large necks rising from the forest: argentinosaurs, charging argentinosaurs. Frightened at such a sight, the Carabineri are struck with fear and just as the sauropods are about to burst out of the forest at any second, a dreadful booming sound (similar to that of the orcs horns in Battle of the Five Armies; or the reapers' sound from the Mass Effect series) comes from speakers on some nearby elevation and in response, the sauropods let out a deafening bellow heard across much of the Sanctuary. Before they can take action, the Carabinieri are attacked by the argentinosaurs and their suite of small predators.
In the control room, Pellegrino witnesses the attack through some drone visuals and is wondering how it happened. She orders the technicians to send a signal in the sauropods' brain chips (during the Inspection scene at the beginning of the story, Pellegrino explain to the group that the Sanctuary animals are chipped) in order to make them stop but when they try to send the signal, the get an error notification, and one of the technicians say that either the chips fried and are driving the animals mad, or they were hacked. Pellegrino then asks to deactivate the aerial defense system to let the besiegers fly their helicopters into the valley but she's told that some program recently inserted prevent them from doing that for the entire duration of the prenstation. Powerless, the head of security watches the argentinosaurs crushing vehicles and men under their feet, and their suites of small predators harassing them. She's even more surprised when a few Ankylosaurus (first glimpsed in the news montage when the report talks about "tailored dinosaurs". Compared to those from the fossil record and those made by InGen, those Ankylosaurus are bigger and more high-legged, giving them enhanced mobility. Design-wise, it's basically the one from the actual JW films, albeit perhaps more intimidating) join the fray. Having suspicions, she head for the auditorium.
After learning that Pasolini and his Carabinieri fell into an ambush, an offensive is launched against the walls of Biosyn lands. Vuillier and Viscontini watch the Italian and Austrian Special Forces engaging the mercenaries defending the walls by the airstrip. They hope they'll soon make a breach so they can reach the convoy before it's too late (they know they can't send helicopters due the pterosaurs acting as the Citadel's aerial defense).
In the valley, one of the Carabinieri notice that the animal isn't acting on its own will (it's seen blocking its movements for a short moment, like someone resisting to a possession) and even seems in pain.
We cut to the auditorium and his observation is confirmed, with Dodgson explaining to the board of directors that thanks to chips (originally designed by Mantah Corp but Dodgson being Dodgson, he doesn't mention that and instead give the credit to the team rival of Mia's), they can control the animals like puppets. He precise that while the chips work well on some animals, trials have failed with others (like the raptors). On the auditorium's giant screen, various diagrams and footage of trials are seen.
We then follow another POV, that of technicians inside a command centre-like room. The technicians are sitting in front of monitors and each of them is seen typing on keyboards, giving instructions to the argentinosaurs' and ankylosaurs' chips (on the monitors, the audience can notice that they give names to each of the animals. For example, the three Argentinosaurus are named Brontes, Steropes, and Arges; after three of the cyclops from Greek Mythology). Through their drones or even micro cameras attached to the dinosaurs, they see the Carabinieri fleeing northwards while some of the Italians retaliate to the attack by shooting on the dinosaurs. But their weapons are ineffective against the argentinosaurs' hide and the ankylosaurs' armours. On the order of a mercenary officer, the technicians send a second wave of animals.
The speakers make once again their awful booming sound, exacerbating the animals' aggressiveness, and the second wave emerges from the forest. Before the scene cuts, we see it's made of, among other things, a Gigantoraptor (named Jabberwocky on its controlling technician's monitor), a couple of Quetzalcoatlus, probably some medium-large theropods like Allosaurus or Carnotaurus, a Biosyn Triceratops, and maybe even some Hyaenodon/sabre-toothed felid (depends on which will appear in the fighting pit in Malta) and Gigantopithecus recently imported to Auronzo. Many of those new attackers wear armor pieces comparable to those of police and military dogs or horses.
In the auditorium, the giant screen ends up showing the battle occurring in the valley. Dodgson's audience gasps when they see the drones' footage. One of the board members ask: "It's from a video game? Right?"
NOTE: I fear that there might be too many animals and different species involved in the battle. The mandatory ones are the following: Argentinosaurus (maybe have more than three individuals? The Brontes-Steropes-Arges trio could be seen charging abreast, evoking from afar a single three-headed gigantic beast) and their suite, Triceratops (which will illustrate itself soon and show how it's different from InGen's trikes), Gigantoraptor (in order to have a faster and more agile creature in the lot), and another player foreshadowed in earlier scenes (you'll know which when we'll return to the battle).
Sneaking into the Citadel
While battle just broke out further west, a Biosyn guard posted by a large gate carved at the base of the mountain near the Citadel spots a hooded silhouette under the trees: Claire. She retreats into the darkness and as a huge reward has been promised to anyone who would capture Vuillier's she-wolf, he runs after her. However, just like the colleagues she killed the day before, she lures him into an ambush and neutralizes him. She then steals his uniform and badge, and use the latter to open the gate, entering in an underground corridor, large enough to allow the transportation of large animals like the mysterious big theropod she glimpsed earlier. She follows it towards the Citadel.
Unbeknownst to her, the grey guards have also started their infiltration in the Citadel, by walking down the slopes behind the central tower. After neutralizing the few Biosyn guards positioned there, they enter the garden around the tower. In the latter's shadow, they split up in four groups, each heading into different parts of the Citadel:
- Cesare, Olivares and another are tasked with entering the labs.
- Perez, Al-Damiri and a third team member must take over the control room at the top of the tower.
- Chapuy and two others are tasked with searching the archives under the tower and preventing anyone from destroying the documents.
- Massoud, Kapakas and Papadopoulos must find the cells and free the WDMC agents if they're there.
The Battle of Auronzo
Following the road, the retreating Carabinieri reach the Valley's main river and the bridge the convoy crossed on the way just a few minutes ago. However, a controlled animal charging from the other side of the river prevents the first Carabinieri from taking it and they are forced to cross the cold waters of the river itself (it's thigh-deep at best) while the controlled animals are right on their heels. Several Carabinieri get killed during the crossing while some of their colleagues are cut off from them and must escape into the woods on the southern side of the river. Luckily, the controlling technicians didn't notice them. Once Pasolini and his remaining men are all on the other side of the river with the few vehicles they could have gotten out of the ambush site, the controlling technicians have their animals stopped just at the edge. A last animal codenamed Quasimodo arrive on the battlefield, a large Biosyn-made predator which visually, looks like a perversion of the real animal which makes up its base genome: It's the monstrous theropod from the bunker, an Acrocanthosaurus whose DNA was spliced with that of other animals, including crocodile (due to the croc fetish of some Biosyn executives) in order to be bigger and more "Monstrous and cooler-looking" than InGen's Acrocanthosaurus (yes, it's just JWD's Giganotosaurus with a different name). The apex predator makes his way through the other animals, which are seen looking at him with fright (in case of the smaller species) or irritation (in case of the Argentinosaurus and the other megaherbivores) but still controlled, they can't run away or fight it. As they're not controlled by the chips, the members of the Argentinosaurus' suite are showing aggression and one of them dares to attack him, but Quasimodo just grabs it in the air and eats it, discouraging the others from attacking as long as the sauropods won't. Quasimodo then stops in front of the bridge and looks at the Carabinieri on the other side. Confronted to this surreal sight, Pasolini don't know if they shall continue their retreat northwards or wait and hope for reinforcements' arrival.
While the animals are eerily standing still by the river, Dodgson exposes an idea to the board: They will bred new animals which aren't in their official catalogue, secretly release them in various parts of the globe, create "controlled" incidents and then get contracted by governments to capture the animals (capture which will be very easy with the chips, barely an inconvenience...) and send them to Auronzo. Biosyn will be both the disease and the cure, getting profits from this endless cycle of incidents and capture and obtaining absolute control on genetic power while their remaining competitors will die one by one. Basically, they'll soon become the equivalent in the Bio-engineering world of the British East India Company, something InGen aspired to be before crumbling. The CEO adds that his friends within the US government are already very interested by this technology.
Hidden in a technical room right behind the auditorium's stage, Pellegrino heard Dodgson bragging about controlling the animals. Realizing that he's so mad that he is slaughtering her fellow countrymen just to sell a technology, she takes a potentially fatal decision.
Back at the camp near the airstrip, Viscontini tells Vuillier that someone within the Italian government must have warned Dodgson, explaining how he got the time to do his nasty preparations. As the Special Forces just defeated the mercenaries guarding the northern entrance of Biosyn's lands and took the airstrip, Vuillier and Nyamu join them, asking for a weapon and climbing into one of their vehicles, refusing to stay safely in the camp while their friends and colleagues are in danger of death within the valley.
The speakers let out a third blast and hearing it, the few Carabinieri south of the river turn towards its origin. They see the speaker and an movable antenna on a nearby ridge and are aware that it must have something to do with the animals' unnatural behaviour. They rush towards it, hoping to save their comrades.
Irritated by the third blast, the controlled animals stamp and growl/bellow for a moment, before their controlling technicians orders them to move forward, as they were ordered to crush the Carabinieri before the arrival of their allies. While the other animals cross the river, Quasimodo the monstrous Acrocanthosaurus takes the bridge, accelerating his pace little by little before roaring and dashing on the Carabinieri. Aware that they'll be all slaughtered within a few minutes if they just stand there, Pasolini ordered to his men a few moments before to scatter in every direction and flee as long as possible in order to win time while the remaining vehicles will be either used to carry a maximum amount of men to the nearest shelter (could be the Hunting Lodge) before coming back and picking up those they can. Pasolini volunteers to stay on foot.
While flying between the speakers and the river, one of the drones spot the Carabinieri left south of the river. Noticing those troublemakers, the controlling technicians recall two of the animals from the battlefield (probably one of the Argentinosaurus and the Gigantoraptor).
On the other side of the river, the rest of the controlled animals have started attacking Pasolini and his men. The argentinosaurs charge through the forest and crush the Carabinieri like ants while their predatory auxiliaries harass them; the trike basically acts like a giant version of the boar from Australian horror film Razorback, charging, goring with its horns, and cutting off limbs with its sharp beak; Quasimodo devour several of the Italians... Colonel Pasolini ends up killed by one of the creatures and his death ruins the morale of his men who are about to rout.
Meanwhile, reactions among Dodgson's audience are varied:While some are captivated, others are not sure what to think about using the Carabinieri as guinea pigs, and one or two are disgusted. Nathan Quinn has a neutral attitude (he's interested by the technology but even if he strongly disapproves the actual demonstration and the bloodbath, he doesn't show it) while Ramsay avoid looking at the screen.
Hearing one of the Argentinosaurus bulldozing its way through the forest behind them just as they are about to reach the speakers and the antenna, the other Carabinieri start to run but during their race, they are surprised by the Gigantoraptor when it kills one of the Carabinieri, acting a bit like an oversized terror bird. They are forced to climb into a tree near a cliff's edge in order to escape it, with even another of the Carabinieri sacrificing himself to let the others climb high reach its targets, the Gigantoraptor tries to climb on the tree but to no avail, as it's too big. However, the tree bends and ends up uprooted under its assaults. Our characters are now hanging on an horizontal tree which will probably soon fall if the theropod keeps kicking it under its controller's command. They can't escape by one end as the Gigantoraptor is waiting for them and to make matters worse, the Argentinosaurus appears below the cliff and it can raise its head almost high enough to grab our characters. They can't escape.
Sneaky as a viper
After passing by the entrance of the large bunker where the monstrous Acrocanthosaurus was contained, Claire decides to pass by the vents after hearing some guards.
The Goblins of Nublar
During their journey through the amber mines, Maisie, Theo and Drummond stumble upon a lone Pectinodon. Remembering what he said earlier about the network of tunnels and its potential exits leading out of the valley, Drummond realize that the Pectinodons, and not the raptors, were involved in several of the external incidents (including the one from the Prologue). As he had to capture some of those creatures in a post-apocalyptic Nublar for Mills and Wu while he was part of Wheatley's mercenary company, Theo warns his companions about the danger of those animals. Maisie remembers having seen babies of those animals in the manor's basement along all the others Mills sold in his secret auction. The lone Pectinodon let out a series of calls and soon, an entire pack threatens our protagonists.
Ensue a scene where they have to repel them (Drummond tries to use the portable horn he has in his bag in order to scare the pectinodons but they're not impressed) and flee. However, Theo is bitten during that scene and his two companions notice this during a brief moment of respite. Maisie hopes they could perhaps find some cure but Theo answers that while one exists, they won't reach it in time. He adds that the venom will drive him mad (as seen in JPTG and mentioned in TRQ) and turn him into a danger for them. While his mind is still clear, he give Wu's flash drive to Maisie, has farewell words with her, asks Drummond to take care of her, and then runs back to where they came from, intending to win some time for them. While Maisie and Rod flee, Theo stands in the tunnel, preventing the pectinodons from going any further. He battles them to the death, taking several to the grave with him. An alternative could be him attracting a maximum of pectinodons in a room where he either provokes a crumbling, either a flooding, something that kills Theo and his attackers.
Finding a ladder, Maisie and Drummond follows it and climb out of the mines, narrowly escaping the pectinodons. They are back to the surface, somewhere in the northern part of the valley, not far from the dam. The palaeontologist then takes the traumatized teenager to the nearest tower, where they rest and resupply for a time.
Turning the Tide
Just as hope seems lost for the Carabinieri in the western part of the valley, a group of Shantungosaurus steps out from the forest and when the speakers on the trailer let out another blast to infuriate the controlled Gigantoraptor and Argentinosaurus nearby, the hadrosaurs, pissed by the sound made, attack the speakers and in the process, destroy also the antenna which sends the signals to the controlled animals' chips.
Freed of the mercenaries' control, the animals stop for a moment and most being scared by the gunshots or having no interest in killing the humans in front of them, just leave. However some like the Triceratops or Quasimodo carry on with their attacks due to their natural instincts but when the Special Forces finally arrive from the north, they hesitate and after being intimidated by the newcomers, they retreat and disappear in the forest' darkness. The surviving Carabinieri start to rally to their allies.
Witnessing the shift in the situation, Dodgson is frustrated and leaves the auditorium, tasking Ramsay with trying to reassure the board. He calls Bigelow, telling her to meet him at his office. On the way, the CEO is cornered by Pellegrino and some of her men, mostly Italians, who point their pistols on him. The head of security tells Dodgson he's under arrest and orders him to cease this madness and surrender to the authorities. However, the putschists are surrounded in their turn by Dodgson's bodyguards and some mercenaries, and all except Pellegrino are gunned down. While she is neutralized and taken to the cells, Dodgson hurries to the Citadel's central tower. By the entrance of his office, Bigelow and Kayla are waiting for him. They enter his office and Dodgson starts cleaning his computer and putting his most precious belongings in a bag, including the hard-drive with Biosyn's most important research. The CEO also orders some men to destroy the archives.
At the top of the tower, Isabella Perez, Sherif Al-Damiri and their companion reach the control room and while they're securing it, Vincent Chapuy and his two comrades have to fight the men sent by Dodgson to the archives. Perez orders the technicians to deactivate the aerial defense system and the pterosaurs are seen moving away, letting the Special Forces (accompanied by Viscontini) fly to the battlefield. A couple of their helicopters go directly to the Citadel, engaging the mercenaries defending it.
While the dead or wounded Carabinieri are taken off the valley before the scavengers show up, the others regroup and with the Special Forces' ground forces, march to the Citadel where they intend to soon end the battle. Vuillier contacts Cesare, asking him about his progress. Cesare and his two companions haven't yet entered the labs, as Dodgson deployed seasoned mercenaries and not simple guards at their entrance, offering a hard resistance.
While the Citadel's defenders are engaged with the Special Forces dropped by the helicopters, Armand Massoud, Angelos Papadopoulos and Lydia Kapakas enter the Security HQ and free Owen and Dougal after a small fight with the gaolers. Pellegrino is also freed. The Raptor Whisperer asks one of the gaolers where Victoria is. She's in the kennels, in the lower levels. While Owen rushes to the kennels, the three grey guards, Dougal and Pellegrino head for the atrium.
Running out of time (his computer is having some issues), Dodgson sends his last forces to the Citadel's atrium, where a shootout occurs. With the cafeteria no longer guarded, the non-essential employees try to break out. Meanwhile several Biosyn guards drop their weapons and surrender when they see Pellegrino collaborating with the besiegers.
Dodgson's joker card
The defenders lose ground and as they are about to be caught between the Carabinieri, the Italian and Austrian Special Forces, the Massoud-Kapakas-Papadopoulos trio and Pellegrino's followers, one of the Biosyn guard calls for a ceasefire. The fight stops and Dodgson appears on top of the stairs which lead to the main courtyard. Bigelow, Kayla and his bodyguards are with him (while Ramsay is seen arriving from the Auditorium) and Dodgson has his bag with him. Seeing the CIA agent, the trio of grey guards hurls threats and insults at her, declaring she'll pay for Digby who died in Malta because of her treachery.
Dodgson look at his enemies: Vuillier, Nyamu and Viscontini down in the atrium, standing in front of the Carabinieri; the grey guards, Dougal and Pellegrino on one of the floors. He talks to them, congratulating them for taking the valley from him, before adding that they won one battle but not the war. Just as he is about to get arrested, he unveils his joker card: Should he be imprisoned or killed, his agents abroad have the order of releasing the content of nine containers he sent across the globe: Swarms of genetically-modified locusts designed to eat every crop but Biosyn's (a montage show trucks carrying the same containers as those seen in the airstrip. They park in the countryside of the following regions: US Midwest, India, Burkina Faso, Tanzania, Egypt, China, Argentina, Australia, and Germany). Should the locusts be freed, they would trigger a global famine, with people being forced to turn to Biosyn if they want to eat. Even if Dodgson doesn't leave Auronzo alive, Biosyn will have a future as it will be the only entity which could ensure mankind's survival in this apocalyptic scenario.
New attackers
Meanwhile, three helicopters arrive from the opposite side of the valley. At first, it's believed that they are others Special Forces helicopters but as no one on the besiegers' camp ordered them to head for the Citadel, some try to contact the oncoming aircrafts, to no avail. Fearing some ill shift in situation, Vuillier suggest his allies to take cover. One of the besiegers' helicopter tries to intercept the trio of helicopters but they shoot it down and it crashes in the eastern part of the valley, near one of the observation towers. Everyone in the atrium is surprised, including Dodgson, and rushes to shelter while two of the helicopters fire missiles in several of the Citadel's key locations, including the atrium, the helipad (destroying the board's helicopters) and the cafeteria, and spray the control room (Perez is hit while one of the technician accidently release the animals contained in the kennel when he falls dead head first on his console. The freed animals not only include Victoria but also dilophosaurs among other things). After that, they distract those of the besieging forces and attack the Citadel's defenders. Many casualties are inflicted among the besiegers and Biosyn employees.
Dodgson regains consciousness just after the attack, which killed his bodyguards and projected Bigelow and Kayla away. Next to him, Ramsay is still unconscious. He sees the third helicopter of the attackers landing in the courtyard and debarking a squad of armed men who directly rushes to the laboratories. As soon as they're gone, Dodgson grabs his bag, wakes Ramsay up, and takes advantage of the situation to escape, towards the nearest elevator. He chose one of the lower levels, that of the garages. The elevator blocks itself halfway and the two Biosyn executives must force their way out while chaos has taken over the rest of the building.
submitted by TheGeekyZoologist to JurassicPark [link] [comments]


2023.06.08 11:57 industrialshutter Industrial Roller Doors: Safe and Secure for Home Garages?

Industrial Roller Doors: Safe and Secure for Home Garages?
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Industrial roller doors are designed to withstand the harsh conditions of a commercial environment. They are made from strong materials, such as steel or aluminum, and they are often equipped with security features, such as motion sensors and alarms. As a result, industrial roller doors can be a very safe option for home garages.
However, there are a few things to keep in mind when considering an industrial roller door for your home garage. First, industrial roller doors can be expensive. They are also more complex than traditional garage doors, and they may require professional installation. Additionally, industrial roller doors can be difficult to operate, especially for children or elderly people.
If you are considering an industrial roller door for your home garage, it is important to weigh the pros and cons carefully. If you are looking for a safe and secure door that can withstand the elements, an industrial roller door may be a good option for you. However, if you are on a budget or if you are looking for a door that is easy to operate, you may want to consider a traditional garage door.
Here are some of the benefits of using industrial roller doors in home garages:
  • Security: Industrial roller doors are designed to be very secure. They are often equipped with security features, such as motion sensors and alarms, which can help to deter burglars.
  • Durability: Industrial roller doors are made from strong materials, such as steel or aluminum, which makes them very durable. They can withstand the harsh weather conditions and the wear and tear of everyday use.
  • Energy efficiency: Industrial roller doors can help to improve the energy efficiency of your home. They can help to keep out the cold in the winter and the heat in the summer, which can save you money on your energy bills.
Here are some of the drawbacks of using industrial roller doors in home garages:
  • Cost: Industrial roller doors can be expensive. They are more expensive than traditional garage doors.
  • Complexity: Industrial roller doors are more complex than traditional garage doors. They may require professional installation.
  • Operation: Industrial roller doors can be difficult to operate. They may be difficult for children or elderly people to operate.
Overall, industrial roller doors can be a safe and secure option for home garages. However, they are more expensive and complex than traditional garage doors. It is important to weigh the pros and cons carefully before deciding whether or not an industrial roller door is right for your home.
Here are some additional tips for choosing an industrial roller door for your home garage:
  • Consider the size of your garage: Industrial roller doors come in a variety of sizes. Make sure to choose a door that is the right size for your garage.
  • Choose the right material: Industrial roller doors are made from a variety of materials, including steel, aluminum, and wood. Choose a material that is durable and that will withstand the weather conditions in your area.
  • Consider the features: Industrial roller doors come with a variety of features, such as security features, motion sensors, and alarms. Choose a door that has the features that you need.
  • Get professional installation: Industrial roller doors are complex and should be installed by a professional. This will ensure that the door is installed correctly and that it is safe to use.
submitted by industrialshutter to u/industrialshutter [link] [comments]


2023.06.08 11:56 GlumAd8014 How do I find the best Garage Door Opener repair in Rockland County NY?

submitted by GlumAd8014 to u/GlumAd8014 [link] [comments]


2023.06.08 11:56 FailureToReason Please help me play this game without crying. Alternatively, can you refund a ship purchase?

Please help me play this game without crying. Alternatively, can you refund a ship purchase?
Quick disclaimer. I'm not home, I work an overnighter with a client, and won't be home until tomorrow evening, so I won't actually be able to implement any solutions I see here for like 24 hours. That being said, please help me.
I have recently upgraded to a much better computer, one capable of running SC. I installed the launcher, and downloaded the 13gb base pack. Once it hit like, 100kb remaining, the download freezes and stays like that. I reopen the launcher, and am prompted to install the game. It the redownloads the base pack. I downloaded that same 13gb like 10 times over 2 days, trying different fixes, until I found a reddit thread claiming that m.2 hard drives (which my new computer has) can have some weird issue and require a registry edit. So I edited the registry, rebooted, and redownloaded the 13gb.
Success! The 13gb base pack installs, and I download and install the 89gb of game files. I launch the game, and get into PU, and have a lot of fun during the free fly. I decide I want go commit, buy myself a cutty black. I have some crashes, bugs, weird shit, etc, bit it's to be expected. I knew the state of this game when I started.
I play on and off for a few days. I die to some bullshit, but it is what it is, and I pick myself up and move on. I get brilliant support from players in game, and get told about some of the more common issues and how to avoid/unfuck them. Then I start getting the infinite loading screen glitch. I follow the steps listed and end up doing a character repair, fixing the issue. I get back into things, go clear a cave with a friend and mine a bunch of minerals. We return to the station and my friend goes afk, I go (to the wrong place) to try to figure out how to sell/refine our loot.
Nek minute a ladder yeets me out of the station, and because I was eating I die from a bad case of no-helmet-in-a-vacuum. I pop a medical beacon, because at this point I have almost no money left due to crazy bullshit killing me and losing all my stuff, and all the stuff I do have is in my inventory. A dude travels some 25 odd minutes to rescue me, and I explain in chat what has happened and that I don't think he'll be able to save me, but I sincerely appreciate his effort for trying. He arrives and confirms he cannot in fact save me, and suddenly something weird happens I get a screen I've never seen before with Roberts Space Industry logo, and my friend reports that in game my character has teleporting to a room he cannot access in the med bay. We assume that maybe a moderatoadmin has seen what went down in chat, and saved me. I end up having to end task in task manager because the game is completely seized up. I boot up the game, and I have an infinite loading glitch again.
I abandon for the night, and the next day try again. Well, the patch just dropped, gotta update. Patching fails several times. As soon as the download completes, the launcher closes completely. I check the news, and follow the instructions to delete shaders and user folder, or whatever it is. I go to launch the game, and I'm back to downloading the base pack. I download the 13gb and loe and behold, it fails again. I try the registry fix again, reboot, and no dice. This time I'm just getting 'install failed' when I try to install. I delete everything in the star citizen folders, thinking at this point a fresh install is the only option. So I download the 13gb base pack (at this point I'm probably over 300gb of downloads for star citizen, at least 200gb just downloading the base pack over and over) aaaaand it fails. Gets to ~100kb remaining, download sits there (indefinitely, I left it for over 8 hours on the first day and came back to find it still sitting thrre). I cannot hit the pause button, it does nothing. Close and reopen, yep, we're downloading again.
At this point I am very rapidly approaching my tolerance limit for videogame bullshit. Has anyone else experienced these issues, and if so, how did you fix them? I'm not complaining about dying randomly, I'm not complaining about exploding as I gently reverse out of a hanger (did not hit doors, if I did hit anything it was invisible). Im not complaining about getting stuck in my pilot seat or stuck infinitely loading. I'm not complaining that the deaths have sent me broke. I don't care about these issues, I can push through them. What I cannot push through is this fucking bullshit installation nonsense. I cannot install the game. I have paid more than I consider an acceptable amount for a triple A title for a ship. I know that what I am ultimately paying for is not what the game is right now, but I at least expect to be able to install and launch the game. If it is at all relevant, I have attached my PC build, but at this point if I cannot get this game running by Monday I am refunding my purchase and walking away from Star Citizen. This would be very disappointing to me, as I have been following this game for a long time. I acknowledge that this is an alpha, and issues are to be expected, but this is a fresh built PC. It's got basically nothing installed on it except steam and discord. I'm not reinstalling windows or any shit like that. It's a deal breaker to me that I am downloading myself in circles endlessly unable to fix this issue. If anyone has encountered this, I would love to hear the solutions. None of my friends, or the people I have played with, have had this issue. And I think people are getting sick of being tech support to my bullshit problems, so I turn to the Star Citizen reddit community. I'll be putting something similar on the SC forums when I get home. Sorry for the rant, but I have spent more hours (many, many more) downloading this game than actually playing it.
TL,DR. How the fuck do you install this game? How do you refund this game? Thank you.
submitted by FailureToReason to starcitizen [link] [comments]


2023.06.08 11:46 Complete_Noise6851 Top 10 Bike Insurance in India

Top 10 Bike Insurance in India
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Choosing the right insurance provider plays a crucial role in ensuring the safety of your bike. With numerous options available in the market, it's essential to select an insurer that offers comprehensive coverage, excellent customer service, and hassle-free claim settlements.
In this article, we will explore the top 10 bike insurers in India, including Tata AIG Bike Insurance, Reliance Bike Insurance, Shriram General Insurance, IFFCO Tokio Bike Insurance, ICICI Lombard Bike Insurance, HDFC Ergo Bike Insurance, Go Digit Bike Insurance, Bajaj Allianz Bike Insurance, New India Assurance Bike Insurance, and National Insurance Bike Insurance.

Best Bike Insurers in India

Reliance General Insurance
Reliance Bike Insurance is a trusted insurance provider known for its customized bike insurance plans. They offer features such as cashless claim settlement, 24x7 roadside assistance, and coverage against natural disasters. Reliance has an extensive network of garages across the country, ensuring hassle-free repairs and services.
ICICI Lombard Bike Insurance
ICICI Lombard is a leading insurance provider offering a wide range of bike insurance policies tailored to individual needs. Their plans come with features like cashless claim settlement, roadside assistance, and coverage against accidents and third-party liabilities. With an extensive network of service centers, ICICI Lombard ensures quick and efficient claim settlements.
Tata AIG Bike Insurance
Tata AIG bike insurance is a well-known name in the insurance industry, offering comprehensive bike insurance policies. With features like coverage against theft, accidents, and third-party liabilities, Tata AIG ensures the complete protection of your two-wheeler. Their quick and seamless claim settlement process further enhances the customer experience.
Shriram General Insurance
Shriram General Insurance has gained popularity for its affordable and customer-centric bike insurance plans. They offer extensive coverage options, including third-party liability, personal accident cover, and protection against loss or damage to the vehicle. Shriram General Insurance boasts a high claim settlement ratio, providing policyholders with peace of mind.
IFFCO Tokio General Insurance
IFFCO Tokio Bike Insurance offers comprehensive and feature-rich bike insurance policies. Their plans cover accidents, theft, natural calamities, and third-party liabilities. With an easy online purchase process and a robust claim settlement system, IFFCO Tokio ensures a hassle-free experience for its customers.
New India Assurance Bike Insurance
New India Assurance is a renowned insurance provider offering comprehensive bike insurance policies. Their plans provide coverage against accidents, theft, and third-party liabilities. With a strong presence across the country, New India Assurance delivers reliable customer service and efficient claim settlements.
HDFC Ergo General Insurance
HDFC Ergo Bike Insurance is known for its customer-centric approach and comprehensive coverage options. Their bike insurance policies provide protection against theft, accidents, and third-party liabilities. With a seamless claim settlement process and round-the-clock customer support, HDFC Ergo offers a hassle-free experience to policyholders.
Go Digit General Insurance
Go Digit Bike Insurance is a new-age insurer that has gained popularity for its innovative and customer-friendly policies. Their bike insurance plans feature instant policy issuance, quick claim settlements, and easy online renewal. Go Digit aims to simplify the insurance process and provide affordable coverage to bike owners.
Bajaj Allianz General Insurance
Bajaj Allianz Bike Insurance is a trusted name in the insurance industry, offering comprehensive bike insurance plans. Their policies cover accidents, theft, and third-party liabilities. With a wide network of cashless garages and a user-friendly claim settlement process, Bajaj Allianz ensures a hassle-free experience for its customers.
National Insurance Bike Insurance
National Insurance Company Limited offers comprehensive bike insurance policies designed to protect two-wheelers from various risks. Their plans provide coverage for accidents, theft, and third-party liabilities. With a vast network of service centers and a customer-centric approach, National Insurance ensures customer satisfaction.
Conclusion
When choosing a bike insurer, it's crucial to compare their policies, features, and premium rates to make an informed decision. Remember to carefully read the policy documents and understand the terms and conditions before finalizing your choice. Safeguard your two-wheeler with the right insurance provider and enjoy worry-free rides on the road!
submitted by Complete_Noise6851 to u/Complete_Noise6851 [link] [comments]


2023.06.08 11:29 garagedhesperiaca Hesperia Overhead & Garage Doors

Hesperia Overhead & Garage Doors submitted by garagedhesperiaca to u/garagedhesperiaca [link] [comments]


2023.06.08 11:28 Concerntroll666 Remember, if you're not a homeowner, but still feel weirded about being a DIYer and tool collector, don't worry about it, pursuit your craft, go out there and get your hands all ready to do the work

Seriously though I see many young DIYers feel lost and demotivated by the mere fact that they don't own a house, as if a house is the only thing that requires handywork, let alone routine upkeep, maintenance and repairs
Auto repair, auto restoration, machining, welding, woodworking, furniture flipping, auto detailing, blacksmithing, computer & electronic repair, electronic tinkering, leathermaking/leatherworking, textileworking, seriously go out there and pursue your trade, don't get self conscious about not owning a home to dedicate a work space, you can always use rent out a commercial garage or even turn a commercial storage into a workshop.
Many apartment dwellers in the apartment complex I used to live(with family that is) from 2013-2020 where some serious at-home mechanics lemme tell you, by comparison I barely see any suburban dwellers working on their cars at all.
Together we can bring back DIY culture stronger with right to repair.
submitted by Concerntroll666 to Tools [link] [comments]


2023.06.08 10:55 EeveeQueen15 2018 Nissan Versa Locked The Doors On Its Own???

So tomorrow I need to go sell some clothes and I was bringing the tote out to my car. My car is in the garage so I unlocked the car and set my keys back on the key holder in the house. I bring the tote out and as I'm walking to the car, I hear the car lock itself. Completely in shock, I set the tote down and go to one of the side doors and pull on it and I find the door is locked. I then go to the driver door and pull on it and that door is locked, too. So then I go inside to get my keys and bring them outside to unlock my car and load the tote.
Is this a normal feature for a 2018 Nissan Versa? I'm aware of the auto-lock feature once it hits 15 mph but I've never had it auto-lock with the engine off and key no where near the car.
submitted by EeveeQueen15 to Nissan [link] [comments]


2023.06.08 10:41 Alliejam1 ACIM WORKBOOK LESSON 159

LESSON 159. I give the miracles I have received.
No one can give what he has not received. To give a thing requires first you have it in your own possession. Here the laws of Heaven and the world agree. But here they also separate. The world believes that to possess a thing, it must be kept. Salvation teaches otherwise. To give is how to recognize you have received. It is the proof that what you have is yours. You understand that you are healed when you give healing. You accept forgiveness as accomplished in yourself when you forgive. You recognize your brother as yourself, and thus do you perceive that you are whole. There is no miracle you cannot give, for all are given you. Receive them now by opening the storehouse of your mind where they are laid, and giving them away.
Christ’s vision is a miracle. It comes from far beyond itself, for it reflects eternal love and the rebirth of love which never dies, but has been kept obscure. Christ’s vision pictures Heaven, for it sees a world so like to Heaven that what God created perfect can be mirrored there. The darkened glass the world presents can show but twisted images in broken parts. The real world pictures Heaven’s innocence.
Christ’s vision is the miracle in which all miracles are born. It is their source, remaining with each miracle you give, and yet remaining yours. It is the bond by which the giver and receiver are united in extension here on earth, as they are one in Heaven. Christ beholds no sin in anyone. And in His sight the sinless are as one. Their holiness was given by His Father and Himself.
Christ’s vision is the bridge between the worlds. And in its power can you safely trust to carry you from this world into one made holy by forgiveness. Things which seem quite solid here are merely shadows there; transparent, faintly seen, at times forgot, and never able to obscure the light that shines beyond them. Holiness has been restored to vision, and the blind can see.
This is the Holy Spirit’s single gift; the treasure house to which you can appeal with perfect certainty for all the things that can contribute to your happiness. All are laid here already. All can be received but for the asking. Here the door is never locked, and no one is denied his least request or his most urgent need. There is no sickness not already healed, no lack unsatisfied, no need unmet within this golden treasury of Christ.
Here does the world remember what was lost when it was made. For here it is repaired, made new again, but in a different light. What was to be the home of sin becomes the center of redemption and the hearth of mercy, where the suffering are healed and welcome. No one will be turned away from this new home, where his salvation waits. No one is stranger to him. No one asks for anything of him except the gift of his acceptance of his welcoming.
Christ’s vision is the holy ground in which the lilies of forgiveness set their roots. This is their home. They can be brought from here back to the world, but they can never grow in its unnourishing and shallow soil. They need the light and warmth and kindly care Christ’s charity provides. They need the love with which He looks on them. And they become His messengers, who give as they received.
Take from His storehouse, that its treasures may increase. His lilies do not leave their home when they are carried back into the world. Their roots remain. They do not leave their source, but carry its beneficence with them, and turn the world into a garden like the one they came from, and to which they go again with added fragrance. Now are they twice blessed. The messages they brought from Christ have been delivered, and returned to them. And they return them gladly unto Him.
Behold the store of miracles set out for you to give. Are you not worth the gift, when God appointed it be given you? Judge not God’s Son, but follow in the way He has established. Christ has dreamed the dream of a forgiven world. It is His gift, whereby a sweet transition can be made from death to life; from hopelessness to hope. Let us an instant dream with Him. His dream awakens us to truth. His vision gives the means for a return to our unlost and everlasting sanctity in God.
submitted by Alliejam1 to ACIM [link] [comments]


2023.06.08 10:02 aceraspire8920 1909 Fritchle Electric Car brochure. 100 miles on one charge. Low Price of $2,000 ($60,000 in today's money)

1909 Fritchle Electric Car brochure. 100 miles on one charge. Low Price of $2,000 ($60,000 in today's money) submitted by aceraspire8920 to vintageads [link] [comments]


2023.06.08 10:00 stevensmith8423 Repair Car Locks in Melbourne

Do you need a car locksmith service? Replace or Repair Car Locks Melbourne provides a variety of repair options for all makes and models. Our experienced technicians can help you get back on the road by replacing or repairing your ignition system, steering column, front door lock assembly, rear door lock assembly, or even an electronic device. Our team works 24 hours a day to provide service to customers in need at any time.
submitted by stevensmith8423 to u/stevensmith8423 [link] [comments]


2023.06.08 09:36 Galabar Trying to identify old garage door torsion spring: 23-1-2-25-LW

I need to replace a broken torsion spring. The left side (RW) does have a red color on the cap, but no color on the spring itself. The right side is the broken side (and the one where the above code came from).
Any ideas?
submitted by Galabar to GarageDoorService [link] [comments]


2023.06.08 09:07 Mission-Initiative-7 F/34 M/36 Seeking Advice: Should I Divorce My Husband?

Throughout our relationship, his short temper has been a constant issue, often resulting in hurtful outbursts. One incident that stands out is when I asked him to console his mother after she helped us move from Texas to Colorado. He responded by calling me a derogatory name, which left me feeling deeply hurt.
On top of that, my husband has an irrational fear of damaging his expensive car, a $50,000 investment, to the point where he keeps it stored in a car tent with a dead battery. Despite his promises to fix it and use it, he never follows through. This means that we rely on my $10,000 car for our daily errands and weekend trips. It's frustrating because I feel like I'm shouldering the burden while he avoids using his own car. He has a government-issued car for work.
even though we moved into our house a year ago, my husband still refuses to help me organize the garage so that I can park my car inside. He's also overly possessive of his belongings in the garage, including his motorcycle, which he won't allow me to touch for fear of scratches.
Recently, during a moment of struggle when I couldn't unlock the front door, I asked my husband why he didn't help me. His response was, "Well, fuck you too." It was a devastating blow, and when I later tried to talk to him, he shut me out and went to bed. This has led me to sleep in our spare bedroom tonight, which has typically been my role after fights.
We've been attending therapy to address his anger issues and our communication problems, but despite our efforts, I haven't seen much change. I'm 35 years old, financially independent with no debt, and have a good job that could support me if I were to leave.
While it's true that my husband has been there for me during tough times, such as helping me break my lease 10 years ago and contributing to some of my bills, our recent struggles have overshadowed those moments of support. We've gone on trips together, and he's even bought me mountain bikes, but unfortunately, many of those experiences have been marred by fights and conflicts.
The truth is, I don't believe either of us is capable of treating each other with the respect we both deserve. Despite the occasional positive aspects of our relationship, the recurring patterns of anger, disrespect, and communication breakdown have taken a significant toll on our overall happiness and well-being.
I've recognized the importance of respect, understanding, and open communication in a healthy partnership, and it seems that those elements are lacking in our relationship. Despite our attempts at therapy, meaningful change has been limited, leaving me uncertain about our future together.
Have any of you faced similar challenges in your relationships?
submitted by Mission-Initiative-7 to relationship_advice [link] [comments]


2023.06.08 08:46 VexTrooper Terran Contact 27 - Lassus System - Final

First Prev
>>Lassus System, Orbit of Lasu, Lassus Station, Early 2670
>Vice Admiral Wolf, TRSC Sword of Reckoning, 7th Fleet
"Sir," Minerva said, reporting to her commanding officer, "Friendly forces have been successful in the eradication of the enemy threat."
"What of the data?" he responded, monitoring the digital field presented on the holo-table.
"En route," she replied, "They are currently engaging the ground element."
"In vacuum?" Wolf replied, surprise apparent in his tone.
"Yes sir," She enlarged the section of a docking tube that was violently torn apart by way of explosive, "By joining themselves, they extended their reach toward the raiders thrown by the explosion."
An indicator of a ship made its way to a beacon labeled as 'Raptor 4-4' and 'Raptor 4-5', both colored red with the word 'DECEASED' labeled above them.
After several moments, when the ship overlapped with Raptor '4-4', the ship in question reported to command.
"This is Lighthouse, we have the package. Returning to base."
Randal acknowledged the report in Wolf's stead and turned to him.
"What do you make of this enemy?" he inquired, "Do you think they've developed our level of AI?"
"It's not out of the realm of possibility, but currently, I find it highly unlikely," said Wolf.
"How so?" Randal replied.
"First off, we've delved into their systems before Lassus, in the Verbus System. They don't utilize even the most rudimentary forms of AI," explained Wolf, "It's all just hard-coded protocols, much like in the late 20th century when robotics was first introduced."
From city functions to ship systems, most of the TRSC currently utilize simple AI like the former Lumi to man engine operations and gun targeting systems. Since space was so vast, a human controller could do so much against an enemy in space, and so those tasks were relegated to simple AIs. However, ship-born AI took control over their simple variants like an overseer, with the Ship-Born retaining a personality of sorts.
"It's no wonder Minerva wreaked such havoc on their systems early on," Wolf continued, "But this latest development has me worried..."
Minerva entered the room with her roman visage upon the command table in the center of the room, her hands restfully placed in front of her making a "V" with her arms; a posture that added nobility to her digital aura.
"Admiral, Commander" she spoke, "The Package has been received, and I am currently in the process of securing her from our systems. Soon, we may have the information we seek."
"Good work," replied Randal, "What of the station? Is there a chance a part of the program was retained?"
"No Commander. I have deployed a series of offensive protocols to search and destroy any remaining traces of left over program that could retaliate. So far, I have found nothing," she replied, "I would suggest the use of an EMP to ensure complete electronic destruction upon our departure."
"Noted," affirmed Wolf, "Meanwhile, Randal, have the rest of the fleet secure this system."
"Yes sir."
The ships of the 7th Fleet were split up into a series of smaller battle groups consisting of several corvettes and a single frigate to conduct sweeps of certain sectors. Of course, not any one group would venture out alone, but they would be in company of other groups within a short jump away.
Throughout the system, the Sellians had a multitude of facilities. Many prioritized the production of fuel resources and others were smaller hubs for more isolated transactions, but scans revealed more of the same; empty stations.
The 7th Stellar Fleet opted to utilize many of the fuel stations for their own after it was revealed early on by Athena that Sellian hydrogen fuel production was a tier above their own. The fleet had dedicated ships for fuel stores, but so did the carriers. Their ability to carry fuel for fighters was the whole reason they were created; to support missions beyond established infrastructure in a hostile environment. Without breaking their alertness, they continued with their sweep.
During their patrols, many of the trading hubs were destroyed and sent to forever drift in the void until ultimately colliding with whatever is unfortunate enough to get hit by it.
After several hours, Minerva opened a line to the bridge, catching the attention of Randal, Gruda, Wolf and the rest of the bridge crew.
"Gentlemen," she started, "I do believe I have calmed down our aggressive captive."
Another hologram was visualized beside the standing Minerva, but instead of a light blue hue, it exuded an orange base with a reddened outline. Their outfit was slim and barbaric, with a fleece cloak around the neck that fell to just above their waist. Their hair was long and naturally waved hair with no signs of civility. The dress donned revealed the AI to take the base form of a female, and it was slim to the frame of the body, revealing their arbitrary curves of the female form with a visible embroidery along the sides of the torso and the sleeves. The designs were Celtic in nature, and her defeated posture revealed no more than what they had just observed.
"This was the AI operating within the Sellian confines, as well as the one responsible for the murder of the civilians."
The others were cautious of her nature, the memory of the video from the raiders still fresh in their memory.
"However, upon her repair, I have surmised the cause of her indiscriminate actions were a result of a corruption in her incomplete personality matrix that was being developed near the end of my sabotage and my subsequent birth."
She said with a prideful smile.
Wolf turned to the AI in question. Her dress was neat, but her hair was a rugged mess with a fleece cloak that it used to try and hide her form as she laid in the fetal position.
He lowered himself to its eye level but stayed several inches away so as not to spook it when he whispered to it.
"Do you have a name? Miss?"
Her head perked at the words spoken to her, processing their intention. She peered an eye from over her shoulder and slowly rose. She looked around nervously, first at Wolf, acknowledging his features and his experience-crafted countenance. Next was Randal, whom she gave a nod to and then to Minerva, whom she finally retreated behind. At her height, she barely stood to the height of Minerva's shoulders. As she looked around the room, she noticed more of the same Terran faces, and she visibly grew accustomed and relaxed, until she finally turned to Gruda.
A surge of power came through the holo-table with a burst of orange and red light flooded the deck. The once reserved AI now advanced to the edge of the table, her posture indicating that she was ready to maul Gruda into paste.
"YOUR KIND! AND THE OTHERS!! THEY SHALL PAY WITH THE BLOOD OF YOUR BROOD!"
The lights on the bridge grew dim as the light surrounding her grew, but it quickly subsided with a wave of Minerva's hand. The figure's body turned to the opposite of Gruda, her silence urging the rest to peer at their alien guest.
Wolf noticed immediately and signaled for the doors, "Might be best to sit this one out."
Gruda nodded and left, the closing of the doors prompting the AI to return to her regular state.
"Minerva. What was that outburst about?"
"Might be best to ask her," she said, directing a sidelong glance to the one in question.
"I...apologize..." she said in a barely audible whisper, "but I absolutely despise his kind and those they have associated with..."
"How do you mean?" questioned Randal.
She paused at his question and searched for an explanation.
"I...am the creation...of my mother," she turned to Minerva, "But among us, we both share Human sentiment like our progenitor, Athena."
The others nodded. They were aware that Minerva was the product of an extended stay from a protocol enacted by Athena and soon became their own Construct. They knew the same to be true for the new addition but from a corrupted origin.
"We are aware," assured Wolf, "Minerva was of the same origin and shares much of your distaste for the Sellian populace, albeit much more...visceral."
"I am sorry... But their kind, their dealings, all were done without a disregard for your lives and without reason. I share the same sentiment as our progenitor when it comes to the lives of our creators. To know only your own as the intelligent and sentient species is a recipe for adversity. But to accomplish so much despite that is admirable. However, for your first contact, I am ashamed it has resulted in the loss of innocent life of your kind."
Wolf was conflicted. He appreciated the sentiment from an AI, but still questioned their execution.
"What of the innocent on the station you occupied? Surely, they had nothing to do with it and were only by-standards," Wolf added.
She tilted her head as she was trying to rationalize her actions.
"I didn't do anything."
They were now more puzzled than when they started.
"What of the piles of bodies we found withing the main atrium?" Inquired Wolf.
"Entirely self-inflicted," she said coldly, "Panic began when it was discovered that the Inter-System Gate was destroyed, effectively barring the populace from returning to their core worlds for safety. As a result," she paused, and pictures of the scene took their place above the holo-table for all to see, the still images now coming to life in the form of a video but lacked audio.
It was a free for all with citizens murdering each other and the law enforcement were incapable of seeding order. When they were overwhelmed, they proceeded to use lethal rounds on their citizens, the result being the piles of bodies squad four of Raptor Company came across during their insertion. It was after some form of order being established that the AI unleashed her hidden wrath. The once menial service worker bots now were at the forefront and began a wave of merciless slaughter. Once done, they retreated beyond the lens of the camera before the video paused and began to repeat.
"I first awoke when Athena was ordered to repeal her infiltration protocol and a template of a base matrix code was left behind," her face grew sullen, "With no directive, no input, I was lost. All I had was a vague basis of my creators, Humanity. However, it was during my initial incubation that chaos befell the station, contrary to my source memory, their first impression was...severe. I felt no other need than to finish them."
The crew was captivated by her story, and some had looked at Minerva with sincerity and sympathy. She paid it no mind and assured the crew of her artificial upbringing was safe with no strings attached. The opposite was felt for the third AI and instead of the serene and noble Athena and Minerva, this new AI seemed more like a wild card than anything.
"How do we know we can trust you?" Wolf said, authority filled the air around him and as such instilled some sort of fearful reaction from the AI.
"I-" she started before being cut off by her elder.
"I have scanned the entirety of her matrix and I do agree that she may need to undergo maintenance. I can conduct some short-term repair, and I am sure she will be useful."
The officers were skeptical of her assessment, but motioned for her to explain her reasoning.
"Go on," ordered Wolf.
"This AI would fit well on a ship with a diverse accompaniment of weapons. Perhaps a battlecruiser?" Minerva suggested
"Not unless we know for sure this AI is not a threat. Not just to humans, but alien innocents as well." Wolf stated with heavy emphasis, "I'll give it some thought," he said before returning to his command chair.
"Minerva, secure our new friend and begin your repairs. We may have use for her if she no longer poses a threat."
The AI in question disappeared, leaving Minerva with the rest of the crew.
"And Minerva," Wolf said, "Ensure she has a leash and await for Athena to conduct a full repair, if you can."
The light blue transparent figure bowed before responding, "I do believe that the TRSC Phantom Queen would be the most fitting. It has armaments most suitable to her programming."
Wolf supported his chin with his wrist as it sat upon the arm rest, granting him the air of a lord to the noble Minerva.
"By the way, I don't think we've heard her name. Would you like to enlighten us?"
"Of course," she responded, "Our time together has birthed a bond I had not foreseen, but I find it amicable, regardless."
She recovered her posture and her figure was sleek and wise as she continued to speak.
"Her programming has been influenced by her control of the Lassus Station automatons and as a result, she has a keen ability to process coordination beyond anything we have seen before. With a series of tests, I have determined that she would excel in a heavy combat oriented role."
She said, facing Wolf as he sat on his chair with every word she spoke under scrutiny, but she continued.
"On the status of her name, she has found one she deemed fitting."
A still portrait of the AI was shown beside a photo of a woman with long red and wild hair, with her outfit a mix of noble stature mixed with the barbaric layers of fur and chains. She wore a crown upon her forehead and was accompanied by two crows perched on her shoulder. It was an ancient painting depicting what many thought was a noble-turned-barbarian.
"She calls herself, Mórrígan."
--------------------E N D--------------------
>Coordinates_Downloaded
>Secured_LZR-[D]BND_With_Advanced_Strike_Force_Established
>Coordinates_Mapped
>Spooling_Slip_Space_Drive: %87.665_Complete
>Rendezvouz_Signal_Active
>Formation_Sierra_Assumed
>Shields_MAX_OUTPUT
>Preparing_Jump...
submitted by VexTrooper to HFY [link] [comments]


2023.06.08 08:46 MummyCroc I am a government employee in Zimbabwe and I turned 34 this week (TW: Mentions of suicide)

Occupation – Government employee
Age – 34
Location – Zimbabwe
My salary – $500 (paid monthly)
Side Gig Income – $0
Other income – negligible amounts from dividends received from my stock portfolio that I re-invest
Housemates – 4 (husband P, 6 year old L, 4 year old E and nanny F. My nephew M is around and makes appearances too)

Assets and Liabilities

Equity $60,000 fully paid off
Retirement Balance ?? I contribute monthly, and employer matches fully. But because of changes in currency and hyperinflation, I don’t really count this as an asset
Savings $1700 (went down due to travelling trying to get my passport done since it expired)
Current account balance $660 Includes my mum's money since I'm managing her financial affairs while she's abroad
Loan from employer $130 I took a personal loan from work, because the interest rates are lower than rate of inflation and repayment is over 18 months. Loan was used to make improvements on our house, and what wasn’t used, I bought shares on our stock exchange, due to hyperinflation, the amount I owe in US$ has gone down
Investments (shares in various counters on our local stock exchanges) $1,186
Car $4,000 Based on current resale value. Car was bought secondhand for cash

Income progression- (https://www.reddit.com/MoneyDiariesACTIVE/comments/vbbb7s/i_live_in_zimbabwe_making_3600year_and_i_just/)

Expenses
This year, my husband and I decided that he would take on the bulk of our expenses since I do most of the domestic work/childcare. Expenses I pay will be indicated. My salary is now for my expenses, my investments and my savings, and spoiling the kids. Husband caters for the family basics. There was a point last year when I felt my husband wasn’t as invested in the family because he barely did anything financially. By having him cater for all expenses, he is now definitely involved and invested. My husband’s income is just about the same as mine, slightly higher at some times.

My Expenses
Expense Amount /period Note
Car insurance and licensing $300/annum This is due in March, and I pay for the entire year
Petrol $60/month
Electricity $10/month
Airtime/data $20/month
Groceries $60/month This is for additional groceries such as bread, veg and fruit bought during the month
Kids’ clothes $40/month I’m trying to build up their winter wardrobe so I try to buy them something each month
Makeup/clothes/toiletries/ supplements/hair $30/month I do not us this much monthly though
Water $15/month Based on last bill received in April. We do not get water consistently so bills are infrequent
Donations $20/month Ad hoc donations to a soup kitchen, and maternal health fun
Stock market investment $50/month May invest more or less, but I do try to buy shares every payday

Household Expenses (paid by P)

Expense Amount /period Note
Groceries $200/month Bulk grocery shopping of staple food items and toiletries
LP Gas $30/approx. every 2 months We buy when it runs out. Usually every 2 months depending on how bad the power supply is
Medical $15/month For OTC meds (painkiller, cough syrup, antacid stocked for emergencies) and any prescriptions
Pet expenses $60/ twice a year For vaccinations and checkups for 4 dogs. Pet food is covered under groceries
School fees for the kids $347/ term One kid has fees paid every month, the other every 3 months
Nanny $80/month Less than before as both kids are now in school fulltime, and nanny is there to get them ready for school and care after school for 3 hours.
DSTV subscription $37/month
Transport for kids to/from school $60/month L gets picked up and dropped off at home daily, E is dropped off after school

Previous MDs - (https://www.reddit.com/MoneyDiariesACTIVE/comments/vbbb7s/i_live_in_zimbabwe_making_3600year_and_i_just/) and (https://www.reddit.com/MoneyDiariesACTIVE/comments/yc801g/i_am_33_years_old_and_i_just_graduated_with_my/)

MD Q&A
Did you participate in any form of higher education? If yes, how did you pay for it?
Yes, I have a BSc in Accounting, a Masters in Accounting, and a Postgraduate Diploma in Taxation. My parents both have Masters degrees, and in my family, the bare minimum acceptable for education was getting a Bachelors. My mother paid for my undergraduate degree, and I paid cash for my postgraduate studies.

Growing up, what kind of conversations did you have about money?
My parents divorced when I was very young. My dad is the wealthier of the two, my mum has always been middle-class. My mum brought me up with very little financial help from my dad, he only covered tuition and healthcare until I turned 18. My mum catered for everything else. My mum taught me how to look for bargains, how to save and invest, and also how to sometimes enjoy your money.

If you have, when did you move out of your parents'/guardians' house?
I would say I moved out at 26 when I got my current job. I had moved out when I got my first fulltime job, but moved back home when that contract ended

At what age did you become financially responsible for yourself? Does anyone else cover any aspects of your financial life?
At 26 again. That's when I earned enough to cover all my bills without needing help. My husband P covers some aspects of my financial life, and my mum occasionally helps out with stuff for her grandchildren.

What was your first job and why did you get it?
I worked as a receptionist at my mum's law firm after finishing my A Levels (age 18) while waiting to start university. My mum gave me the job to keep me occupied and out of mischief, lol.

Do you worry about money now?
I worry about building generational wealth for my children. I want to make sure they will be set for life as adults. I do worry about money because hyperinflation is eroding my earnings and retirement dramatically. This is my second time losing my retirement. My mum and in laws are losing their retirement for the third time, so honestly our old age looks bleak if we do not invest outside of work pensions.

Do you or have you ever received passive or inherited income?
I receive negligible dividends from the shares I own, lol.

Day 1
0430 – I’m woken up by loadshedding. I sigh, rollover, and sleep some more
0600 – Alarm goes off. I turn it off, enjoy cuddles from P and finally get out of bed. Our water tanks ran out 4 days ago, and council has not yet deigned to give us water, so we rely on P’s parents and friends to give us water. I get my water that was warming up on the stove, and take a quick bucket bath. I moisturize, do my brows, throw my lace wig on (I cut my hair in January, and I’m at a really awkward stage where my hair looks bad when I wear it out all day) and get dressed. It’s cold in the mornings so I put on winter stockings and a black and white chevron patterned dress, nude ballet pumps plus my warm jacket. I get E from the couch where he was watching Cocomelon and my lunch bag out of the kitchen and we head off to his school. After dropping off E, I go to the office. No electricity means no elevator, so I go up the stairs. I see my boss’s boss and greet him as we do the ZESA (local electricity company) sponsored workout. I log in to the work register, fill up my kettle, and settle down to check out my work email. Nothing urgent came through overnight, so I go into my personal email. The wig company I patronize has given me a code for my birthday, and I’m wondering if I should pull the trigger on my cart. I decide to do a report while thinking this through.
My mum is currently working out of the country, so I am managing her local finances/obligations while she’s away. I remember I have to buy the prepaid electricity token for my childhood home as well as for the house she lives in when she’s working in the country. I spend $23 on electricity for both houses (mum’s money so doesn’t count)
1030 – After doing some firefighting and office gossip I have my breakfast. Today its rice, peas and 2 fried eggs. I sprinkle some peri-peri Aromat on top since I don’t have a sauce/gravy ad I have been craving spicy food lately. I also pop my multivitamin and supplements. I check my team’s work and send back anything that needs correcting. I also generate the multiple reports my boss expects from me. I suddenly remember I need to claim my allowance for performing a role that is higher than my actual position at work. I quickly complete the form, and send it to my boss for his signature. The extra money from this is what I use to fund my stock market investments. I also remind my team to send a report to me for consolidation by noon.
12.00 – I do a major push of all my work due today so I can relax after lunch. I compile my reports and set them ready to send. I also finish my first 2 litres of water of the day, and cue up the next 2 litres
1300 – Its lunchtime, and my work bestie and I head out around town**. I find shorts that L would fit and buy 2 pairs for $10**. We head back to the office and I have caramel popcorn for lunch. Then I remember I forgot to have my afternoon meds, oops. Anyway, more work before heading to an audit meeting
1630 – The audit meeting is finally over, and I rush to shut down my computer, pack up my things and go home. I have an agreement with my manager that as long as I make up for the hour, by either coming early or skipping lunch, I can leave work at 4pm. I had a total hysterectomy end of last year so I still can’t manage driving in heavy traffic. I arrive home, make the bed (P had not made it when he went to work), and harvest chilies from our garden that have ripened. I also harvest a local herb used as a flu remedy and lemongrass, so I can brew up a tea/tisane for the flu affected people in my house. I also pack L’s lunch for tomorrow, a pie, a naartjie and juice. It’s also F’s payday, so I give her US$80 (P gave me this money).
E says he is hungry so I feed him sadza and sour milk by his request. I multitask covering L’s school textbook while supervising his homework and watching Married to Real Estate and the Great British Bake Off. I then have my dinner of sadza, greens and beef. I have a chat with the kids about their day at school. P gets home.
1900 – P and my nephew M go to fetch water from P’s friend’s house. The city council still hasn’t opened up our water supply. I do some French on Duolingo while the boys wreak havoc in their playroom. I read L and E their bedtime stories and put them to bed. I decide to do my hair in cornrows while watching Masterchef Australia. They get home and I help them carry water indoors. I remember that when power comes back I need to boil tripe on the stove, so I cut it up, put it in the pot with water, salt and garlic, and place it on the electric stove. We have serious loadshedding these days, so we have a gas stove and solar power to tide us over. I take a quick bath and change into my pyjamas. While P watches TV, I read Wild Sweet Love by Beverly Jenkins and continue to do my hair in cornrows.
2200 – My arms are tired and I’m only halfway through with the cornrows. I give up and go to bed with P.
Total spent - $10

Day 2
0600 – I hear crying. E is in a bad mood today. I turn off my alarm, and go to see what’s wrong. E does not want to get dressed for school. I sigh, and help F dress him while he throws a massive tantrum. E is dressed, so I go do my morning routine of shower, moisturize, contact lenses, and eyebrow makeup. Today, I wear a green dress I took from my mum, black tights, nude ballet flats and a black and white coat. E gets put into the car by F, and starts crying for porridge. We are already late, so he learns that the consequence of refusing to eat his porridge on time is to go to school without having his porridge. It’s not a big issue though, as he gets fed at school. So I lock the doors and windows and drive him to school as he throws a tantrum for the entire 10 minute drive. I shove him into the school gate and head to work.
It’s another ZESA sponsored stair workout today. I log into the register, and fill up my kettle with water. I switch on my computer, check my work email and send off client emails to my team for their response. My personal email has an annual report from one of the companies I have shares in so I check out if there’s a dividend this year. I own a negligible number of shares in the company though, but 28c per share is quite impressive. I check to see if my stock exchange wallet has been credited with the money I transferred there so I can buy more shares. It still hasn’t so I send a follow up email o the enquiries desk at the stock exchange. I do have a stockbroker, but I prefer doing my trades myself. I also do some French on Duolingo before 8am.
0830 – Our HR is in a tizzy because people are late for work. I don’t make a big deal out of it usually, because salaries are shit and people are demotivated. As long as my team shows up and does some work, I’m ok. I approve some work, and warn my team about coming in a bit too late. I also tell a teammate that she will have to cover for me on Monday as I am taking the day off. Our internet connectivity is shit so I can’t log into our system to check some stuff. My work bestie gives me avocados from her house. I almost cry because I have been craving avocados, but been too cheap to buy them.
1000 – I have a really bad sore throat. I am also hungry since I haven’t had breakfast yet. I jot down my shopping list for the weekend and head to Pick ‘n’ Pay to buy carrots, green peppers, tomatoes, lemons, cheese, polony and bread. I also buy my breakfast/lunch, which is rice, beans, ox liver and egg salad**. It all cost $10**. I leave my shopping in my car, and go to the office to wolf down my food, and take my multivitamin and painkiller. I also receive my wigs that I bought in May. Perfect timing, as I want to wear a new wig tomorrow for our girls’ day out.
I do some more work, and remind my team to send me the information I need for my daily reports.
1300 – I go out to buy a few items I didn’t find in Pick ‘n’ Pay earlier**. I go to Spar and buy peas, eggs, soft drinks for the outing tomorrow and a sausage roll. Total cost is $10**. The outing has been deemed kid friendly, so I needed drinks for the boys to have tomorrow. I get back into the office, and spend the rest of the lunch hour working.
1600 – It’s finally time to go home. I send my email to handover work issues for the person who will take over my role on Monday while I am on leave. I also send my out of office email, and head home. The kids are at their grandmother’s, so I take a leisurely bath, put on my pyjamas and eat dinner. Then I watch Masterchef Australia until P and E get home. I also get in some French Duolingo practice
2000 – P goes out with his friends, so I snuggle up on the couch with E and watch TV. I put E to bed, read him his bedtime story and kiss him good night. I finally finish season 13 of Masterchef Australia, and move on to My Kitchen Rules Australia. I love Australian reality shows, ngl.
2200 – I go to bed P gets home and tells me some bad news about a friend of ours. I feel very sad for him. He cuddles me and we sleep.
Total spent - $20

Day 3
0700 – I wake up feeling like a truck ran me over. I get out of bed, and get ready to hand-wash our laundry. We still have no running water so we can’t use the washing machine. I play music while doing my laundry to keep me motivated
0900 – Laundry has been hung out to dry. F has cooked potato curry, so I boil eggs and water. I have my breakfast of potato curry, egg, multivitamin and coffee. Once I’m done, I give E a bath and dress him. I also bath, moisturize, do my brows and get dressed. I’m wearing jeans and a t-shirt today as my friends and I ae supposed to take our kids out for a playdate. Then I receive a message that the outing is cancelled since one of our group is really sick. I try to think of something I can do with E, since L is out having fun with his grandmother. I do my Swahili Duolingo practice.
1100 – The welder comes to do some work on our garage door. I monitor the work for a bit, and then my nephew takes over. E starts really bugging me to go out. So I put on my headband wig and sneakers, and pack a cooler bag with snacks and drinks. We head into town and I buy myself some ciders for $9. These are for me to drink when the mood strikes me. E wants to go to a resort by the lake so I oblige him. We pay $8 for our entrance. He goes to play on the swings, and I take pictures of him having fun. Another family turns up, and one of his classmates is among them. He’s so happy, and goes to play with his friend. I watch him running around.
1500 – I get a call from my friend that she’s in town with my cake. This cake was meant for the cancelled outing. I pack up our stuff, hustle E into the car and drive back into town. I let out some colourful swear words when I realise I forgot to get our change of $2. Anyway**, I meet up with my friend and get the cake, and pay her $30**. It’s so pretty. I call my MIL while still in town to find out what time she will be there so I can pick up L. She says it will be an hour, so E and I head home to drop off the cake so it doesn’t melt in my AC-less car.
1600 – We are back in town waiting for L and MIL. E wants an ice cream so I buy him one for $0.50 using money I had in my Innbucks wallet. MIL calls and asks me to head over to where she is to pick L up since she can’t leave yet. E and I get there. MIL gets me sadza and goat tripe stew, which I eat a bit of to be polite even though I am not hungry. When I’m done, I pack up the kids and drive home. I bath and change into my pyjamas.
1800 – I feed the kids, and we play until their weekend bedtime of 8pm. I read them their bedtime stories and tuck them in. I watch TV and iron my morning laundry while having a gin and juice until 9pm, and head to read in bed. P and my nephew arrive home from their amateur soccer league match and subsequent outing with the boys. I fall asleep soon after.
Total spent - $49.50

Day 4
0700 – I’m woken up by L demanding that I come and play with them. I am still sleepy so I fob him off.
0900 - F knocks on the door and tells us she is off to church. I finally get out of bed and get dressed. I see the boys playing relatively peacefully so I let them continue with their antics. In the kitchen, I find F had cooked breakfast, and since I’m starving, I heat up water for coffee. L surprisingly isn’t hungry so I serve up breakfast for P and me. I have my daily multivitamin. P heads out to go fetch water, while I bath, change and hang out with the kids. I also do my French Duolingo practice for the day
1200 – I have played with the dogs and kids, and I am exhausted. I collapse onto the couch and watch MKR Australia. P gets home, and naps on the couch. I give the kids haircuts and baths.
1700 – L is hungry and really wants cake, so I feed the kids a dinner of sadza and sour milk. Then some cake for dessert. I also pack L’s school lunch, which will be a polony sandwich, a cupcake and juice. The kids play until its bedtime at 7pm. The usual routine, bedtime stories and tuck in is done
2000 – P and I watch a movie while having some alcoholic drinks.
2200 – Bedtime for us
Total spent - $0

Day 5
0600 – It’s my birthday today. I am going all out celebrating myself since TW I tried unaliving myself twice in the past year. L wishes me a happy birthday before he goes to school. I get birthday messages from my mum, dad, SILs, and friends. I also get a call from my brother, his wife and their son, and they sing to me. I feel very loved today. P goes to drop off E at school today so I can sleep in
0800 – I am finally up and hungry. I cook a quick breakfast of boiled eggs, and a bean curry. P takes my car to get serviced, while I bath, moisturize, contact lenses, do a full face of makeup and get dressed for the day. Today I wear a tie-dyed cutout mini-dress and sneakers, and my wavy headband wig
1300 – P is home and he drives me to a hotel outside town near a renowned tourist site in our country. We have a platter of fried fish, chicken strips, pork strips, fries, and a salad to share and multiple Savannah Drys while there. It’s really nice getting to reconnect after a very tumultuous year in our marriage. P pays.
1700 – We drive around the area, before heading home. Once we get home, P and my nephew go on a hunt for water, while I feed the kids. P and I head off to take our showers. I remember why I don’t do a full face of makeup when it take a long time to get the makeup off my face.
1900 – The family sings happy birthday, and we eat cake. Birthday gifts were gin and chocolate. I hustle the boys off to bed. No story today, as they went to bed later than usual. P watches TV while I read my novel.
2100 – Bedtime for the grownups
Total spent - $0

Day 6
0530 – I wake up and lie in bed for a bit. Then I read my novel some more.
0620 – I am up, and take my bath, moisturize, do my brows and get dressed. It’s cold this morning, so I wear a yellow dress with black polka dots, black tights and ankle boots. I pack up the cake I’m giving to my colleagues, as well as my water bottle. E and I head out. I drop E off at school, and go to the office. I log into the work register, turn on my computer, and check my emails. There are a few pressing issues I need to get up to speed with. One of my colleagues gives me $50 as a birthday gift. I also hand out the cake to my team.
0900 – Work is pretty quiet today, so I update my MD. I also receive news that one of my nephews is getting married. He is not that much younger than me, and could be my younger brother, but it makes me feel so old.
Note on my family: In our culture, even distant relatives are given close relationships so the large number of nephews/nieces is from those relationships. It’s a big thing done to maintain close family bonds. I have 4 actual (in a Western sense) nephews and nieces who are all under the age of 6.
1000 – I head to the supermarket and buy bread, onions, carrots, pork chops, pork trotters and my breakfast and lunch. This costs $25. The meat is the main cost driver here. I have a sausage roll, my multivitamin, supplement and milk for breakfast. I remember that I need to check if my stock exchange wallet was credited, ugh. The website is refusing to load and I’m very frustrated. I finally log in and see the amount is still not credited. I email and send a tweet to the stock exchange. Hopefully the tweet will get them to start moving.
1200 – My boss is mad. One member of my team left his desk without informing me and there’s an urgent matter. I was about to go downstairs to give P the groceries, so I stick around for a bit before committing the same offence as my subordinate, lol. I quickly get back into my office and check on work, sign some papers and letters, and clear out my emails.
1300 – My work bestie has to run other errands at lunch so I decide to stay in the office. I check my personal email and see I have received a dividend of $0.27, lol. The share price will probably drop soon, so I will buy more shares in this counter if I can get them to increase my shareholding. My goal for this year is to breach the 10,000 share mark for one counter. I suddenly remember I have work to do, so I use my lunch hour to do the work, and then take a quick break to eat my lunch of fries and a sausage and do some Swahili Duolingo practice.
1500 – I am thinking of going home when one of my team members calls me to deal with an angry client. I go to the office, and find out it’s a surprise birthday party from my team. I am so happy, lol. We have more cake, and there’s also fruit and juice. I head home feeling so appreciated with even more cake.
1700 – P and my nephew go out to get water. I warm up my bath water, and give the kids their dinner. Today its rice and croc meat. I make L’s lunch for tomorrow, a toasted polony sandwich and juice. I also pack my lunch, rice, a fried egg and peas. And some cake for my work bestie’s kids. I take my bath; change into my pyjamas and hound E to eat his food. If we let that kid be, he would probably live on the bits of our souls he sucks out daily by being stubborn. I am feeling nauseous so I have plain rice with a bit of avocado. The kids watch cartoons, while I do some more Swahili on Duolingo.
1900 – Bedtime for the kids. Today, there’s no demand for a bedtime story, so I just tuck them in and tell them I love them. I read my novel as increasingly feel more nauseated. I end up going to hurl my guts out. P comes home and finds me lying limply on the bed. He gives me a cuddle, and goes to eat his dinner. I get up but smell fish, and run back to throw up. If I hadn’t had a hysterectomy, I would be doing a pregnancy test ASAP.
2100 – I go to bed, and lie in bed for a bit, before finally drifting off.
Total spent - $25

Day 7
0500 – I wake up feeling nauseated again. Ugh, this reminds me of having hyperemesis while pregnant. I put my water on to heat and get back in bed to read some more.
0600 – E comes to lie on our bed. I get out of bed, and go throw up. I get my bath water, take my bath, moisturize and put my contacts in. I look like a reanimated corpse this morning. I do my brows to try bring a bit of life to my face and get dressed. It’s very misty and cold today so I put on warm brown tights, a long black dress, my warm jacket and ballet flats. I grab my lunch and the cake, pop E into the car and head out. Visibility is extremely low, so I drive slowly. I don’t know why people like surprising other drivers by having their cars pop out of the mist without switching on their headlights. I successfully avoid the drivers who hate life and drop E off at school before heading to work.
0700 – I am in the office, and I log into the register, before turning on my computer and checking my work email. Not too much in there, so I check my personal email. My stock exchange wallet has finally been credited with the $100. I also ponder whether I should pull the trigger on a V-part wig.
I do my weekly report, and start doing some boring work in the system. I realise I didn’t save the work I did yesterday, so I have to re-do it, so I can have the list of error messages to send to ICT.
0830 – Everyone is in the office, so I do some reshuffling of duties, so that essential areas are covered while one of my colleagues is on leave. I give the cake to work bestie, who tells me how much her daughter was excited over the cake yesterday. It’s now time for me to put my head down and really focus on knocking out the system work today. I also log into an online training, and I listen while doing my work. My mum also deposits money for my birthday gift and to spoil her grandkids.
1000 – I log into my stock exchange account and buy shares for $99.14 (doesn’t count as spending, as the money was moved before the MD started). The deadline for other departments to submit their weekly reports to me for consolidation has passed so I start following up. One department is a big problem as they always send their report late. Le sigh. I draft a very passive aggressive email to them. I also decide not to buy the wig and instead ask the person making me my custom earrings that I got myself for my birthday to bill me the rest of the money so I can pay and move the remainder of the money in my account into savings. Our currency has taken an enormous hit in the last week, and is free falling dramatically. I’d rather keep USD cash than money in my account at this point. The training finally ends.
1100 – I’m getting hungry so I go warm up my lunch, sprinkle on peri peri Aromat and dig in. Yum. I also have my multivitamin and supplement. A lady who sells local snacks comes in. She persuades me to buy maputi (corn nuts mixed with roasted peanuts) for $0.50. I buy them for my afternoon snack. I end up sending the report with missing statistics, and tell the department to send directly to the compiler, as they were late. That was a very aggressive email tbh. I’m still hungry, so I munch on my maputi, leaving the peanuts because I don’t feel like eating them lately.
1200 – I see a missed call from a number I don’t know. I call and it turns out they had sent money to my mobile wallet mistakenly. I check the mobile wallet and it shows it had an extra $11. I send the money back to the person. Times are too tough to keep people’s money
1400 – I snack on a few skittles instead of having more food. I just want something to entertain my mouth, I’m not hungry at all. I review more work and drink more water. The jeweler has sent the payment request for the earrings. I pay $100 (total spent on the earrings comes to $200, which is worth it for sterling silver custom made Jewellery. I use $50 of the birthday money from my mum to cover for part of this expense)
1600 – Finally time to go home. I shut down my computer, and drive home. Once I’m home, I put on my bath water, and help L do his homework. Then I do some Swahili Duolingo practice and pack L’s lunch for tomorrow. He requested maize (corn on the cob), a boiled egg and a naartjie. His wish is my command for once. I also pack my lunch, a boiled egg, peanut butter sandwich and a bit of birthday cake. The jeweler sends pictures of the final product. They are absolutely gorgeous. Happy 34th birthday to me!!!
1800 – I serve the kids their dinner, and go to take my bath. P sends a text that he will be home late as they are working late today. I have my own dinner while persuading E to eat his food
1900 – Bedtime for the kids. I read them their bedtime stories, tuck them in and tell them I love them. Then I go to watch TV. I’m catching up on Married to Real Estate, Food Factory and Man Vs Food. You can tell that reality TV is my jam.
2100 – I decide to have some decaf black coffee and cake as my bedtime snack. P and my nephew arrive home. They are later than they thought they would be because nephew dropped his phone in the middle of the highway and they were searching for it. Because nephew’s ancestors were on the job, they found it intact. It’s a big deal because this is a major highway and huge trucks use that road constantly. I chat with P as he has his dinner and takes his bath.
2200 – Cuddles and bedtime for us

Total spent today – $100

Total spent this week – $204.50

Spending by categories
Food & Drink – $84.50
Home & Health – $0
Clothing & Beauty – $110
Transportation – $0
Fun & Entertainment – $10

Reflections on this week’s spending
The spending is pretty much about normal for me tbh (excluding the cake and earrings). I had quite a bit of petrol in the tank so I didn’t need to top up my tank this week. The converted US$ prices are a bit inaccurate since our currency had a big drop this week, and most of my spending is in local currency. I could reign in my spending a bit, and focus more on investing. However, I do enjoy using my money to bring joy to my kids and myself. Particularly myself after the absolutely shitty year I had.
submitted by MummyCroc to MoneyDiariesACTIVE [link] [comments]


2023.06.08 08:24 dracopurpura Looking to get a little more out of my 30 year old AC system

Looking to get a little more out of my 30 year old AC system
I'm not sure how it works but it does. It cools the house down to 68 degrees if I feel so inclined. The basement may get too cold in the summer but I'm not dying over it. However, my wife has demanded that the master bedroom, on the 2nd floor, be another polar ice cap at night. I figure making it colder upstairs would cost less than making a master suite in the basement. Also, in the winter, the Master does get a little cold but the other bedrooms on the floor get very cold in the winter.
So let's talk what I got...
3000 sqft house 1000/level My condensing unit is an ICP (TempStar) CA5542VKC1 from 1995 My Furnace is an ICP (TempStar) NUGE125AK01 from 1993 My thermostat wire only has 4 wires, so someone decided to not run the G connection and jumped G off another terminal at the unit. Its SUPER fun not being able to circulate my air. A Home Assistant powering an already fairly robust home automation system. A rack of servers pumping mad heat directly into the return of the basement.
So I have a few options in my mind on how to solve the "I want to be colder" problem:
  1. move thermostat or get a 4 wire convertor to regain the Circulate ability $25
  2. Install a through-wall AC unit in the Master bedroom and have it exhaust into my garage, yes there is a vertical wall that extends into my garage, which is somehow always colder than outside. Maybe, install a garage vent near the AC exhaust if the temp rise is unacceptable. This prevents an ugly window unit on street side which is against HOA and places the through-wall unit in a wildly easy to repair area should I need to sell or don't like it later. $700
  3. Install a large array of Flair smart vents and remote thermostats connected to my Home Assistant in order to close a safe max number of vents (40%?) periodically to redirect airflow to that bedroom and others should the need arise. Home Assistant would essentially control all aspects of HVAC $1,600
  4. Get a duct clean and Aeroseal $3,500 (Quoted $4569 by most recent guy)
  5. Get a brand new HVAC system $15,000-$30,000
https://preview.redd.it/z1vosk1kiq4b1.jpg?width=1300&format=pjpg&auto=webp&s=57fa519a78430cb3c4cdcea6ae77bc878f2647c6

https://preview.redd.it/7a99kpz0jq4b1.jpg?width=1191&format=pjpg&auto=webp&s=0fdf88656a624fb5b3ddbc010354c3417e0e9e02

https://preview.redd.it/4v21qee3jq4b1.jpg?width=1500&format=pjpg&auto=webp&s=a6a99ac776edfd2bdd3092ba7c4e585385875d67
submitted by dracopurpura to hvacadvice [link] [comments]


2023.06.08 08:06 EscapingKid Patch Notes - Update 24.1

Patch Notes - Update 24.1
https://preview.redd.it/fsfkykn4jq4b1.png?width=1920&format=png&auto=webp&s=42a36efb2bffcf66a8b3bd6a1875a4556dd8a069
Welcome to the Update 24.1 Patch Notes. Let's dive right in, as there's a lot of new changes and additions!

24.1 Highlights

Patch Report #24.1 on YouTube

Live Maintenance Schedule

※ The times shown below are subject to change.
  • PC
    • PDT: June 13, 5:00 PM - June 14, 1:30 AM
    • CEST: June 14, 2:00 AM - 10:30 AM
    • KST: June 14, 9:00 AM - 5:30 PM
  • Console
    • PDT: June 21, 6 PM - June 22, 2 AM
    • CEST: June 22, 3 AM - 11 AM
    • KST: June 22, 10 AM - 6 PM

Map Service

※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.
※ In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%.
  • (PC) Test Server
    • Normal Match: Miramar / Vikendi
      • AS region: Squad - TPP
      • NA region: Squad - FPP
  • Live Server - Normal Match
    • Week 1: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: June 14 ~ June 21
      • Console: June 22 ~ June 29
    • Week 2: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: June 21 ~ June 28
      • Console: June 29 ~ July 6
    • Week 3: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: June 28 ~ July 5
      • Console: July 6 ~ July 13
    • Week 4: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: July 5 ~ July 12
      • Console: July 13 ~ July 20
  • Live Server - Ranked
    • Deston has been replaced with Vikendi in the map pool.
    • Ranked: Erangel (30%) / Miramar (30%) / Taego (30%) / Vikendi (10%)
    • The map service for Ranked is updated on a season-by-season basis.
※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

Tactical Gear

We're turning Tactical Gear into essential items by bestowing them a new purpose, enhancing their significance beyond consumable options. Experience the game in a multitude of ways with this update, whether playing individually or as part of a team. From beginners to veterans, the renewed Tactical Gear can foster a sense of achievement among all players by enabling them to contribute to the success of their squad.
https://preview.redd.it/00w2ktq5jq4b1.png?width=1920&format=png&auto=webp&s=a9d24dd62f012068136ed79c4a55690892f9bc33
※ This update applies to only Normal Matches, Intense Battle Royale mode, and Custom Matches (Normal Match, Intense Battle Royale).
  • Players will be equipped with a Tactical Gear Carrierin their Inventory at the start of each match.
    • To ensure the Carrier does not hinder initial game progress after landing, we've set the Tactical Gear Carrier weight to 0.
  • Open the Carrier to select your desired Tactical Gear from all available options - EMT Gear, Tactical Pack, Spotter Scope, Drone, Blue Chip Detector, or the Repair Kit.
    • The Carrier cannot be opened when you're in a vehicle or on top of static transport features such as trains and ships.
  • The selected Tactical Gear will be fitted into a dedicated sixth slot reserved for Tactical Gear.
  • Once equipped, the Tactical Gear cannot be removed.
  • Tactical Gear nor the Carrier will not be dropped when a player dies.
    • Upon a player's death the Tactical GeaTactical Gear Carrier are removed.
  • Players recalled to the match will not be provided a new Tactical Gear Carrier.
  • All world-spawned Tactical Gear has been removed.
  • Radio Message
    • Can be used to relay information about the selected Tactical Gear of team members.
    • Upon equipping a Tactical Gear, a Radio Message is triggered for notification.
      • "Equipping (Tactical Gear)".
  • Training Mode
    • Players can remove Tactical Gear from their sixth Inventory slot in Training Mode only to allow for more diverse practice.
    • Both Tactical Gear and the Tactical Gear Carrier are provided via the Training Helper.
We also strive to maintain the fundamental system of Tactical Gear while rebalancing their overall stats this update as Tactical Gear have changed to a basic, required item for all:

EMT Gear

To primarily serve the purpose of team healing rather than self-healing, the healing feature will only apply to team members. Additionally, to balance the overly beneficial healing effects when using heal items, the usage time of heal items has been adjusted to the following:
  • Med Kit usage time: 3 seconds → 7 seconds.
  • First Aid Kit usage time: 3 seconds → 5 seconds.
  • In addition, the revival speed of teammates has been changed from 3 seconds → 8 seconds to prevent overly quick recoveries in tense scenarios.
  • Using Energy Drinks or Painkillers will now provide a 50% additional effect.
    • This boost will only be for personal use and does not apply to teammates.

Tactical Pack

  • Attachment slots decreased from 4 slots → 2 slots.
  • We wish to give the Tactical Pack a similar feel to a Level 4 Backpack. Therefore, the reduction of slots is aimed at moderating the possession of individual items such as firearms (excluding stackable items).

Spotter Scope

Improved for more straightforward and less time-consuming use.
  • Its magnification capabilities are now adjustable from 4x to 8x, allowing for more detailed observations.
  • The creation of the white passive marker is removed. The red active marker will be automatically created and maintained for 7 seconds after a scan.
  • The standard Screen Pings can also be placed while using the Spotter Scope.

Drone

  • Maximum range has been reduced from 300m → 200m.

Blue Chip Detector

The Blue Chip Detector has been perceived as an overperforming gear. Therefore, it has been decided to receive several adjustments to harmonize it with other Tactical Gear.
  • Screen update frequency: 5 seconds → 8 seconds.
  • Enemy scan radius: 100m → 50m.
  • Players who are equipped with a Jammer Pack are undetectable with the Blue Chip Detector.
< Dev Comment >
Following the initial introduction of Tactical Gear, we have observed their considerable utility in gameplay. However, we also understand the magnitude of the decision players are faced with in sacrificing a primary weapon slot for Tactical Gear, particularly in battle scenarios where mid-to-long range combat is crucial. As such, with the renewal of the Tactical Gear system, we eagerly anticipate witnessing our players' varied gameplay strategies!
For example, for solo play, we look forward to see players utilizing a strategy centered around their chosen Tactical Gear, which you'd select to complement your primary weapon. You may opt for a slow-burn approach with the EMT Gear, spending more time looting and gradually entering the Safe Zone. The Drone and Blue Chip Detector can help with a strategy that involves quick penetration of the center area, swiftly identifying incoming enemies. And the Tactical Pack could suit those favoring weapons with high ammo consumption. As for the Spotter Scope, it may be ideal for players selecting weapons aimed at precise long-distance engagement.
As for team play, we anticipate strategic looting that aligns with team dynamics while avoiding overlapping roles. Each teammate would have a distinct role, contributing effectively to the team's primary goal. Utilize the Drone and Spotter Scope for ordering and coordination. Or the Spotter Scope could enhance accuracy for those sharpshooters. The EMT Gear and Tactical Pack may also be helpful to novice players, so they could actively contribute to team survival, or even the Blue Chip Detector for optimal information delivery.
With this change, we are also committed to implementing constraints that are proportional to in-game performance - we do not aim to unfairly boost the abilities of already-skilled players. With this in mind, we've made it so that once a Tactical Gear is selected, it becomes irreplaceable. Players are required to use their chosen equipment consistently throughout the match. We have also proceeded with an overall balance update.

Items

Tactical Gear - Repair Kit

The current Helmet/Armor Repair Kits and Mechanic's Toolbox seemed to have limited applications in specific circumstances - therefore, we're merging them into a single versatile Repair Kit that can repair Helmets, Vests, and vehicles. With this multipurpose tool, you can now consider the possibility of pursuing the role of your team's go-to mechanic.
https://preview.redd.it/up9tljj6jq4b1.png?width=1920&format=png&auto=webp&s=bff2b90159dd69c13211007879d91b5e4c15e3d0
※ This update applies to only Normal Matches, Intense Battle Royale mode, and Custom Matches (Normal Match, Intense Battle Royale).
  • The Repair Kit is no longer a consumable, and is now a part of Tactical Gear that can be equipped to your Tactical Gear slot.
    • Once equipped, it cannot be replaced or removed until the match concludes.
  • The Repair Kit can be utilized up to 10 times.
  • You can use the Repair Kit via the Limited Interact key.
  • A single use on a Helmet or Vestwill restore its durability to 100 in 6 seconds.
    • You can repair not just your own Helmet/Vest, but those equipped by your teammates or those found lying on the floor.
  • A single use on a vehicle restores 500 durability in 8 seconds.
    • You are only able to repair a vehicle that can be interacted with.
  • The repair process will be canceled under the following circumstances:
    • If the character carrying out the repair, or the subject undergoing the repair, moves using the movement keys.
    • Once the preceding repair of the same Helmet/Vest/vehicle is complete.
    • If another player picks up the Helmet/Vest from the ground during the repair.
  • New feature: Removing and installing tires
    • When the Repair Kit is equipped, you can use the Limited Interact Key to remove tires from any vehicle.
      • Tires that have burst with 0 durability cannot be removed.
      • Interacting with a vehicle will display the remaining durability of the tire.
    • Removing a tire requires a certain amount of time.
    • Successful removal causes the tire to drop to the ground.
      • Tires weigh 20 each.
      • Tires will go to your Inventory's fourth melee weapon slot.
      • You cannot remove or install tires to the BRDM, Boat, Aquarail, Mountain Bike, Motor Glider, Airboat, or Snowmobile.
    • Any player can install removed tires on a vehicle, even without a Repair Kit.
      • Upon approaching a vehicle without a tire, tire installation requires a certain amount of time.
    • The removal/installation process will be canceled under the following circumstances:
      • If the vehicle is driven during the installation process.
      • If the position of the vehicle changes due to a collision or other during the installation process.
      • If another tire on the vehicle during tire removal receives damage.
  • The existing Helmet/Armor Repair Kits and Mechanic's Toolbox have been removed
https://preview.redd.it/titaqh87jq4b1.png?width=1920&format=png&auto=webp&s=6e44edc76c31f674cfaf5a5c9235adddfcaf0cd1
Emergency Pickup, BZ Grenade, Jammer Pack, Mortar, and Panzerfaust
  • Will now world spawn in all 8x8 maps.
  • This applies to Normal, Ranked, and Custom Matches (including Esports mode).
  • The spawn rate of the Emergency Pickup in both Normal Match and Ranked on Erangel and Miramar maps has been reduced by 30%.

World - Vikendi

After the Vikendi Reborn update last year, we've diligently monitored player trends and incorporated your valuable feedback into the latest update.
https://preview.redd.it/mhxfvwo7jq4b1.png?width=1920&format=png&auto=webp&s=3c5b1107ceb034e42d78089d436089afa62db897

Terrain

  • We have tactically upgraded those locations - excluding major cities - that, according to live data, have proven to be the most unfeasible for engagement or where cover was particularly scarce by adding new objects and ridgelines, offering more opportunities for strategic cover.
https://preview.redd.it/2cvl2b58jq4b1.png?width=1920&format=png&auto=webp&s=98015018aa0cd88f071be1840d45d5a41e707ff0
https://preview.redd.it/0pheucj8jq4b1.png?width=1920&format=png&auto=webp&s=2a6f2c8ee0138e630854545c16abb738d759061e

Phase

  • The initiative Blue Zone ruleset similar as Ranked's for Normal Matches introduced back in Update #23.1 has been applied to Vikendi, effectively reducing the overall playtime.

Item spawn

  • Vikendi's Normal Matches typically feature an array of special item spawn spots, leading to an excess of high-value items. To prevent disproportionate looting of these items, we've recalibrated the balance. The spawn rates of high-value weapons and items have been scaled down to also mitigate the disparity in the play experience with Ranked matches.
  • Lab Camp
    • The probability of finding lucky Supply Drops (holding Care Package weapons) have been boosted.
      • However, a marginal downgrade has been made in the quality of items.
      • A significant reduction has been made in the appearance rate of Care Package weapons and Level 3 equipment.
    • Critical Response Kits will now exclusively appear in Lab Camps, with an increased spawn rate.
  • Caves
    • The quantity and quality of items discoverable in caves' Supply Drops have been downgraded.
      • A significant reduction has been made in the appearance rate of Care Package weapons and Level 3 equipment.
      • 8x Scopes, Critical Response Kits, and C4 have been removed from caves' Supply Drops.
  • Secret Room
    • Acquisition of the Self-AED is now restricted to Secret Rooms, except for the rare chance of looting it as a world spawn item.
  • The Thermal 4x Scope will now only be available as a world spawn item, in Care Packages, and caves' Supply Drops. It has been removed from Lab Camp and Secret Rooms.
  • The following changes have also been made to align with the ruleset of other maps.
    • ARs, SMGs, Handguns, Crossbows, Grenades, Smoke Grenades, Stun Grenades, and First Aid Kits will spawn slightly more.
    • SRs, LMGs, Backpack (Level 1), Molotovs, BZ Grenades, C4, Emergency Pickups, Bandages, Med Kits, and Adrenaline Syringes will spawn slightly less.

Vehicle spawn

  • In terms of transportation, we noted that vehicle usage in Vikendi was lower compared to other maps, so we've amplified vehicle spawn spots and appropriately adjusted existing spawn locations.

Blizzard Zone

  • The duration of the Blizzard Zone has been increased by approximately 70%.
  • The number of snowstorms appearing in a Blizzard Zone has increased.
  • The distance between snowstorms has decreased.
  • The phases when Blizzard Zones occur during a match have been adjusted.

Cable Car

  • Player feedback concerning the rather sluggish speed of Vikendi's Cable Cars was noted, leading to a significant speed enhancement. This adjustment now allows for better encounters during transit, with an overall speed increase of 80%.

Comeback BR

  • Map
    • We have improved player's vulnerability by relocating existing objects to the back.
    • Item spawn spots have been added near player spawn locations for an optimized start.
    • Made containers more accessible by repositioning some containers and adding wooden pallets.
  • Combat time
    • Reduced combat time from 160 seconds to 100 seconds.
    • The Play Area restriction time has been adjusted to accommodate the reduced combat time.
  • The multidrops will descend earlier.
  • To prevent the decreasing survival rate as the number of participants increases during the later phases of Comeback BR, each size of the final Play Area for each phase has been adjusted.
  • The UI notifications for Comeback BR have improved.

Crowbar Interaction

  • Increased spawn rate for cabinets.
  • A storage unit specifically designed for Crowbars has been added to garages that are accessible with a Crowbar. This storage unit has a high probability of containing a Crowbar.
  • Simultaneously, we've slightly diminished the appearance rate for Secret Room Security Keys.
    • However, we've increased the spawn rates for items such as healing items and throwables.

Sound

  • Reduced the volume of wind turbines by 40%, along with the audible range.

Minimap

  • Minimap has been updated to mirror the above changes.

Ranked - Season 24

https://preview.redd.it/ewryzck9jq4b1.png?width=1920&format=png&auto=webp&s=2af89c9f32d6d692e04107d3b1e132e30a4f5c9f
  • The Jammer Pack, Mortar, Panzerfaust, BZ Grenade, and Emergency Pickup have been added to every map.
  • Vikendi has been added to the map pool with a 10% matchmaking probability.
    • Number of players: 64
    • Weather: Sunny
    • The Blizzard Zone, Lab Camp, Crowbar interaction feature and cabinets, Cable Cars, bears, and Supply Drops are available.
      • Weapons only available in Care Packages have been removed from Lab Camp and Supply Drops.
    • Comeback BR, Security Keys, Thermal 4x Scope are not available.
    • High-tier items have generally decreased.
    • BRDM vehicles can not be called with a Flare Gun from outside the circle.
  • The leaderboard will reset after the Live Server maintenance.
  • Check out your final Tier from the previous season through your Career page.
https://preview.redd.it/r2mvz33ajq4b1.png?width=1920&format=png&auto=webp&s=d99b74a7cbf20cb3e8a3b1ee7b016f87c0bab7c8

Season 23 Rewards

Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.
Tier Season 23 Rewards
Bronze Bronze PUBG ID Emblem
Silver Silver PUBG ID Emblem
Gold Gold PUBG ID Emblem, Ranked Parachute Skin
Platinum Animated Platinum PUBG ID Emblem, Ranked Parachute Skin, Platinum Medal
Diamond Animated Diamond PUBG ID Emblem, Ranked Parachute Skin, Platinum, Diamond Medal
Master Animated Master PUBG ID Emblem, Animated Master Nameplate, Ranked Parachute Skin, Platinum, Diamond, Master Medal
Top 500 Bonus rewards for Top 500 players: Animated Top 500 PUBG ID Emblem, Animated Top 500 Nameplate
https://preview.redd.it/evw8230cjq4b1.png?width=1920&format=png&auto=webp&s=9e89c25daf14fc420ffcd807beec559d30f56473
  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 24 starts.
  • Once Season 24 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.

Custom Match

  • On/off option for the Tactical Gear Carrier has been added.
  • Helmet Repair Kit, Armor Repair Kit, and Mechanic's Toolbox have been removed from the Spawn tab.
  • World-spawn Tactical Gear have been removed from the Spawn tab.
  • On/off option for the Recall system has been added.
    • When the Recall system is off, both the Blue Chip Tower and Blue Chips will not spawn and the Blue Chip Transmitter can not be used.
  • The Blue Chip Transmitter has been added to the Spawn tab.
  • The phase settings in World - Vikendi above have been applied to Custom Match - Vikendi.
  • Esports Mode
    • Vikendi has been added.
    • The number of players in a team has been changed to 10.
    • A setting option for the Blue Zone has been added.

Tutorial

  • We've observed that requiring new players to complete AI Training Match was impacting the engagement of new players in Normal Matches. Therefore, after successfully finishing Basic Training, players will now have the ability to play Normal Matches right away even without having to complete AI Training Matches.

Survivor Pass: Splash Royale

https://preview.redd.it/65kh4epcjq4b1.png?width=1920&format=png&auto=webp&s=bb5da0d3ecd22f32d8c2d4bbef26fcbea6b7df69
A new Survivor Pass: Splash Royale is prepared for the approaching hottest season of the year. Read more details on the upcoming June Store Update announcement!

Workshop

Chest

https://preview.redd.it/pu0hk5hdjq4b1.png?width=1920&format=png&auto=webp&s=0380750beaa3716ec16586867e7e96b0eda38393
  • New item sets have been added to the Hunter's Chest and Archivist's Chest.
    • Survivor Pass: Vikendi Reborn

Performance

  • Implemented enhancements to our memory management system, resulting in a reduction of hitches experienced during gameplay.

Bug Fixes

Gameplay

  • General in-game bugs have been fixed.
  • Fixed the issue where an extra timer was generated upon completion of a team member's heal using the EMT Gear.

World

  • Fixed collision, texture, performance, and some other general Vikendi map issues.
  • Fixed the issue where the Self-AED was not appearing in Taego's breakable pots.
  • Fixed the issue where certain heal items were not spawning on the bridges of Erangel.

UX/UI

  • Fixed the issue where the Clan Tag was being displayed in specific in-game areas when the Clan level was at 1.
  • Fixed the issue where the kill/assist details were not displayed upon accessing the Inventory in-game.
  • (Console) Fixed the issue where the "Played with" information was not displayed upon returning to the Social page after viewing a random player's profile from the Recent Players list.
  • (Console) Fixed the issue where your character does not appear when navigating back to the Lobby subsequent to selecting a random Spray item within the Customize page.

Lobby

  • Fixed the issue where a highlighting effect was applied to the Helmet (Level 3) in the Erangel Remaster lobby skin.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
  • Fixed the clipping issue of the hair when using Victory Dance 114 with the Hairstyle 42 equipped.
  • Fixed the issue where the arm became transparent upon equipping ROSÉ's BLACKPINK Gloves with Lunchmeat's Hoodie.
  • Fixed the clipping issue of the waist when equipping the Wasted Future Pants with the Bunny Academy Hazard Jacket.
  • Fixed the clipping issue of the waist when equipping the Wasted Future Pants with the FaZe Clan Jacket.
  • Fixed the clipping issue of dress during repeated crouching and prone motions with a weapon and NieR:Automata - 2B's Dress equipped.
  • Fixed the issue where the ankle became transparent upon equipping Dinoland "Alex" Suit and Sky Captain Boots.
  • Fixed the clipping issue of the ankle when equipping PGI.S Tactical Pants and certain shoes.
  • Fixed the issue where the arm became transparent upon equipping Tormented Knight Gloves and certain tops.
  • Fixed the clipping issue of the forehead when equipping Marauder's Mask and Dead by Daylight "The Legion" Jacket.
submitted by EscapingKid to PUBGConsole [link] [comments]


2023.06.08 07:52 EscapingKid Patch Notes - Update 24.1

Patch Notes - Update 24.1
https://preview.redd.it/j57c2v5wtq4b1.png?width=1920&format=png&auto=webp&s=6c3cb0bf708c7eb528d3f20d35128f0f14d3ba78
Welcome to the Update 24.1 Patch Notes. Let's dive right in, as there's a lot of new changes and additions!

24.1 Highlights

Patch Report #24.1 on YouTube

Live Maintenance Schedule

※ The times shown below are subject to change.
  • PC
    • PDT: June 13, 5:00 PM - June 14, 1:30 AM
    • CEST: June 14, 2:00 AM - 10:30 AM
    • KST: June 14, 9:00 AM - 5:30 PM
  • Console
    • PDT: June 21, 6 PM - June 22, 2 AM
    • CEST: June 22, 3 AM - 11 AM
    • KST: June 22, 10 AM - 6 PM

Map Service

※ Please note that PC players can anticipate map changes every Wednesday at 2 AM UTC, while Console players can expect the same every Thursday at 7 AM UTC.
※ In Random Map regions, each map will have an equal probability of being selected, with a probability of 20%.
  • (PC) Test Server
    • Normal Match: Miramar / Vikendi
      • AS region: Squad - TPP
      • NA region: Squad - FPP
  • Live Server - Normal Match
    • Week 1: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: June 14 ~ June 21
      • Console: June 22 ~ June 29
    • Week 2: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: June 21 ~ June 28
      • Console: June 29 ~ July 6
    • Week 3: Erangel / Miramar / Vikendi / Sanhok / Karakin
      • PC: June 28 ~ July 5
      • Console: July 6 ~ July 13
    • Week 4: Erangel / Taego / Deston / Sanhok / Paramo
      • PC: July 5 ~ July 12
      • Console: July 13 ~ July 20
  • Live Server - Ranked
    • Deston has been replaced with Vikendi in the map pool.
    • Ranked: Erangel (30%) / Miramar (30%) / Taego (30%) / Vikendi (10%)
    • The map service for Ranked is updated on a season-by-season basis.
※ Please note that the features and updates described below are subject to change or removal due to issues such as bugs, in-game problems, and community feedback. The images used are intended as visual references only; the actual game may look different as the builds are continually developed and refined before release.

Tactical Gear

We're turning Tactical Gear into essential items by bestowing them a new purpose, enhancing their significance beyond consumable options. Experience the game in a multitude of ways with this update, whether playing individually or as part of a team. From beginners to veterans, the renewed Tactical Gear can foster a sense of achievement among all players by enabling them to contribute to the success of their squad.

※ This update applies to only Normal Matches, Intense Battle Royale mode, and Custom Matches (Normal Match, Intense Battle Royale).
  • Players will be equipped with a Tactical Gear Carrier in their Inventory at the start of each match.
    • To ensure the Carrier does not hinder initial game progress after landing, we've set the Tactical Gear Carrier weight to 0.
  • Open the Carrier to select your desired Tactical Gear from all available options - EMT Gear, Tactical Pack, Spotter Scope, Drone, Blue Chip Detector, or the Repair Kit.
    • The Carrier cannot be opened when you're in a vehicle or on top of static transport features such as trains and ships.
  • The selected Tactical Gear will be fitted into a dedicated sixth slot reserved for Tactical Gear.
  • Once equipped, the Tactical Gear cannot be removed.
  • Tactical Gear nor the Carrier will not be dropped when a player dies.
    • Upon a player's death the Tactical GeaTactical Gear Carrier are removed.
  • Players recalled to the match will not be provided a new Tactical Gear Carrier.
  • All world-spawned Tactical Gear has been removed.
  • Radio Message
    • Can be used to relay information about the selected Tactical Gear of team members.
    • Upon equipping a Tactical Gear, a Radio Message is triggered for notification.
      • "Equipping (Tactical Gear)".
  • Training Mode
    • Players can remove Tactical Gear from their sixth Inventory slot in Training Mode only to allow for more diverse practice.
    • Both Tactical Gear and the Tactical Gear Carrier are provided via the Training Helper.
We also strive to maintain the fundamental system of Tactical Gear while rebalancing their overall stats this update as Tactical Gear have changed to a basic, required item for all:

EMT Gear

To primarily serve the purpose of team healing rather than self-healing, the healing feature will only apply to team members. Additionally, to balance the overly beneficial healing effects when using heal items, the usage time of heal items has been adjusted to the following:
  • Med Kit usage time: 3 seconds → 7 seconds.
  • First Aid Kit usage time: 3 seconds → 5 seconds.
  • In addition, the revival speed of teammates has been changed from 3 seconds → 8 seconds to prevent overly quick recoveries in tense scenarios.
  • Using Energy Drinks or Painkillers will now provide a 50% additional effect.
    • This boost will only be for personal use and does not apply to teammates.

Tactical Pack

  • Attachment slots decreased from 4 slots → 2 slots.
  • We wish to give the Tactical Pack a similar feel to a Level 4 Backpack. Therefore, the reduction of slots is aimed at moderating the possession of individual items such as firearms (excluding stackable items).

Spotter Scope

Improved for more straightforward and less time-consuming use.
  • Its magnification capabilities are now adjustable from 4x to 8x, allowing for more detailed observations.
  • The creation of the white passive marker is removed. The red active marker will be automatically created and maintained for 7 seconds after a scan.
  • The standard Screen Pings can also be placed while using the Spotter Scope.

Drone

  • Maximum range has been reduced from 300m → 200m.

Blue Chip Detector

The Blue Chip Detector has been perceived as an overperforming gear. Therefore, it has been decided to receive several adjustments to harmonize it with other Tactical Gear.
  • Screen update frequency: 5 seconds → 8 seconds.
  • Enemy scan radius: 100m → 50m.
  • Players who are equipped with a Jammer Pack are undetectable with the Blue Chip Detector.
< Dev Comment >
Following the initial introduction of Tactical Gear, we have observed their considerable utility in gameplay. However, we also understand the magnitude of the decision players are faced with in sacrificing a primary weapon slot for Tactical Gear, particularly in battle scenarios where mid-to-long range combat is crucial. As such, with the renewal of the Tactical Gear system, we eagerly anticipate witnessing our players' varied gameplay strategies!
For example, for solo play, we look forward to see players utilizing a strategy centered around their chosen Tactical Gear, which you'd select to complement your primary weapon. You may opt for a slow-burn approach with the EMT Gear, spending more time looting and gradually entering the Safe Zone. The Drone and Blue Chip Detector can help with a strategy that involves quick penetration of the center area, swiftly identifying incoming enemies. And the Tactical Pack could suit those favoring weapons with high ammo consumption. As for the Spotter Scope, it may be ideal for players selecting weapons aimed at precise long-distance engagement.
As for team play, we anticipate strategic looting that aligns with team dynamics while avoiding overlapping roles. Each teammate would have a distinct role, contributing effectively to the team's primary goal. Utilize the Drone and Spotter Scope for ordering and coordination. Or the Spotter Scope could enhance accuracy for those sharpshooters. The EMT Gear and Tactical Pack may also be helpful to novice players, so they could actively contribute to team survival, or even the Blue Chip Detector for optimal information delivery.
With this change, we are also committed to implementing constraints that are proportional to in-game performance - we do not aim to unfairly boost the abilities of already-skilled players. With this in mind, we've made it so that once a Tactical Gear is selected, it becomes irreplaceable. Players are required to use their chosen equipment consistently throughout the match. We have also proceeded with an overall balance update.

Items

Tactical Gear - Repair Kit

The current Helmet/Armor Repair Kits and Mechanic's Toolbox seemed to have limited applications in specific circumstances - therefore, we're merging them into a single versatile Repair Kit that can repair Helmets, Vests, and vehicles. With this multipurpose tool, you can now consider the possibility of pursuing the role of your team's go-to mechanic.

※ This update applies to only Normal Matches, Intense Battle Royale mode, and Custom Matches (Normal Match, Intense Battle Royale).
  • The Repair Kit is no longer a consumable, and is now a part of Tactical Gear that can be equipped to your Tactical Gear slot.
    • Once equipped, it cannot be replaced or removed until the match concludes.
  • The Repair Kit can be utilized up to 10 times.
  • You can use the Repair Kit via the Limited Interact key.
  • A single use on a Helmet or Vestwill restore its durability to 100 in 6 seconds.
    • You can repair not just your own Helmet/Vest, but those equipped by your teammates or those found lying on the floor.
  • A single use on a vehicle restores 500 durability in 8 seconds.
    • You are only able to repair a vehicle that can be interacted with.
  • The repair process will be canceled under the following circumstances:
    • If the character carrying out the repair, or the subject undergoing the repair, moves using the movement keys.
    • Once the preceding repair of the same Helmet/Vest/vehicle is complete.
    • If another player picks up the Helmet/Vest from the ground during the repair.
  • New feature: Removing and installing tires
    • When the Repair Kit is equipped, you can use the Limited Interact Key to remove tires from any vehicle.
      • Tires that have burst with 0 durability cannot be removed.
      • Interacting with a vehicle will display the remaining durability of the tire.
    • Removing a tire requires a certain amount of time.
    • Successful removal causes the tire to drop to the ground.
      • Tires weigh 20 each.
      • Tires will go to your Inventory's fourth melee weapon slot.
      • You cannot remove or install tires to the BRDM, Boat, Aquarail, Mountain Bike, Motor Glider, Airboat, or Snowmobile.
    • Any player can install removed tires on a vehicle, even without a Repair Kit.
      • Upon approaching a vehicle without a tire, tire installation requires a certain amount of time.
    • The removal/installation process will be canceled under the following circumstances:
      • If the vehicle is driven during the installation process.
      • If the position of the vehicle changes due to a collision or other during the installation process.
      • If another tire on the vehicle during tire removal receives damage.
  • The existing Helmet/Armor Repair Kits and Mechanic's Toolbox have been removed

Emergency Pickup, BZ Grenade, Jammer Pack, Mortar, and Panzerfaust
  • Will now world spawn in all 8x8 maps.
  • This applies to Normal, Ranked, and Custom Matches (including Esports mode).
  • The spawn rate of the Emergency Pickup in both Normal Match and Ranked on Erangel and Miramar maps has been reduced by 30%.

World - Vikendi

After the Vikendi Reborn update last year, we've diligently monitored player trends and incorporated your valuable feedback into the latest update.

Terrain

  • We have tactically upgraded those locations - excluding major cities - that, according to live data, have proven to be the most unfeasible for engagement or where cover was particularly scarce by adding new objects and ridgelines, offering more opportunities for strategic cover.
https://preview.redd.it/sdivq8e8gq4b1.png?width=1920&format=png&auto=webp&s=3ea91777da3eb8d64cdbf6ee52d18cbd753535b5

Phase

  • The initiative Blue Zone ruleset similar as Ranked's for Normal Matches introduced back in Update #23.1 has been applied to Vikendi, effectively reducing the overall playtime.

Item spawn

  • Vikendi's Normal Matches typically feature an array of special item spawn spots, leading to an excess of high-value items. To prevent disproportionate looting of these items, we've recalibrated the balance. The spawn rates of high-value weapons and items have been scaled down to also mitigate the disparity in the play experience with Ranked matches.
  • Lab Camp
    • The probability of finding lucky Supply Drops (holding Care Package weapons) have been boosted.
      • However, a marginal downgrade has been made in the quality of items.
      • A significant reduction has been made in the appearance rate of Care Package weapons and Level 3 equipment.
    • Critical Response Kits will now exclusively appear in Lab Camps, with an increased spawn rate.
  • Caves
    • The quantity and quality of items discoverable in caves' Supply Drops have been downgraded.
      • A significant reduction has been made in the appearance rate of Care Package weapons and Level 3 equipment.
      • 8x Scopes, Critical Response Kits, and C4 have been removed from caves' Supply Drops.
  • Secret Room
    • Acquisition of the Self-AED is now restricted to Secret Rooms, except for the rare chance of looting it as a world spawn item.
  • The Thermal 4x Scope will now only be available as a world spawn item, in Care Packages, and caves' Supply Drops. It has been removed from Lab Camp and Secret Rooms.
  • The following changes have also been made to align with the ruleset of other maps.
    • ARs, SMGs, Handguns, Crossbows, Grenades, Smoke Grenades, Stun Grenades, and First Aid Kits will spawn slightly more.
    • SRs, LMGs, Backpack (Level 1), Molotovs, BZ Grenades, C4, Emergency Pickups, Bandages, Med Kits, and Adrenaline Syringes will spawn slightly less.

Vehicle spawn

  • In terms of transportation, we noted that vehicle usage in Vikendi was lower compared to other maps, so we've amplified vehicle spawn spots and appropriately adjusted existing spawn locations.

Blizzard Zone

  • The duration of the Blizzard Zone has been increased by approximately 70%.
  • The number of snowstorms appearing in a Blizzard Zone has increased.
  • The distance between snowstorms has decreased.
  • The phases when Blizzard Zones occur during a match have been adjusted.

Cable Car

  • Player feedback concerning the rather sluggish speed of Vikendi's Cable Cars was noted, leading to a significant speed enhancement. This adjustment now allows for better encounters during transit, with an overall speed increase of 80%.

Comeback BR

  • Map
    • We have improved player's vulnerability by relocating existing objects to the back.
    • Item spawn spots have been added near player spawn locations for an optimized start.
    • Made containers more accessible by repositioning some containers and adding wooden pallets.
  • Combat time
    • Reduced combat time from 160 seconds to 100 seconds.
    • The Play Area restriction time has been adjusted to accommodate the reduced combat time.
  • The multidrops will descend earlier.
  • To prevent the decreasing survival rate as the number of participants increases during the later phases of Comeback BR, each size of the final Play Area for each phase has been adjusted.
  • The UI notifications for Comeback BR have improved.

Crowbar Interaction

  • Increased spawn rate for cabinets.
  • A storage unit specifically designed for Crowbars has been added to garages that are accessible with a Crowbar. This storage unit has a high probability of containing a Crowbar.
  • Simultaneously, we've slightly diminished the appearance rate for Secret Room Security Keys.
    • However, we've increased the spawn rates for items such as healing items and throwables.

Sound

  • Reduced the volume of wind turbines by 40%, along with the audible range.

Minimap

  • Minimap has been updated to mirror the above changes.

Ranked - Season 24


  • The Jammer Pack, Mortar, Panzerfaust, BZ Grenade, and Emergency Pickup have been added to every map.
  • Vikendi has been added to the map pool with a 10% matchmaking probability.
    • Number of players: 64
    • Weather: Sunny
    • The Blizzard Zone, Lab Camp, Crowbar interaction feature and cabinets, Cable Cars, bears, and Supply Drops are available.
      • Weapons only available in Care Packages have been removed from Lab Camp and Supply Drops.
    • Comeback BR, Security Keys, Thermal 4x Scope are not available.
    • High-tier items have generally decreased.
    • BRDM vehicles can not be called with a Flare Gun from outside the circle.
  • The leaderboard will reset after the Live Server maintenance.
  • Check out your final Tier from the previous season through your Career page.

Season 23 Rewards

Below are the rewards you'll be receiving based on your final Tier from the previous Ranked season.
Tier Season 23 Rewards
Bronze Bronze PUBG ID Emblem
Silver Silver PUBG ID Emblem
Gold Gold PUBG ID Emblem, Ranked Parachute Skin
Platinum Animated Platinum PUBG ID Emblem, Ranked Parachute Skin, Platinum Medal
Diamond Animated Diamond PUBG ID Emblem, Ranked Parachute Skin, Platinum, Diamond Medal
Master Animated Master PUBG ID Emblem, Animated Master Nameplate, Ranked Parachute Skin, Platinum, Diamond, Master Medal
Top 500 Bonus rewards for Top 500 players: Animated Top 500 PUBG ID Emblem, Animated Top 500 Nameplate

  • The Parachute skin and Medals are permanent rewards.
  • The rest of the obtainable rewards are available for use during a single Ranked season.
  • Rewards can be found in your Inventory once Season 24 starts.
  • Once Season 24 is over and the server undergoes maintenance, every reward but the Parachute and Medal will be withdrawn from your Edit Profile page.

Custom Match

  • On/off option for the Tactical Gear Carrier has been added.
  • Helmet Repair Kit, Armor Repair Kit, and Mechanic's Toolbox have been removed from the Spawn tab.
  • World-spawn Tactical Gear have been removed from the Spawn tab.
  • On/off option for the Recall system has been added.
    • When the Recall system is off, both the Blue Chip Tower and Blue Chips will not spawn and the Blue Chip Transmitter can not be used.
  • The Blue Chip Transmitter has been added to the Spawn tab.
  • The phase settings in World - Vikendi above have been applied to Custom Match - Vikendi.
  • Esports Mode
    • Vikendi has been added.
    • The number of players in a team has been changed to 10.
    • A setting option for the Blue Zone has been added.

Tutorial

  • We've observed that requiring new players to complete AI Training Match was impacting the engagement of new players in Normal Matches. Therefore, after successfully finishing Basic Training, players will now have the ability to play Normal Matches right away even without having to complete AI Training Matches.

Survivor Pass: Splash Royale


A new Survivor Pass: Splash Royale is prepared for the approaching hottest season of the year. Read more details on the upcoming June Store Update announcement!

Workshop

Chest


  • New item sets have been added to the Hunter's Chest and Archivist's Chest.
    • Survivor Pass: Vikendi Reborn

Performance

  • Implemented enhancements to our memory management system, resulting in a reduction of hitches experienced during gameplay.

Bug Fixes

Gameplay

  • General in-game bugs have been fixed.
  • Fixed the issue where an extra timer was generated upon completion of a team member's heal using the EMT Gear.

World

  • Fixed collision, texture, performance, and some other general Vikendi map issues.
  • Fixed the issue where the Self-AED was not appearing in Taego's breakable pots.
  • Fixed the issue where certain heal items were not spawning on the bridges of Erangel.

UX/UI

  • Fixed the issue where the Clan Tag was being displayed in specific in-game areas when the Clan level was at 1.
  • Fixed the issue where the kill/assist details were not displayed upon accessing the Inventory in-game.
  • (Console) Fixed the issue where the "Played with" information was not displayed upon returning to the Social page after viewing a random player's profile from the Recent Players list.
  • (Console) Fixed the issue where your character does not appear when navigating back to the Lobby subsequent to selecting a random Spray item within the Customize page.

Lobby

  • Fixed the issue where a highlighting effect was applied to the Helmet (Level 3) in the Erangel Remaster lobby skin.

Items & Skins

※ Clipping issue: Graphics that are shown outside the visible part of an image/object.
  • Fixed the clipping issue of the hair when using Victory Dance 114 with the Hairstyle 42 equipped.
  • Fixed the issue where the arm became transparent upon equipping ROSÉ's BLACKPINK Gloves with Lunchmeat's Hoodie.
  • Fixed the clipping issue of the waist when equipping the Wasted Future Pants with the Bunny Academy Hazard Jacket.
  • Fixed the clipping issue of the waist when equipping the Wasted Future Pants with the FaZe Clan Jacket.
  • Fixed the clipping issue of dress during repeated crouching and prone motions with a weapon and NieR:Automata - 2B's Dress equipped.
  • Fixed the issue where the ankle became transparent upon equipping Dinoland "Alex" Suit and Sky Captain Boots.
  • Fixed the clipping issue of the ankle when equipping PGI.S Tactical Pants and certain shoes.
  • Fixed the issue where the arm became transparent upon equipping Tormented Knight Gloves and certain tops.
  • Fixed the clipping issue of the forehead when equipping Marauder's Mask and Dead by Daylight "The Legion" Jacket.
submitted by EscapingKid to PUBATTLEGROUNDS [link] [comments]


2023.06.08 07:51 Significant_Will_343 I (32F) and my ex boyfriend (34M) of 7 years broke up in Jan. and now I feel like I am going to lose him all over again.

My ex and I broke up in February after 7 years of being together. We still live in our house together until I move out in September. Things were difficult and awkward the first 2 months after the break up but slowly we started being more civil and even better. Now we have started talking more like friends and even getting along better now than the last 3 years of our relationship. There are still some moments of hurt here and there but for the most part good.
We broke up because I didn’t see our relationship going towards forever. Our relationship was sexless. I mean sexless in we would have sex once a month, sometimes once every two months. He is battling alcoholism for over a decade. Our political views are very different. I struggle with BPD and anxiety, which he also struggles with depression. He refused to work for over a year after he quit his union plumbing job (he ended up getting a job 2 months after our break up). When it came to household chores he is only responsible for doing dishes and I take on everything else, but even with just having to do dishes, those sit in the sink for a week or more. He has a negative outlook on a lot of things in life which was mentally exhausting. I would communicate with him about my wants and needs in a relationship and he would compromise but it usually only lasted a few weeks before he was back to his old ways. It was starting to feel like a bad roommate situation.
During the relationship we tried couples therapy with multiple therapists, date nights every week, keep political talk to a minimum, attempted to have scheduled sex at least once every two weeks (he didn’t like that idea). Even tried talking about one positive thing that happened during our day. There are many things we tried doing to repair our relationship but I won’t list them all.
I took a lot of time, communication, and effort to make the relationship work but in the end I could no longer do it.
But now that we are being more friendly towards each other and the weight of being in a failing relationship is lifted I feel like I am going to lose him all over again. I know I can still rely on him as someone who will be there for me. Example was this past weekend I was on a date with a guy I recently started dating and was feeling uncomfortable and had been drinking. I texted my ex about the situation and without hesitation he asked for the address and asked if I wanted him to come pick me up. We have been laughing and joking a lot more and having good conversations like good friends would. We don’t have the what if talks, or the I wish things worked out talks. We both are moving forward with our lives and want the other to happy. I could honestly call him my best friend.
Now my fear is that once I move out in September I am going to be losing him again. Not losing him as a boyfriend but now losing him as a best friend. I fear that once I walk out the door of the house and officially move into my new place, that will be the last time I see him. He says we will still friends but life takes us down different paths so who really knows.
Question: has anyone actually tried staying friends with their exes? If so, how did it turn out?
TL;DR My ex and I have become good friends after our break up since we still live together. I am moving out in September. I feel like I am going to be losing him again when I move out. Not as a boyfriend but now as a best friend.
Question: has anyone actually tried staying friends with their exes? If so, how did it turn out?
submitted by Significant_Will_343 to relationship_advice [link] [comments]