Marvel ultimate alliance 2 green goblin

marvelultalliance

2019.05.12 20:13 scarletwiccan marvelultalliance

This subreddit is dedicated to the discussion of all of the Marvel Ultimate Alliance games. This includes Marvel Ultimate Alliance, Marvel Ultimate Alliance 2 and the upcoming Marvel Ultimate Alliance 3.
[link]


2018.12.07 05:44 GypsyGold Marvel Ultimate Alliance 3

The unofficial subreddit for Marvel Ultimate Alliance 3, which launched on July 19th, 2019. You may also discuss MUA1, MUA2, and the now defunct MMORPG Marvel Heroes!
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2015.05.15 05:14 ACID_pixel Ultimate Alliance

A subreddit for the fans of Marvel: Ultimate Alliance 1, and 2. To discuss news of new games, and old games.
[link]


2023.06.08 14:39 The-Emerald-Rider Theory about Brody

Assuming there's another season. What if he becomes like Green Goblin from Marvel? I've been thinking maybe Duela isn't the only kid he's had. I doubt that Lincoln cares about biology and it's unlikely he wouldn't suspect that as well. Heck it's entirely possible that he screwed Harvey over with Jane Doe because he knows Brody isn't his biological son. I mean yeah Harvey slept with his wife but the whole thing outing Duela as his kid screams of something more personal than that.
I can see Brody killing his mom in the season finale forgetting it and then having a Norman Osborn style arc where his other half is rebuilding the Court in Lincoln's name/memory and using Lincoln's suit or what have you to hide his identity. Then as Brody learns the truth his other half communicates via his reflection and maybe even his voice could come from a Court mask.
submitted by The-Emerald-Rider to GothamKnightsTVSeries [link] [comments]


2023.06.08 14:17 theeverydaykitchen Top 10 Best Mattresses under $500 2023

Editor’s Choice: Tuft & Needle Mattress
"Unique adaptive foam with medium firmness ideal for most customers, 6 sizes, 100-day trial period plus 10-year warranty."
Runner-up: Classic Brands Cool Gel Ultimate
"3 foam layers and gel foam topping, plush, 6 sizes, and 25-year warranty, comes with 2 pillows."
Best Hybrid: Olee Sleep 13-Inch Galaxy Hybrid Mattress
"Hybrid mattress with individually wrapped coils, plush, 3 sizes, and 10-year warranty."
Best Range of Sizes: Ashley Furniture Signature Design Hybrid Innerspring Mattress
"Hybrid construction, hypoallergenic, firm, 5 available sizes, 10-year warranty."
Budget Pick: LINENSPA Memory Foam and Innerspring Hybrid Mattress
"Very affordable hybrid mattress with spring base and foam top, plush, 6 sizes, and 10-year warranty."
Best Soft-Firm Combo: Zinus Viscolatex Memory Foam Mattress
"Fully foam design with a viscolatex foam layer on top, firm, 4 sizes, and 5-year warranty."
Best Odorless: Zinus 12 Inch Gel-Infused Green Tea Memory Foam Mattress
"Gel-infused memory foam, firm, 5 available sizes, a 100-night trial, 10-year warranty."
Best Cooling Mattress: Classic Brands Cool Gel Mattress
"Gel-infused memory foam with high-density foam base, firm, 7 sizes, 10-year warranty."
Best Range of Thickness: Signature Sleep Memoir 12’’ Memory Foam Mattress
"Fully foam design, firm, 5 sizes and 4 thicknesses available, 1-year warranty."
Best for Side Sleepers: Olee Sleep Gel-Infused Memory Foam Mattress
"Egg-crate foam base and gel foam top layer, plush, 5 sizes, 10-year warranty."
submitted by theeverydaykitchen to bestmattresses [link] [comments]


2023.06.08 14:11 Angel466 [Bob the hobo] A Celestial Wars Spin-Off Part 0842

PART EIGHT HUNDRED AND FORTY-TWO
[Previous Chapter] [The Beginning] [Patreon+2]
Friday
Thomas had no idea how Miss Webber did it, but by the time his phone pinged with her message less than ten minutes later, he was directed to the resort’s front entrance, where a town car would be waiting for him.
Thomas had showered, shaved and packed his duffle within the seven minutes he’d said he needed and had spent the next few minutes moving silently through the resort. As a licenced bodyguard (albeit an out-of-work one), he still had a valid multi-state CCW licence for all of his weapons, some of which he wore, and others were stashed in his bags.
The first thing he’d done after leaving the apartment he’d shared with Donald with everything he owned in garbage bags was go to the nearest army surplus store and buy himself an oversized duffle and shoulder pack. The guy behind the counter barely glanced at his CCW licence, already knowing a war vet when he saw one. Thomas also loaded up on ammunition and spare knives because one could never be too careful. He was offered a substantial discount for his service, but he declined and paid for everything with a swipe of his card.
Later that day, he had booked into a hotel where he’d considered his next move. There were a couple of brothers from the military who had started a security firm in Chicago that would welcome him with open arms. He also had a few favours owed to him inside the military, provided those people were still in the service. He hadn’t exactly had a lot of downtime to chase up old friends working for the Portsmiths.
In the end, after drinking half a bottle of vodka, he decided an overseas vacation would be the best thing for his frayed nerves. Especially when he thought if he stayed, he might be running into Sam … or the monster that was watching over him. It had to be a monster. Before that day, he’d only ever believed in the two-legged kind of monsters. Even as a kid, he was convinced everything had a weakness and could be killed.
And every time he convinced himself he’d been drugged into thinking it (which only took seconds because the concept was insane), he’d look at his chest or a reflection of his chest, see the lie for what it was and freak out all over again.
Now wasn’t the time to think about that. So he’d covered his chest in a black t-shirt and pulled on olive-green cargo pants and combat boots. He knew it was a long way from what he would be expected to wear around Mr Portsmith, but the clothes he’d been assigned had remained with Donald right along with all his electronics since they’d come with the job.
Sure enough, a dark green sedan with tinted windows was waiting for him in the loading bay with a driver standing at the back door. “I’ll sit up front with you,” he said as he tossed the duffle and his pack across the back seat.
“Very well, sir,” the driver said, shutting the back door while Thomas opened the front passenger door for himself.
The drive across the island to Grand Bahama International Airport took under five minutes, and Thomas knew for the price Portsmith Electronics had paid for this fancy cab fare, he could’ve saved them that money and run that distance in thirty. Maybe longer since he was lugging his overweight kit and his days of hauling ass while fully loaded up were a decade behind him, but still, he shook his head at the excessive expense.
A woman in a sharply pressed flight attendant’s uniform stood at the foot of the stairs of a seven-windowed jet with Reno Air Express painted across the sides in green when they pulled onto the tarmac. As soon as the car drew to a halt, Thomas removed his seatbelt and climbed out of the passenger seat before the driver could reach the door. He went to the back door and hauled out his gear, throwing his duffle onto his shoulder and carrying the backpack by the straps out of habit since that left his strongest arm free to handle the rifle he wasn’t currently carrying. Some things were just ingrained like that.
“Mister Cole,” she said as he approached her.
“Yes,” Thomas answered, snapping back into the professional façade he’d been using for almost a decade. He walked past her and climbed the stairs, ducking inside. As his eyes scanned the nineteen seats of the small cabin, he found himself biting the inside of his cheek in amusement. For the last nine years, he’d been flying in private jets set up for those who had more zeroes in their bank accounts than some small countries. After all that time, it was something of a step back to go from that to a basic commercial model.
“We’ll be taking off just as soon as you’re buckled in, sir,” the flight attendant said, hauling the stairs up and locking them into place. “Would you like me to stow your bags?”
Thomas shook his head, tossing his duffle across the two seats on the opposite side of the aisle from the pair he claimed for himself. As ingrained as it was for him to keep his gear with him wherever possible, it was just as hammered in to put himself as close as possible to the cockpit and the door in case of a problem.
Besides, with the equipment he had in that duffle, there was no way she could lift it. The two chairs groaned and sank under the weight. It was why he’d gone to the army surplus store to buy it. That sucker could carry over four hundred pounds without breaking if it had to. In comparison, the commercial versions fell apart just thinking about triple-figured weights.
After clipping the seatbelt through the handles and under the duffle to secure it to the seat, he threw his smaller pack in the overhead storage and took his front aisle seat. He strapped himself in, then watched the flight attendant do likewise in a rear-facing seat beside the cockpit door. She pressed a button on the wall that probably notified the pilot they were ready, and within seconds, they were taxiing onto the main runway.
“Where will we be putting down?” he asked just as soon as the jet leveled out and both he and the attendant unbuckled for comfort.
“We’ll be flying directly to the Pensacola International Airport and landing just before seven-thirty, sir. A car will be waiting for you there.” She stood up with a smile. “Are you hungry, sir? A hot breakfast has been supplied by one of the local hotels.”
Thomas tried really hard not to let his surprise show. Clearly, whoever wrote Marvel’s Pepper Potts character had met Miss Webber! Within ten minutes, she had a car and jet and a hot breakfast ready to go … on an island soooo not set up for any of that!
Note to self … stay on Miss Webber’s good side, Thomas reminded himself, for perhaps the millionth time since first meeting the scary executive assistant that had not been given her position to sit on the boss’ knee and look pretty. Tucker Portsmith and Martin Laurier were dangerous in their own right, but Miss Webber was like so many staff sergeants he’d worked with. Fuck with her at your own peril.
“Breakfast would be great, thank you.”
The woman beamed and moved down the seats, stopping in the hallway to open some manner of bag that had been strapped into the seat like a passenger.
She returned with a large tray with two domed lids. “Apple juice or coffee, sir?” she asked as he lifted the first lid and breathed in the sausages and scrambled eggs on toast.
He paused mid-whiff and suspiciously lifted his eyes to her.
“We were informed of your beverage preferences, sir.”
It was more than a preference. Thomas was allergic to citrus fruits. It was why he always carried at least two epi-pens on him, even though he was able to use the excuse of carrying it for Miss Geraldine since she had her own food allergies. He huffed without a word and went to work cleaning up the meal before him.
“Also, in case you wish to change before our arrival…” the woman stood up and made her way to the rear of the plane, returning with a sealed garment bag. “I believe these are your measurements.”
Thomas fought hard to curtail his reaction. Jesus Christ! A car, a jet, a breakfast that took his allergies into consideration, AND a semi-fitted suit?! The fuckin’ US military isn’t this organised!
It was novel to be the sole focus of the flight attendant. Normally he was the muscle that the plane staff ignored in favour of the family, so having her offer a range of beverages and even a few simple snacks like he was a VIP, despite the journey only taking a little over two hours, was a treat.
The ascent and descent were the most time-consuming parts of the flight, and about five minutes before he’d need to be buckled in for the second time, Thomas stood up and took the suit that had been draped over the back of the second set of seats.
“I’m about to get changed,” he said over his shoulder, more to give the woman time to do whatever the hell she needed to do. It wasn’t as if he was shy, though he’d react badly to being touched without being asked. That was a no-go.
He moved to the centre of the plane still facing the rear, unzipped the garment bag and unhooked it from the shoulders. As he expected, there was an undershirt, a long-sleeved grey silk shirt and a dark jacket with matching silk tie. Behind it were the long pants. “I assume there’s shoes somewhere too?” The combat boots he was presently wearing didn’t really cut it.
“Yes, sir. I have them in the overhead storage.”
With a nod of approval, he untied each shoe and kicked them off, then wedged his knees into the armrests on either side of the narrow aisle and hauled his t-shirt over his head.
Twenty minutes later, after taxiing into the private hangars, the stairs were lowered, and Thomas strode down them. In his left hand, he held the duffle over the thin rail that most would need for balance, while his right held the smaller backpack the same way. He still hadn’t allowed the hostess to kill herself trying to lift his duffle, and the pack offered him a small measure of counterbalance. He wouldn’t allow either to crease his suit. At the foot of the stairs stood two men, who broke apart as he descended with their hands up to relieve him of his bags.
One look at their sizes, and Thomas told them to switch.
“Why?” the much smaller of the two asked.
“There’s over a hundred and forty pounds in that duffle.” He knew that because it had cost him a small fortune to fly it to the Bahamas. “Are you good with lifting that kind of dead weight?” Tiny Tim? the snarky part of his brain added.
The only person of minute stature who Thomas had seen hold his own without batting an eye was a little blond bullet from Texas who’d been temporarily attached to his unit back in '03. Kelsey could also toss the biggest of them on their asses too, but this guy clearly wasn’t him.
“One forty?” the bigger guy repeated, then looked at his colleague. But instead of switching as Thomas suggested, that guy took the small pack and slung it onto one shoulder, then went the other side where both men shared the weight of the duffle between them back to the SUV parked a short distance away.
Thomas shook his head at them. They were both in their mid-twenties. The bigger of them should’ve been able to handle that duffle on his own for the twenty feet they had to cover to reach the car. Wherever Miss Webber dug them up from, they clearly weren’t former military.
But then, that’s what he was there for.
He followed them to the car, almost laughing when the bigger one put the duffle down (forcing his smaller companion to just about face-plant) and moved quickly to open the rear passenger door for him. “I sit in the front, bud. You take the back.” He actually preferred to drive, but that wouldn’t be up to him. Not when the company was paying him four-fifty an hour for however many hours he was needed.
* * *
((Author's note: I don't know how many of you are aware of this, but Reddit is attempting to force out 3rd party apps at the end of this month, and many, many sites across Reddit are undertaking a self-imposed posting ban from 12th June to the 14th June.
I'm talking very big hitters as well as little ones are joining this fight. I don't personally agree with Reddit's decision to charge each of the 3rd party companies 20 million dollars a year to maintain their programs either, so for those three days, I'll be withholding BtH posts in solidarity with the heavy hitters. Every little bit helps.
I'm not sure if it will only affect one or two posts yet, depending on if the timing of the 'strike' is all going to happen at the same time around the world or if everywhere is doing it according to their local timetable. I'll be watching some of the bigger AU sites to find out.
I hope you all understand my reasons, and I'll be back soon after that, as per usual.))
((All comments welcome. Good or bad, I'd love to hear your thoughts 🥰🤗))
I made a family tree/diagram of the Mystallian family that can be found here
For more of my work including WPs: Angel466 or an index of previous WPS here.
FULL INDEX OF BOB THE HOBO TO DATE CAN BE FOUND HERE!!
submitted by Angel466 to redditserials [link] [comments]


2023.06.08 14:07 TutorGaming100 Easily Three-Star the Goblin Warden Challenge with this Step-by-Step Guide

Let's get down to business and discuss the strategies and steps involved in three-starring the Goblin Warden Challenge. By following these instructions carefully, you'll be well on your way to victory.
Step 1: Trigger All Traps - Deploy 2 Sneaky Goblin to target the CC from both paths and make sure both go in different paths, so every trap will be triggered.
Step 2: Destroy CC and Town Hall - Deploy all remaining Sneaky Goblins on one path to first destroy CC and then destroy the Town Hall by using an Invisibility spell in Sneaky Goblins. Here you need to mainly focus on Sneaky Goblins, as soon as the Sneaky Goblins are about to destroy the CC and go towards the Town Hall, deploy an invisibility spell on them. Here, the timing must be perfect. If you fail to take down Town Hall then repeat the attack.
Step 3: Grand Warden Set to Ground Mode - Before starting the Warden walk, make sure to set your Grand Warden to ground mode.
Step 4: Deploy the Grand Warden and Healers - After destroying the Town Hall, focus on deploying the Grand Warden followed by the five Healers at the top of the base (Multi-Inferno compartment). - Use the Rage spell to easily clear that compartment. There may be 2-3 goblins coming out from CC which your Grand Warden will take care of.
Step 5: Kill 1 Royal Champion - As soon as the Grand Warden destroys the last multi-inferno tower, he will then target any Royal champion on the left or right. And this is the tricky part, you've to lure the Royal Champion with Headhunter or if you're lucky then Royal Champion will target your Grand Warden on your own. - If your Grand Warden follows the Royal Champion then he'll be picked up by the Monolith. So, you've two options: Lure Royal Champion then start deploying Hog Riders or Just skip this step. 😋
Step 6: Deploy Hog Riders and every troop - Deploy all Hog Riders to target Scattershot (whichever side your Grand Warden is going) and cast a Heal Spell to support them. - Deploy all Headhunters to target Heroes and Wizards to clear buildings.
Step 7: Grand Warden Ability - When all Hog riders destroy the Scattershot and Monolith in first compartment and go for second compartment then use the Grand Warden ability which will protect your Hog Riders and Headhunters.
Step 8: Last Invisibility Spell - If you've all 6 Headhunters alive then they'll easily clear all Heroes when Heroes target your Hog Riders. But if you've fewer Headhunters then some Heroes will survive and they'll ruin your attack. So you can use that Invisibility spell on your 2-3 Headhunters and they'll get you three-star ultimately.
By following these steps and considering the tips, you'll be well-equipped to conquer the Goblin Warden Challenge and secure a three-star victory. Good luck! You can also checkout our article/YouTube video: https://tutorgaming.page.link/3Pja
submitted by TutorGaming100 to ClashOfClans [link] [comments]


2023.06.08 14:07 dreftzg [Daily News] Orient Star Is A Skeleton At 1/5 Of The Price Of A Zenith, Bremont Releases Third Watch For The Williams F1 Team, Accutron Spaceview Gets First Major Update And The Vaer G5 Meridian Is A Flier GMT Watch Below The $1,000 Mark

It's Thursday and let's just get straight into it - make sure to check out the Vaer, interested in your thoughts.

What's new

1/
Orient Star Will Sell You A Skeleton Watch At 1/5 Of The Price Of A Zenith
Just the other day I wrote about the Zenith Defy Skyline Skeleton, a wonderful skeletonized watch. It’s modern, it shows off a legendary movement, but it will also set you back a bit over EUR 11,000, which is a lot of money, no matter what budget you are shopping in. What if there was an a more affordable option out there? Maybe it didn’t have the super high end finishing of the Zenith or a legendary movement, but it looked just as cool and cost less than a fifth of the Zenith? Well, say hello to the Orient Star Avant-Garde Skeleton.
Orient started out in the 50s and has been part of the Seiko Epson Corporation since 2009. Orient Star, however, is the higher-end of the brand, which in 2016 shocked the market with a skeletonised model. Orient Star was known for their classical watches, so this was a huge departure. They updated it once in 2022 and are now introducing two new Avant-Garde Skeleton models as part of its Sports Collection with an automatic movement and a 60-hour power reserve.
The two models differ in the case material - you can have them in stainless steel or black plated steel - but they share the case specs. 42.3mm wide and 12.4mm thick, with a water resistance of 100 meters and bezels with hexagonal screws. The steel model has a combination of brushed surfaces with Sallaz mirror finishings (comparable to Grand Seiko’s Zaratsu polishing), adding accents and emphasising the solid metallic feel of the watch and bracelet.
Composed of two layers, the upper and lower plates of the dial are distinguished by different colours and finishings. The upper plate holds the luminous indices that project over the movement, and the lower plate is designed to protect the upper plate from shocks and deformation. Like the earlier model, the dial features a power reserve indicator at noon, a small seconds counter at 6 o’clock and a view of the balance wheel with its silicon escapement. The hour and minute hands are wider, sportier, and treated with luminous material.
Powering the Orient Star Avant-Garde Skeleton is the automatic, in-house calibre F8F64. Decorated with Geneva stripes, the partially openworked base plate reveals the bright blue silicon escapement peeking out just to the left of the small seconds and it’s rated at +15/-5 seconds per day, with a 60-hour power reserve. The stainless steel model comes with a steel bracelet; the black-coated steel watch on a black Cordura Ballistic nylon strap.
The retail price is EUR 2,000. Looking at photos of the watch, I’m not sure it lives up to that price. I would love to handle one live. However, this looks close enough to the Zenith, which is EUR 11,000+.
2/
Saint Laurent Redesigns The Cult Girard-Perregaux Digital Quartz Watch, Gives It Black Ceramic And PVD Titanium
While Girard-Perregaux is most known for their higher end Swiss mechanical watches, at one time they were pioneers in the era of digital watch. Back in 1971, it made waves with the Caliber GP-350, a quartz movement that set the universal market standard for frequency. Following that was the Caliber 395 and that’s the movement that GP put in the Casquette, an unusual watch even at the time - it was a black geometric hunk on your wrist that displayed the time at the push of a button on a tiny screen on the front facing side of the watch.
The Casquete came in three materials, Makrolon (which was a black composite), stainless steel and gold plated. It was only made for two years - 1976 and 1978 - and during that time 8,200 pieces were made. The original is still a desired item among collectors, which GP recognized and did a recreation of the watch last year. While remaining fully retro, the reissue is powered by the vastly more efficient GP-03980 that displays hours, minutes, seconds, the day and the date, the month, the year, a chronograph, a second time zone, and a secret date.
Now, there’s a new version of the Casquete, one redesigned by Saint Laurent Creative Director Anthony Vaccarello for the Saint Laurent Rive Droite line. Vaccarello gives the watch a radical upgrade in materials, as the case is now made out of black ceramic and black PVD-treated grade 5 titanium. It’s sleek, it’s retro, chunky and dramatic, all the things Vaccarello is known for.
The watch is released under the Rive Droite imprint, a series of objects that are sold exclusively in two stores located in Paris and LA. This means that it will also be available exclusively at Saint Laurent Rive Droite stores in Paris and Los Angeles, as well as online via the official Saint Laurent Rive Droite store, in selected countries only. That, combined with the fact that this will be a limited edition of only 100 pieces, means you aren’t very likely to see one in the flesh. Which isn’t that much of a shame because I’m not sure it would be easy to justify the $6,700 price tag.
3/
Bremont Releases Their Third Limited Watch For The Williams F1 Team
Formula 1 racing is an incredibly expensive sport. It was, at least, until 2021 when the organization implemented a budget cap of about $135 million. It’s still expensive, yes, but before the cap teams were known to spend up to half a billion dollars per year to push as hard as possible to win championships. The money for this endeavour comes from Formula 1, the organization, but this is just a small amount distributed to every team. The rest has to be raised from sponsors, and raising $135 million from sponsors is not easy.
Because of the high costs of the sport, the sponsorships are equally as high. It is estimated that the cheapest sponsorship is $1 million per year, an ammount that doesn’t get you a lot - surely doesn’t get you a sticker on the car, and it’s rumoured that Rolex is paying up to $50 million to be the official timing partner of the organization. So, I was pretty shocked three years ago to see that Bremont, the independent British watchmaker, sponsored Williams, the legendary British racing team, to a tune high enough to get a prominent sticker on the car. I had no idea Bremont was doing that good. Good on them.
To mark this sponsorship, Bremont has already created two limited edition watches and is just now releasing the third. Since both companies are very British, it’s no surprise that they are doing so just a month before the British Grand Prix at Silverstone. It’s the Bremont WR-45, a limited-edition chronograph that is inspired by this year’s Williams Racing F1 car, the FW-45.
The watch has Bremont’s signature three-piece “Trip-Tick” construction, it’s made from stainless steel with a black DLC finish and measures 43mm in diameter by 16mm-thick, with 22mm lugs and an overall lug-to-lug profile of 50mm. Despite the fact that the crown and pushers that operate the chronograph don’t screw down, it has a 100 meter water resistance. Unlike previous Bremont Williams Racing watches, the dial fitted to the new WR-45 is black to match its case, and it has a tri-compax configuration and a date window within the 6 o’clock sub dial. The white register at 9 o’clock features a light blue hand and serves as a running seconds indicator for the time, while the other two sub-dials are fitted with white-finished hands. Additionally, the hours counter features a thin three-color ring in light blue, dark blue, and white surrounding its perimeter, and this serves as a subtle nod to the official colors of the Williams Racing F1 team.
Inside the watch is the brand’s Caliber BE-53AV automatic chronograph movement based on the proven ETA/Valjoux 7753. It has a frequency of 28,800vph (4 Hz) while offering users a power reserve of approximately 56 hours, while the rotor has been skeletonized to look like the wheels of the Williams F1 car. The watch comes on a black two-piece alcantara strap.
This will be a limited edition of 244 pieces and every watch is accompanied with a genuine wheel nut taken from one of the Williams Racing cars. It’s priced at $6,595.
4/
The Accutron Spaceview Gets First Major Update With Spaceview Evolution, But Keeps The Very Cool Electrostatic Movement
Accutron is one of the most familiar names in watchmaking. This Bulova model participated in the space race and was, reportedly, narrowly pushed out by the Omega Speedmaster to be the official NASA watch that will be worn on the moon, but the Bulova Accutron remained a beloved watch by many astronauts and was used in space. That’s why it was a bit puzzling when Bulova in 2020 decided to spin of the Accutron into its own brand. But the puzzle was put aside when Accutron introduced the gorgeous Spaceview 2020 with an open-worked dial and inspired by the original 1960s Spaceview. Now Accutron is introducing two new models called Evolution that do exactly that - evolve the Spaceview.
Just like the 2020 model, the Spaceview Evolution watches are housed in a 43.5mm polished stainless steel case that is 15.9mm thick. Where it differs from the previous model is in the movement. Not the movement they use, but rather the orientation of the movement - the entire thing is shifter 30 degrees, moving the crown to 2 o’clock, giving the watch a completely new look.
Accutron currently offers two versions of the Spaceview Evolution timepiece. One with a smoke-gray open dial, darkened metal outer ring, silver-toned hands, and a matte-black alligator strap. The other also includes a smoke-gray open dial paired with a silver-toned outer ring, metallic blue hands, and a shiny blue alligator strap. Both straps are genuine American alligator and are finished with double-press deployant clasps.
Inside the Spaceview Evolution watches is Accutron’s proprietary electrostatic energy movement. Essentially, the movement is home to twin turbines that rotate at rapid speeds with the motion of your wrist. Those turbines are located between two electrodes, which serve to capture the electrostatic energy created by the turbines and send them to an accumulator. The stored energy in the accumulator then powers two motors: an electrostatic motor (a world’s first) that drives the gliding seconds hand and a step motor that drives the hour and minute hands. The duo of motors are synchronized via integrated circuits and provide an accuracy rating of +/- 5 seconds a month.
The movement also has a power-saving mode, which kicks into gear after five minutes of inactivity with the second hand automatically halting at 12 o’clock. Although the seconds hand stays in place, the watch will continue to keep time as the hour and minute hands continue to move. To stop the power-saving mode and reactivate the seconds hand, you simply have to swing your arm up and down for about five seconds.
The Accutron Spaceview Evolution watches are priced at $3,950 and are available immediately for purchase.
5/
The New Vaer G5 Meridian Is A Flier GMT Watch Well Below The $1,000 Mark
At the moment, my favorite GMT movement is a highly modified Miyota 9015 which the microbrand Arken calls the ARK-9015DT and uses in their Alterum. It’s a crazy movement that works unlike any other GMT movment. Rotating the hands clockwise moves the entire handset, including the GMT hand, as well as both AM/PM indicator discs. However, moving the handset in the opposite direction will lock the GMT hand and its corresponding AM/PM indicator (left of the dial) allowing you to set the time difference between your local and home times. This means you can set the minutes to any time and just rotate the hour hand.
Other than that movement and, obviously, in house ones, there seems to be a consensus that it’s hard to beat the recently introduced Miyota Cal. 9075 movement which is an affordable option for those who want a “flier” or “true” GMT, which allows for an independently adjustable local 12-hour hand. And this exactly has been a request from millions of collectors and watch enthusiasts. The movement also allows microbrands like the LA based Vaer to slap these movements into watches that look great and are really affordable.
Vaer’s most recent watch is the G5 Meridian GMT and it’s an intresting proposition. At first glance, the G5 looks identical to their G7. That could be because it comes in a 39mm stainless case without a crown guard and 200 meter water resistance or the fact that they come in pretty much the same four colors - two models with black dials and either red/blue or black/blue bezels, along with an all-black PVD variant, plus a third stainless steel option that is fitted with both a green dial and a green bezel. However, while Vaer’s G7 GMT is a Swiss-made timepiece powered by the Sellita SW330-2 and priced just above the thousand-dollar mark, the Vaer G5 Meridian GMT is an American-assembled version that runs on the Japanese Miyota 9075.
The watch comes on two different straps or bracelets that connect to the 20mm lugs with integrated quick-release springbars. Since the G5 GMT was designed to be used in the water, a black FKM rubber tropic strap is the standard included configuration, as it is the most water-friendly option available for the model. For the secondary strap/bracelet option, buyers have the option of either a simple NATO or a nylon single pass strap — or opting for one of the premium leather straps or stainless steel bracelets in Oyster and Jubillee designs.
The official price of the Vaer G5 Meridian GMT is $799 or $849 if you opt for one of the premium strap/bracelet options. That’s a fantastic price that gives you more functionality for a traveler.
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On hand - a selection of reviews

1/
Review Of The ProTek Series 1010, The Official Watch Of The United States Marine Corps
2/
Hands-on With The The Delma Shell Star Titanium That Sheds Both Size And Weight
3/
In-Depth Reveiw of The Horage Lensman 2 Exposure — A Watch With A Photographic Cheat Sheet
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Watch Worthy - A look at an offbeat, less known watch you might actually like

The RZE Aspirare launches the brand into yet unexplored waters
Up until now, RZE have been quite conscious of their case sizes pleasing the majority of modern collectors who prefer conservative diameters. Their largest watch was the now-discontinued RZE Valour Chronograph at 42mm, with the sold-out Fortitude coming in second at 41mm. The new RZE Aspirare is bullish with its 44mm diameter, and untamed with a 53mm lug-to-lug that will absolutely demand some bravery to wear if you don’t have large wrists. Although the RZE philosophy has catered to the adventurous, the Aspirare is designed to be their most rugged project yet.
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submitted by dreftzg to Watches [link] [comments]


2023.06.08 13:59 Nefaariious Lmfao I'm so sorry dude.... No fast forward either.

Lmfao I'm so sorry dude.... No fast forward either. submitted by Nefaariious to MarvelSnap [link] [comments]


2023.06.08 12:47 Poppleton2 My Top 10 TD 2023 Characters

After making this top 10 on Dramatic Scars video on the new season, I thought I’d paste it here too.
10: Caleb: I’m gonna be honest when I say my enjoyment for Caleb is somewhat ironic (mostly inside jokes elsewhere) but I like how he subverts the first boot trope, usually the first boot is either useless ( beardo ) or complete social outcasts ( Ezekiel, Staci) but Caleb is voted for being a presumed threat, with is pretty cool, I like how he seems like an actual alright dude ( just rightfully pissed at how he was voted, which come on, he got done a little dirty 💀) I really hope to see more of him next season ( hopefully not another Justin type antagonist)
9/8: Wayne and Raj were so wholesome, not to mention they are extremely entertaining to watch, you can always get caught up in whatever they plan or do, I also love how unashamedly Canadian they are, somehow outdoing zeke in that aspect, They we’re also a joy to watch in challenges, always pulling weight for their team, and not to mention how awesome Wayne is when he supports Raj and his Sexuality ( I love the little “My best buddy Raj is gay! Or Bi!” Line, such a nice detail)
7: Julia was awesome, at first she came off as a tiktok like influencer acting positive and peaceful for clout, which was extremely funny, then by episode 5 she shows her true colors and her character completely shifts, her actual personality is 10 times more funny, and I love how she gets more fans just by being herself ( despite her true self not being a great person at all ) overall a really fun antagonist
6: Damien is pretty much everything I wanted out of Dave, the normal straight man character in the crazy world of TD, heck he even campaigned to vote himself off like Dave, and while I probably like Dave’s straight man role more than Damien, Dave was only good for about 3-4 episodes before his entire character was diminished, while Damien is way more consistent, his knowledge for chemistry is fun too, overall a really neat character
5: Priya was a really nice character, extremely good at challenges, was quite relatable ( especially with the social aspect) and she deserved to make it far imo, she’s also a genuinely good friend to Millie and also had a few funny moments
4: I did not expect to love Bowie as much as I did, firstly, he is LGBT representation done right, it’s not treated as a big deal by the cast, it’s treated as a casual thing which I love, and Bowie is also more than just that one aspect, he reminds me of the original cast, while bowie is somewhat of a stereotype with how he is quite flamboyant, there’s more to him with that ( His goal to win the game, his friendship with Emma, the rivalry with Julia) a really nice character that I’m glad wins (in some countries)
And now for the Big 3, the three that I absolutely adore.
3: Ripper despite being a controversial character, either you love him or hate him judging by the fandom, I think is extremely funny, while the fart jokes are hit or miss, there are some that got a laugh out of me, I love how he is a parody of the “Alpha Male” type of people, and his dynamic with everyone is absolutely gold, he bounces off everyone well, overall an extremely fun character I’d love to see more of.
2: Chase, the person I genuinely expected to just be a bland character, I’m so glad I was wrong, as a parody of prankster YouTubers, Chase is one of the funniest TD characters imo, I love how much of a bastard he is ( without being aware of it). He is selfish, sexist, ignorant, egotistical, a walking red flag, stupid, and that’s what makes him great, he’s the ultimate love to hate character.
1: The first time I saw this character I knew I would absolutely love him, it’s Zee.
I don’t know where to even begin, he’s awesome, such a nice guy to vibe with, he’s the type of guy you could have a great time with anytime. I also love how he is pretty much a stoner character ( barely disguised as loving soda) comedy wise he is an absolute riot, every joke with him lands imo, not a single miss. I also love how well he works off of everyone, him chase and ripper are funny af, his alliances with everyone were great ( leading to the funniest elimination in the series ) and I love how he isn’t phased by Lauren ( either too nice or completely high to actually care )
Haven’t even gotten to the Amputee part, because Zee is such a awesome character outside of that, I love that he is the amputee of the season, and he is amazing representation of it, it’s given one scene to make light that he’s the amputee then it’s treated as something normal, and I love that he’s simply born that way, but loves to give stories about how he “lost it” so people think he is cool and won’t vote him, he was playing his own strategic game in the dumbest way possible, I could probably go on for ages but il stop there.
submitted by Poppleton2 to Totaldrama [link] [comments]


2023.06.08 12:46 SatoshiEK Where should I take the plot from this point? Help me brainstorm ideas for an improv short campaign.

This is my first post here, and as far as I can tell, I'm not infringing any of the rules, but let me know if that's not the case. So I have quite a lot of experience as a DM, but I want to hear other people's ideas as to where I could take this campaign next. I like to have very little prep and improv things on the fly, as I find that is less work for me and also more fun as I don't fully know what's going to happen, and most of the best ttrpg moments I've had in the past came from improvisation. I also like to keep my stories character focused. PLAYER CHARACTERS & BACKSTORIES: A quick summary of all the PCs and their backstories. 1 - Wood Elf Rogue accidentally made a powerful wizard lose his treasure and got cursed by him with a bracelet that keeps tightening in his arm. The wizard told him it will stop shrinking once he paid his debt, and that's why he became a rogue. 2 - Wood Elf Druid that comes from a secret town in the woods. Legend says the town was built because the founders came into contact with another secret town in the woods that had a powerful spell protecting it from being found. They did their own town but it has no spell to protect it, so there's a risk of it being found by another growing town nearby, which is getting closer. The Druid wants to find this other town, learn how to make the spell to protect her own town and also find her brother who went missing years ago. 3 - Half-orc Monk orphan girl who grew up in a monastery. Her hometown got destroyed in a Drow invasion, and her family might have died there, but she does not know for sure. She met her best friend, a giant, in the monastery, but he left for an adventure and was never seen again. 20 years after this, she was expelled from the monastery for bad behaviour and now lives as an adventurer looking for her best friend. 4 - Human Paladin. He fought a battle against draugrs but got his army wiped out by a large shadowy and mysterious creature. After that, realized that power alone achieves nothing and he needed faith, so he became a paladin. 5 - High Elf Bard. Wants fame and glory. He got a black lyre in the shape of a moon handed to him by a mysterious man he never saw again. The man told him he would be rich and famous as long as he adhered to the pseudonym "Pablo". The next morning, a mark appeared on his cheek that was in the shape of a flower but the shape keeps changing every night. THE STORY SO FAR: So we've only played two sessions up to this point. They had a fight in a tavern, a halfling involved in it was saved by them and gave them a stone with the drawing of an eye on it. They went to an old wizard, which hit one player's hand with some kind of meat tenderiser to get a teardrop into the stone (the blood in the meat tenderizer might serve as some foreshadowing). After the tear drop hit the stone, the drawing became an arrow and started pointing towards the woods. They found a dungeon there and found an Owlbear inside with two cubs. The Owlbear attacked them, and they decided to kill it despite the cubs, which ran off. The half-orc monk died in the fight, but I decided to revive her because this was her first time playing. But that came with a cost, as a dark entity in a plague doctor mask came to her. They asked her to give them her arms and legs, and when she agreed, she lost all movement in her limbs. They asked her to give them her eyes, and she became blind. They asked her to give them her ears and she became deaf. After that, she came back to life as if nothing happened. Eventually, they found a big black egg on a pedestal. They took the egg, the dungeon started crumbling, and they ran back to the entrance. When they were about to get out, they were stopped by two goblins, a bugbear and an ettin holding an orange flask with a fetus inside. My plan was to make that egg hatch into a dragon eventually, which the BBEG would need to get for his ultimate plan. My plan was to make the dragon and the BBEG connected somehow and they would grow up faster than normal. The fetus in the flask is the BBEG which communicates to the ettin via telepathy. This can all still happen or change, I'm not sure. What I know is I want to incorporate the PCs backstories into this whole thing. Some very interesting things already happened like the blood in the possession of the old wizard and the half-orc coming back from the dead. I believe a collaborative creative process is much more powerful than a solo one so I want to hear which kinds of ideas you guys have on how to take this forward. Keep in mind this is supposed to be a short campaign which should probably end in 10 sessions at most (preferably less).
submitted by SatoshiEK to DMAcademy [link] [comments]


2023.06.08 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
20XX 0.4 TF2 $0.88 PP -
5D Chess With Multiverse Time Travel 2.6 TF2 $5.13 PP -
60 Parsecs! 1.6 TF2 $3.16 PP -
7 Billion Humans 1.4 TF2 $2.86 PP -
7 Days to Die 1.1 TF2 $2.16 PP -
A Game of Thrones: The Board Game - Digital Edition 1.4 TF2 $2.72 PP -
A Hat in Time 5.1 TF2 $10.08 PP -
A Juggler's Tale 1.5 TF2 $2.9 PP -
A Plague Tale: Innocence 1.7 TF2 $3.44 PP -
ABZU 2.1 TF2 $4.23 PP -
AMID EVIL 0.6 TF2 $1.15 PP -
AO Tennis 2 0.8 TF2 $1.57 PP -
APICO 2.3 TF2 $4.61 PP -
Absolver 1.9 TF2 $3.84 PP -
Aeterna Noctis 1.5 TF2 $2.91 PP -
Age of Empires Definitive Edition 1.2 TF2 $2.34 PP -
Age of Empires III: Definitive Edition 1.5 TF2 $2.94 PP -
Age of Wonders III Collection 0.9 TF2 $1.81 PP -
Age of Wonders: Planetfall - Deluxe Edition 0.4 TF2 $0.85 PP -
Age of Wonders: Planetfall 1.1 TF2 $2.28 PP -
Airport CEO 3.3 TF2 $6.59 PP -
Alan Wake Collector's Edition 0.7 TF2 $1.37 PP -
Alan Wake's American Nightmare 0.5 TF2 $0.98 PP -
Aliens: Colonial Marines Collection 1.2 TF2 $2.42 PP -
Aliens: Fireteam Elite 1.0 TF2 $1.92 PP -
Alina of the Arena 2.1 TF2 Refer To My Other Thread $4.23 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Amnesia: The Dark Descent 1.8 TF2 $3.53 PP -
Among Us 1.1 TF2 $2.11 PP -
Ancestors Legacy 0.6 TF2 $1.2 PP -
Ancestors: The Humankind Odyssey 2.4 TF2 $4.79 PP -
Aragami 0.4 TF2 $0.89 PP -
Arizona Sunshine 2.1 TF2 $4.19 PP -
Arma 3 Apex Edition 1.4 TF2 $2.8 PP -
Arma 3 Contact Edition 2.4 TF2 $4.86 PP -
Arma 3 Jets 1.1 TF2 $2.1 PP -
Arma 3 Marksmen 0.9 TF2 $1.72 PP -
Arma 3 2.0 TF2 $3.89 PP -
Assetto Corsa Competizione 3.1 TF2 $6.1 PP -
Assetto Corsa Ultimate Edition 6.8 TF2 $13.53 PP -
Automobilista 2 9.4 TF2 $18.68 PP -
BATTLETECH - Mercenary Collection 3.8 TF2 $7.55 PP -
BIOMUTANT 1.5 TF2 $2.91 PP -
BROFORCE 1.1 TF2 $2.17 PP -
Baba Is You 1.5 TF2 $3.06 PP -
Back 4 Blood 2.8 TF2 $5.49 PP -
Bad North: Jotunn Edition 1.5 TF2 $3.07 PP -
Baldur's Gate II: Enhanced Edition 0.6 TF2 $1.11 PP -
Baldur's Gate: Enhanced Edition 0.4 TF2 $0.85 PP -
Bang-On Balls: Chronicles 3.1 TF2 $6.12 PP -
Banished 2.2 TF2 $4.29 PP -
Barotrauma 7.1 TF2 $14.14 PP -
Bastion 0.5 TF2 $0.95 PP -
Batman - The Telltale Series 1.4 TF2 $2.83 PP -
Batman Arkham Collection 1.2 TF2 $2.42 PP -
Batman: Arkham Knight 0.6 TF2 $1.11 PP -
Batman: The Enemy Within - The Telltale Series 1.4 TF2 $2.72 PP -
Batman™: Arkham Knight Premium Edition 1.3 TF2 $2.53 PP -
Batman™: Arkham Origins 0.9 TF2 $1.75 PP -
Batman™: Arkham VR 0.7 TF2 $1.47 PP -
Battle Chasers: Nightwar 0.6 TF2 $1.2 PP -
Battlefleet Gothic: Armada II 1.8 TF2 $3.51 PP -
Battlefleet Gothic: Armada 0.8 TF2 $1.69 PP -
Battlezone Gold Edition 2.1 TF2 $4.25 PP -
Besiege 1.5 TF2 $2.89 PP -
Beyond Blue 1.6 TF2 $3.17 PP -
Beyond Two Souls 1.8 TF2 $3.68 PP -
BioShock Collection 1.1 TF2 $2.23 PP -
BioShock Infinite 0.8 TF2 $1.6 PP -
BioShock Remastered 0.9 TF2 $1.76 PP -
Bioshock Infinite: Season Pass 0.7 TF2 $1.32 PP -
Blade of Darkness 1.1 TF2 $2.23 PP -
Blair Witch 1.1 TF2 $2.27 PP -
Blasphemous 1.0 TF2 Refer To My Other Thread $1.9 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Blood Bowl 2 - Legendary Edition 0.8 TF2 $1.67 PP -
Blood: Fresh Supply 0.6 TF2 $1.28 PP -
Bloodstained: Ritual of the Night 1.4 TF2 Refer To My Other Thread $2.71 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Boomerang Fu 0.6 TF2 $1.18 PP -
Borderlands 2 VR 4.6 TF2 $9.16 PP -
Borderlands 2 0.8 TF2 $1.53 PP -
Borderlands 3 Super Deluxe Edition 2.4 TF2 $4.85 PP -
Borderlands 3 1.3 TF2 $2.63 PP -
Borderlands 3: Director's Cut 1.3 TF2 $2.51 PP -
Borderlands: The Handsome Collection 3.3 TF2 $6.5 PP -
Borderlands: The Pre-Sequel 0.6 TF2 $1.11 PP -
Brutal Legend 1.0 TF2 $2.03 PP -
Bus Simulator 18 2.0 TF2 $4.07 PP -
CHUCHEL Cherry Edition 0.5 TF2 $0.91 PP -
Call of Cthulhu 1.1 TF2 $2.21 PP -
Call of Duty: WWII 14.7 TF2 $29.16 PP -
Call of Juarez: Gunslinger 0.4 TF2 $0.79 PP -
Call to Arms - Gates of Hell: Ostfront 9.5 TF2 $18.99 PP -
Car Mechanic Simulator 2018 0.9 TF2 $1.75 PP -
Carcassonne - Tiles & Tactics 0.6 TF2 $1.22 PP -
Carto 0.4 TF2 $0.78 PP -
Celeste 1.8 TF2 Refer To My Other Thread $3.56 PP Refer To My Other Thread Pixel Pride Bundle
Chess Ultra 0.6 TF2 $1.2 PP -
Children of Morta 0.6 TF2 $1.23 PP -
Chivalry 2 3.4 TF2 $6.82 PP -
Chivalry: Medieval Warfare 0.4 TF2 $0.8 PP -
Chrono Ark 2.8 TF2 Refer To My Other Thread $5.56 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Cities: Skylines Deluxe Edition 7.1 TF2 $14.2 PP -
Clone Drone in the Danger Zone 4.8 TF2 $9.55 PP -
Cloudpunk 0.9 TF2 $1.74 PP -
Code Vein 1.7 TF2 $3.35 PP -
Coffee Talk 2.5 TF2 $4.93 PP -
Company of Heroes 2 - The Western Front Armies 0.8 TF2 $1.55 PP -
Company of Heroes 1.8 TF2 $3.62 PP -
Company of Heroes: Opposing Fronts 0.7 TF2 $1.49 PP -
Conan Exiles 1.9 TF2 $3.88 PP -
Construction Simulator 2015 1.2 TF2 $2.44 PP -
Contagion 0.4 TF2 $0.89 PP -
Control Ultimate Edition 1.9 TF2 $3.86 PP -
Creed: Rise to Glory™ 2.2 TF2 $4.37 PP -
Crusader Kings II: Imperial Collection 9.8 TF2 $19.52 PP -
Crusader Kings II: Royal Collection 6.4 TF2 $12.82 PP -
Crusader Kings III 7.1 TF2 $14.2 PP -
Crysis® 2 Maximum Edition 0.8 TF2 $1.56 PP -
Cultist Simulator Anthology Edition 1.4 TF2 $2.75 PP -
Cultist Simulator 1.1 TF2 $2.23 PP -
Curse of the Dead Gods 0.8 TF2 Refer To My Other Thread $1.65 PP Refer To My Other Thread Humble Choice (Jun 2023)
DARK SOULS™ III Deluxe Edition 19.7 TF2 $39.14 PP -
DEATH STRANDING DIRECTOR'S CUT 3.0 TF2 $5.89 PP -
DEATHLOOP 2.7 TF2 $5.33 PP -
DIRT 5 4.2 TF2 $8.36 PP -
DMC - Devil May Cry 1.0 TF2 $1.9 PP -
DRAGON BALL FIGHTERZ - Ultimate Edition 15.1 TF2 $30.14 PP -
DRAGON BALL XENOVERSE 2 1.8 TF2 $3.54 PP -
DRAGON BALL XENOVERSE 0.6 TF2 $1.16 PP -
DRAGONBALL XENOVERSE Bundle Edition 0.9 TF2 $1.76 PP -
DRIFT21 0.6 TF2 $1.11 PP -
Dark Deity 0.4 TF2 $0.83 PP -
Dark Souls II: Scholar of the First Sin 7.8 TF2 $15.53 PP -
Dark Souls III 16.6 TF2 $33.01 PP -
Darkest Dungeon 0.6 TF2 $1.17 PP -
Darksiders Genesis 1.3 TF2 $2.66 PP -
Darksiders II Deathinitive Edition 1.0 TF2 $2.06 PP -
Darksiders III 0.8 TF2 $1.53 PP -
Darkwood 0.5 TF2 $1.07 PP -
Day of the Tentacle Remastered 0.4 TF2 $0.88 PP -
DayZ 8.1 TF2 $16.2 PP -
Daymare: 1998 0.4 TF2 $0.78 PP -
Dead Estate 1.4 TF2 $2.85 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.61 PP -
Dead Island Definitive Collection 1.5 TF2 $2.96 PP -
Dead Island Riptide - Definitive Edition 0.6 TF2 $1.25 PP -
Dead Rising 2: Off the Record 1.2 TF2 $2.44 PP -
Dead Rising 3 Apocalypse Edition 1.7 TF2 $3.29 PP -
Dead Rising 4 Frank’s Big Package 2.5 TF2 $4.96 PP -
Dead Rising 4 1.0 TF2 $2.04 PP -
Dead Rising 1.0 TF2 $1.92 PP -
Dead Rising® 2 1.1 TF2 $2.23 PP -
Death's Gambit 0.6 TF2 $1.15 PP -
Deep Rock Galactic 3.3 TF2 $6.58 PP -
Descenders 0.7 TF2 $1.44 PP -
Desperados III 0.9 TF2 $1.78 PP -
Destiny 2: Beyond Light 1.2 TF2 $2.34 PP -
Destroy All Humans 1.0 TF2 $2.06 PP -
Deus Ex: Human Revolution - Director's Cut 0.9 TF2 $1.8 PP -
Deus Ex: Mankind Divided 1.1 TF2 $2.21 PP -
Devil May Cry HD Collection 1.8 TF2 $3.56 PP -
Devil May Cry® 4 Special Edition 1.4 TF2 $2.84 PP -
DiRT Rally 2.0 5.0 TF2 $9.99 PP -
Dicey Dungeons 1.2 TF2 Refer To My Other Thread $2.43 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Dinosaur Fossil Hunter 0.5 TF2 $0.9 PP -
Distance 1.0 TF2 $2.07 PP -
Distant Worlds: Universe 0.6 TF2 $1.27 PP -
Do Not Feed the Monkeys 0.4 TF2 $0.75 PP -
Doom Eternal 2.6 TF2 $5.19 PP -
Door Kickers 1.7 TF2 $3.33 PP -
Door Kickers: Action Squad 0.4 TF2 $0.74 PP -
Dorfromantik 2.0 TF2 $4.0 PP -
Dragon Ball FighterZ 2.2 TF2 $4.34 PP -
Dragons Dogma - Dark Arisen 1.0 TF2 $2.07 PP -
Drake Hollow 0.4 TF2 $0.89 PP -
Drone Swarm 0.4 TF2 $0.8 PP -
Dungeon Defenders 1.1 TF2 $2.24 PP -
Dungeon Defenders: Awakened 2.6 TF2 $5.21 PP -
Dungreed 0.9 TF2 $1.78 PP -
Dusk 2.0 TF2 $4.0 PP -
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair 3.1 TF2 $6.22 PP -
ELEX 1.1 TF2 $2.13 PP -
EVERSPACE™ 1.8 TF2 $3.57 PP -
Elite: Dangerous 1.4 TF2 $2.75 PP -
Empire of Sin 1.3 TF2 $2.6 PP -
Endzone - A World Apart 0.4 TF2 $0.78 PP -
Euro Truck Simulator 2 1.7 TF2 $3.37 PP -
Exanima 2.6 TF2 $5.17 PP -
FTL: Faster Than Light 1.0 TF2 $1.95 PP -
Fable Anniversary 4.8 TF2 $9.48 PP -
Fallout 76 2.2 TF2 $4.32 PP -
Fantasy General II 0.6 TF2 $1.23 PP -
Farming Simulator 17 0.6 TF2 $1.11 PP -
Fight'N Rage 0.7 TF2 $1.34 PP -
Fights in Tight Spaces 6.0 TF2 Refer To My Other Thread $11.88 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Firefighting Simulator - The Squad 4.7 TF2 $9.43 PP -
First Class Trouble 0.5 TF2 $1.07 PP -
For The King 0.9 TF2 $1.84 PP -
Forager 1.1 TF2 $2.25 PP -
Forts 2.9 TF2 $5.86 PP -
Friday the 13th: The Game 2.9 TF2 $5.81 PP -
Frostpunk 1.0 TF2 $2.03 PP -
Full Metal Furies 0.6 TF2 $1.12 PP -
Furi 1.3 TF2 $2.54 PP -
GRID™ 0.8 TF2 $1.6 PP -
GRIME 0.5 TF2 Refer To My Other Thread $0.97 PP Refer To My Other Thread Humble Choice (Jun 2023)
GRIS 0.5 TF2 $0.91 PP -
GUILTY GEAR XX ACCENT CORE PLUS R 0.4 TF2 $0.82 PP -
Gang Beasts 3.0 TF2 $5.94 PP -
Garden Paws 1.0 TF2 $2.0 PP -
Gas Station Simulator 3.1 TF2 $6.15 PP -
Gears 5 10.8 TF2 $21.52 PP -
Gears Tactics 4.8 TF2 $9.55 PP -
Generation Zero® 0.8 TF2 $1.55 PP -
Ghostwire Tokyo 2.5 TF2 Refer To My Other Thread $4.89 PP Refer To My Other Thread Humble Choice (Jun 2023)
Goat Simulator 0.4 TF2 $0.89 PP -
Godlike Burger 1.0 TF2 $1.9 PP -
Golf With Your Friends 1.1 TF2 $2.23 PP -
Gordian Quest 1.8 TF2 $3.54 PP -
Gotham Knights 5.4 TF2 $10.84 PP -
GreedFall 0.8 TF2 $1.52 PP -
Gremlins, Inc. 1.4 TF2 $2.74 PP -
Grim Dawn 4.8 TF2 $9.54 PP -
Grim Fandango Remastered 0.6 TF2 $1.1 PP -
Guacamelee! 2 0.6 TF2 $1.18 PP -
HITMAN™2 Gold Edition 3.0 TF2 $5.88 PP -
HIVESWAP: Act 2 1.6 TF2 $3.23 PP -
HROT 4.1 TF2 $8.22 PP -
Hard Bullet 1.2 TF2 $2.35 PP -
Hearts of Iron IV: Battle for the Bosporus 1.8 TF2 $3.57 PP -
Hearts of Iron IV: Cadet Edition 5.9 TF2 $11.67 PP -
Hearts of Iron IV: Death or Dishonor 1.0 TF2 $1.94 PP -
Hearts of Iron IV: Waking the Tiger 1.9 TF2 $3.88 PP -
Heave Ho 0.5 TF2 $1.09 PP -
Heavy Rain 1.1 TF2 $2.25 PP -
Hell Let Loose 6.2 TF2 $12.38 PP -
Hellblade: Senua's Sacrifice 1.4 TF2 $2.86 PP -
Hello, Neighbor! 0.5 TF2 $1.01 PP -
Hellpoint 0.4 TF2 $0.73 PP -
Heroes of Hammerwatch 0.8 TF2 $1.56 PP -
Hitman Absolution 0.4 TF2 $0.77 PP -
Hitman Game of the Year Edition 1.3 TF2 $2.58 PP -
Hollow Knight 2.5 TF2 Refer To My Other Thread $4.93 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Homefront: The Revolution 0.8 TF2 $1.65 PP -
Homeworld: Deserts of Kharak 0.4 TF2 $0.76 PP -
Hotline Miami 2: Wrong Number Digital Special Edition 0.6 TF2 $1.22 PP -
Hotline Miami 2: Wrong Number 0.6 TF2 $1.14 PP -
Hotline Miami 0.9 TF2 $1.81 PP -
House Flipper 3.1 TF2 $6.08 PP -
Human: Fall Flat 1.2 TF2 $2.29 PP -
HuniePop 0.4 TF2 $0.85 PP -
Huntdown 1.7 TF2 $3.3 PP -
Hurtworld 2.2 TF2 $4.4 PP -
Hyper Light Drifter 1.6 TF2 $3.09 PP -
Hypnospace Outlaw 0.8 TF2 $1.53 PP -
I Am Fish 0.4 TF2 $0.72 PP -
I Expect You To Die 1.3 TF2 $2.67 PP -
I-NFECTED 4.0 TF2 $8.02 PP -
INSIDE 1.6 TF2 $3.14 PP -
INSURGENCY 2.2 TF2 $4.46 PP -
Icewind Dale: Enhanced Edition 0.4 TF2 $0.73 PP -
Imperator: Rome Deluxe Edition 1.6 TF2 $3.16 PP -
Imperator: Rome 1.1 TF2 $2.28 PP -
In Sound Mind 0.5 TF2 $0.91 PP -
Injustice 2 Legendary Edition 1.1 TF2 $2.21 PP -
Injustice 2 0.9 TF2 $1.74 PP -
Injustice: Gods Among Us - Ultimate Edition 0.6 TF2 $1.29 PP -
Into the Breach 1.5 TF2 $2.91 PP -
Into the Radius VR 3.3 TF2 $6.6 PP -
Ion Fury 1.9 TF2 $3.74 PP -
Iron Harvest 0.9 TF2 $1.83 PP -
Jalopy 0.9 TF2 $1.81 PP -
Job Simulator 6.1 TF2 $12.21 PP -
Jurassic World Evolution 2 2.2 TF2 $4.4 PP -
Jurassic World Evolution 0.7 TF2 $1.43 PP -
Just Cause 2 0.4 TF2 $0.87 PP -
Just Cause 3 XXL Edition 1.2 TF2 $2.34 PP -
Just Cause 4: Complete Edition 1.9 TF2 $3.82 PP -
KartKraft 4.2 TF2 $8.39 PP -
Katamari Damacy REROLL 1.0 TF2 $2.08 PP -
Katana ZERO 1.4 TF2 $2.88 PP -
Keep Talking and Nobody Explodes 2.7 TF2 $5.42 PP -
Kerbal Space Program 1.3 TF2 $2.58 PP -
Killer Instinct 8.7 TF2 $17.3 PP -
Killing Floor 2 0.7 TF2 $1.38 PP -
Killing Floor 0.8 TF2 $1.69 PP -
Kingdom Come: Deliverance 1.6 TF2 $3.09 PP -
Kingdom: Two Crowns 1.1 TF2 $2.09 PP -
Kitaria Fables 0.4 TF2 $0.75 PP -
LEGO Batman 3: Beyond Gotham Premium Edition 0.5 TF2 $0.9 PP -
LEGO Batman Trilogy 1.4 TF2 $2.74 PP -
LEGO Harry Potter: Years 5-7 0.6 TF2 $1.2 PP -
LEGO Star Wars III: The Clone Wars 0.6 TF2 $1.16 PP -
LEGO Star Wars: The Complete Saga 0.6 TF2 $1.16 PP -
LEGO® City Undercover 1.0 TF2 $1.93 PP -
LEGO® DC Super-Villains Deluxe Edition 1.9 TF2 $3.77 PP -
LEGO® DC Super-Villains 0.5 TF2 $0.95 PP -
LEGO® Jurassic World™ 0.4 TF2 $0.88 PP -
LEGO® MARVEL's Avengers 0.4 TF2 $0.78 PP -
LEGO® Marvel Super Heroes 2 Deluxe Edition 1.1 TF2 $2.15 PP -
LEGO® Marvel Super Heroes 2 0.7 TF2 $1.32 PP -
LEGO® Star Wars™: The Force Awakens - Deluxe Edition 1.1 TF2 $2.23 PP -
LEGO® Star Wars™: The Force Awakens 0.5 TF2 $0.98 PP -
LEGO® Worlds 1.0 TF2 $1.96 PP -
LIMBO 0.4 TF2 $0.71 PP -
Labyrinth City: Pierre the Maze Detective 0.7 TF2 $1.45 PP -
Labyrinthine 1.8 TF2 $3.54 PP -
Lake 0.6 TF2 $1.11 PP -
Last Oasis 0.8 TF2 $1.67 PP -
Layers of Fear 2 6.1 TF2 $12.22 PP -
Layers of Fear 0.6 TF2 $1.11 PP -
Legion TD 2 2.3 TF2 $4.56 PP -
Len's Island 4.1 TF2 $8.16 PP -
Lethal League Blaze 2.4 TF2 $4.78 PP -
Lethal League 1.5 TF2 $2.97 PP -
Library Of Ruina 3.2 TF2 $6.36 PP -
Life is Feudal: Your Own 0.7 TF2 $1.32 PP -
Life is Strange 2 Complete Season 0.7 TF2 $1.43 PP -
Little Misfortune 2.2 TF2 $4.42 PP -
Little Nightmares Complete Edition 1.6 TF2 $3.09 PP -
Little Nightmares 0.9 TF2 $1.79 PP -
Lobotomy Corporation Monster Management Simulation 5.0 TF2 $9.88 PP -
Loot River 2.9 TF2 $5.76 PP -
Lords of the Fallen Game of the Year Edition 0.8 TF2 $1.61 PP -
Lost Ember 1.4 TF2 $2.73 PP -
Luck be a Landlord 1.0 TF2 Refer To My Other Thread $1.91 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
METAL GEAR SOLID V: THE PHANTOM PAIN 1.2 TF2 $2.41 PP -
METAL GEAR SOLID V: The Definitive Experience 2.0 TF2 $3.99 PP -
MORTAL KOMBAT 11 1.5 TF2 $3.07 PP -
MX vs ATV Reflex 0.6 TF2 $1.11 PP -
Mad Max 1.1 TF2 $2.22 PP -
Mafia II: Definitive Edition 3.0 TF2 $5.99 PP -
Mafia III: Definitive Edition 2.1 TF2 $4.23 PP -
Mafia: Definitive Edition 2.2 TF2 $4.3 PP -
Magicka 2 - Deluxe Edition 1.0 TF2 $1.9 PP -
Magicka 2 0.6 TF2 $1.16 PP -
Magicka 0.4 TF2 $0.71 PP -
Maneater 0.8 TF2 $1.6 PP -
Mars Horizon 0.8 TF2 $1.52 PP -
Marvel vs. Capcom: Infinite - Deluxe Edition 2.8 TF2 $5.56 PP -
Mass Effect™ Legendary Edition 6.1 TF2 $12.21 PP -
Max Payne 2: The Fall of Max Payne 0.7 TF2 $1.48 PP -
Max Payne 1.0 TF2 $2.02 PP -
MechWarrior 5: Mercenaries 2.5 TF2 $4.97 PP -
Mega Man Legacy Collection 2 0.6 TF2 $1.25 PP -
Mega Man Legacy Collection 0.4 TF2 $0.79 PP -
Men of War: Assault Squad 2 - Deluxe Edition 0.8 TF2 $1.67 PP -
Men of War: Assault Squad 2 War Chest Edition 0.8 TF2 $1.64 PP -
Men of War: Assault Squad 2 0.8 TF2 $1.64 PP -
Messenger 0.9 TF2 $1.72 PP -
Metro 2033 Redux 0.7 TF2 $1.48 PP -
Metro Exodus 1.7 TF2 $3.46 PP -
Metro Redux Bundle 0.9 TF2 $1.78 PP -
Metro: Last Light Redux 1.1 TF2 $2.14 PP -
Middle-earth: Shadow of Mordor Game of the Year Edition 1.0 TF2 $2.02 PP -
Middle-earth™: Shadow of War™ 0.7 TF2 $1.48 PP -
Middleearth Shadow of War Definitive Edition 1.2 TF2 $2.34 PP -
Mirror's Edge 3.8 TF2 $7.56 PP -
Miscreated 1.5 TF2 $2.91 PP -
Monster Hunter: World 3.4 TF2 $6.8 PP -
Monster Sanctuary 0.6 TF2 $1.25 PP -
Monster Train 0.5 TF2 $0.98 PP -
Moonlighter 0.4 TF2 $0.81 PP -
Moons of Madness 1.7 TF2 $3.43 PP -
Mordhau 1.8 TF2 $3.56 PP -
Mortal Kombat X 0.7 TF2 $1.32 PP -
Mortal Shell 1.4 TF2 $2.72 PP -
Motorcycle Mechanic Simulator 2021 1.1 TF2 $2.23 PP -
Motorsport Manager 1.4 TF2 $2.73 PP -
Move or Die 0.7 TF2 $1.44 PP -
Moving Out 1.0 TF2 $1.9 PP -
Mutant Year Zero: Road to Eden - Deluxe Edition 1.6 TF2 $3.28 PP -
Mutant Year Zero: Road to Eden 1.8 TF2 $3.53 PP -
My Friend Pedro 0.9 TF2 $1.76 PP -
My Time At Portia 1.1 TF2 $2.11 PP -
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto 3.5 TF2 $6.89 PP -
NASCAR Heat 5 - Ultimate Edition 0.6 TF2 $1.16 PP -
Naruto Shippuden: Ultimate Ninja Storm 4 2.0 TF2 $3.9 PP -
Naruto to Boruto Shinobi Striker - Deluxe Edition 1.6 TF2 $3.1 PP -
Naruto to Boruto Shinobi Striker 0.4 TF2 $0.82 PP -
Necromunda: Hired Gun 1.0 TF2 $1.97 PP -
Neon Abyss 0.5 TF2 $0.94 PP -
Neverwinter Nights: Complete Adventures 3.6 TF2 $7.26 PP -
Nine Parchments 2.1 TF2 $4.22 PP -
No Straight Roads: Encore Edition 1.3 TF2 $2.63 PP -
No Time to Relax 3.7 TF2 $7.29 PP -
Northgard 1.2 TF2 $2.38 PP -
Not For Broadcast 0.6 TF2 $1.28 PP -
ONE PIECE BURNING BLOOD 0.7 TF2 $1.44 PP -
ONE PIECE PIRATE WARRIORS 3 Gold Edition 1.1 TF2 $2.12 PP -
One Step From Eden 1.0 TF2 $1.98 PP -
Opus Magnum 1.1 TF2 $2.09 PP -
Orcs Must Die! 3 1.9 TF2 $3.81 PP -
Outlast 2 0.8 TF2 $1.61 PP -
Outward 1.5 TF2 $2.91 PP -
Overcooked 0.8 TF2 $1.58 PP -
Overcooked! 2 1.5 TF2 $2.91 PP -
Overgrowth 0.8 TF2 $1.54 PP -
PC Building Simulator 0.7 TF2 $1.41 PP -
Paint the Town Red 3.6 TF2 $7.1 PP -
Parkitect 6.5 TF2 $12.85 PP -
Pathfinder: Kingmaker - Enhanced Plus Edition 0.6 TF2 $1.24 PP -
Pathfinder: Wrath of the Righteous 1.4 TF2 $2.79 PP -
Pathologic 2 0.5 TF2 $1.03 PP -
Pathologic Classic HD 0.6 TF2 $1.13 PP -
Per Aspera 0.7 TF2 $1.37 PP -
Pikuniku 0.7 TF2 $1.48 PP -
Pillars of Eternity Definitive Edition 1.4 TF2 $2.87 PP -
Pillars of Eternity II: Deadfire 1.0 TF2 $2.02 PP -
Pistol Whip 6.1 TF2 $12.21 PP -
Plague Inc: Evolved 1.6 TF2 $3.2 PP -
Planescape: Torment: Enhanced Edition 0.4 TF2 $0.76 PP -
Planet Coaster 1.8 TF2 $3.63 PP -
Planet Zoo 2.1 TF2 $4.17 PP -
Planetary Annihilation: TITANS 7.1 TF2 $14.13 PP -
Power Rangers: Battle for the Grid 2.7 TF2 $5.42 PP -
PowerBeatsVR 1.0 TF2 $1.97 PP -
PowerSlave Exhumed 1.4 TF2 $2.74 PP -
Praey for the Gods 0.5 TF2 $0.9 PP -
Prehistoric Kingdom 1.3 TF2 $2.51 PP -
Prison Architect 0.4 TF2 $0.88 PP -
Pro Cycling Manager 2019 1.3 TF2 $2.58 PP -
Project Hospital 2.4 TF2 $4.72 PP -
Project Wingman 1.6 TF2 $3.25 PP -
Project Winter 1.4 TF2 $2.88 PP -
Propnight 0.7 TF2 $1.37 PP -
Pumpkin Jack 0.4 TF2 $0.83 PP -
Quantum Break 2.6 TF2 $5.14 PP -
RESIDENT EVIL 3 2.4 TF2 $4.76 PP -
RUGBY 20 1.3 TF2 $2.55 PP -
RUINER 0.5 TF2 $1.04 PP -
RWBY: Grimm Eclipse 3.7 TF2 $7.42 PP -
Ragnaröck 3.4 TF2 $6.84 PP -
Railway Empire 0.4 TF2 $0.8 PP -
Rain World 0.8 TF2 Refer To My Other Thread $1.69 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Raw Data 1.1 TF2 $2.14 PP -
Re:Legend 1.0 TF2 $1.94 PP -
Red Matter 4.5 TF2 $8.86 PP -
Remnant: From the Ashes - Complete Edition 2.2 TF2 Refer To My Other Thread $4.43 PP Refer To My Other Thread Humble Choice (Jun 2023)
Resident Evil / biohazard HD REMASTER 1.1 TF2 $2.09 PP -
Resident Evil 0 / biohazard 0 HD Remaster 1.2 TF2 $2.31 PP -
Resident Evil 5 GOLD Edition 1.5 TF2 $3.0 PP -
Resident Evil 5 1.0 TF2 $1.95 PP -
Resident Evil 6 1.4 TF2 $2.78 PP -
Resident Evil: Revelations 2 Deluxe Edition 2.4 TF2 $4.84 PP -
Resident Evil: Revelations 1.0 TF2 $1.93 PP -
Retro Machina 0.5 TF2 $1.01 PP -
Risen 3 - Complete Edition 1.0 TF2 $2.02 PP -
Risen 0.6 TF2 $1.25 PP -
Rising Storm 2: Vietnam 0.7 TF2 $1.33 PP -
River City Girls 1.4 TF2 $2.83 PP -
Roboquest 0.5 TF2 $1.05 PP -
Rollercoaster Tycoon 2: Triple Thrill Pack 1.6 TF2 $3.16 PP -
Rubber Bandits 0.8 TF2 $1.5 PP -
Ryse: Son of Rome 1.7 TF2 $3.32 PP -
SCP: Pandemic 2.4 TF2 $4.85 PP -
SCUM 3.4 TF2 $6.86 PP -
SOMA 3.3 TF2 $6.51 PP -
SONG OF HORROR Complete Edition 1.0 TF2 $1.92 PP -
STAR WARS® THE FORCE UNLEASHED II 0.8 TF2 $1.69 PP -
STAR WARS®: Knights of the Old Republic™ II - The Sith Lords™ 0.4 TF2 $0.76 PP -
STAR WARS™: Squadrons 1.6 TF2 $3.14 PP -
SUPERHOT VR 2.2 TF2 $4.46 PP -
SUPERHOT 0.8 TF2 $1.57 PP -
SUPERHOT: MIND CONTROL DELETE 0.5 TF2 $0.98 PP -
Saint's Row The Third Remastered 2.4 TF2 $4.81 PP -
Saints Row 2 0.8 TF2 $1.5 PP -
Saints Row IV Game of the Century Edition 1.3 TF2 $2.6 PP -
Saints Row IV 1.1 TF2 $2.23 PP -
Saints Row the Third - The Full Package 1.0 TF2 $1.91 PP -
Saints Row: The Third 0.7 TF2 $1.46 PP -
Salt and Sanctuary 1.1 TF2 $2.14 PP -
Sanctum 2 0.5 TF2 $1.05 PP -
Satisfactory 6.8 TF2 $13.49 PP -
Scarlet Nexus 2.9 TF2 $5.75 PP -
Scribblenauts Unlimited 0.4 TF2 $0.76 PP -
Secret Neighbor 0.9 TF2 $1.74 PP -
Serious Sam 2 0.8 TF2 $1.57 PP -
Serious Sam 3: BFE 1.0 TF2 $1.95 PP -
Serious Sam 4 4.7 TF2 $9.3 PP -
Serious Sam: Siberian Mayhem 2.2 TF2 $4.47 PP -
Severed Steel 1.7 TF2 $3.46 PP -
Shadow Man Remastered 1.1 TF2 $2.11 PP -
Shadow Tactics: Blades of the Shogun 0.4 TF2 $0.85 PP -
Shadow Warrior 2 0.9 TF2 $1.74 PP -
Shadow of the Tomb Raider 3.1 TF2 $6.15 PP -
Shenmue 3 1.3 TF2 $2.55 PP -
Shenmue I & II 1.3 TF2 $2.55 PP -
Shining Resonance Refrain 0.4 TF2 $0.81 PP -
Sid Meier's Civilization V 0.6 TF2 $1.25 PP -
Sid Meier's Civilization VI : Platinum Edition 3.1 TF2 $6.22 PP -
Sid Meier's Civilization VI 0.7 TF2 $1.43 PP -
Sid Meier's Civilization® V: The Complete Edition 1.9 TF2 $3.71 PP -
Sid Meiers Civilization IV: The Complete Edition 0.8 TF2 $1.5 PP -
Siege of Centauri 0.6 TF2 $1.15 PP -
SimCasino 1.3 TF2 $2.54 PP -
SimplePlanes 2.0 TF2 $3.89 PP -
Skullgirls 2nd Encore 1.8 TF2 $3.62 PP -
Slap City 1.1 TF2 $2.23 PP -
Slay the Spire 3.1 TF2 $6.22 PP -
Sleeping Dogs: Definitive Edition 0.9 TF2 $1.81 PP -
Slime Rancher 1.9 TF2 $3.8 PP -
Sniper Elite 3 0.9 TF2 $1.87 PP -
Sniper Elite 4 1.4 TF2 $2.69 PP -
Sniper Elite V2 Remastered 1.4 TF2 $2.86 PP -
Sniper Elite V2 1.0 TF2 $2.0 PP -
Sniper Elite 0.6 TF2 $1.11 PP -
Sniper Ghost Warrior 3 0.8 TF2 $1.58 PP -
Sniper Ghost Warrior Contracts 0.9 TF2 $1.85 PP -
Sonic Adventure DX 0.7 TF2 $1.39 PP -
Sonic Adventure™ 2 1.5 TF2 $2.91 PP -
Sonic Mania 1.5 TF2 $3.06 PP -
Soul Calibur VI 1.6 TF2 $3.2 PP -
Source of Madness 0.6 TF2 $1.12 PP -
Space Engineers 2.6 TF2 $5.24 PP -
Space Haven 0.6 TF2 $1.13 PP -
Spec Ops: The Line 0.9 TF2 $1.79 PP -
SpeedRunners 0.5 TF2 $1.02 PP -
Spelunky 1.1 TF2 $2.22 PP -
Spirit Of The Island 1.4 TF2 $2.88 PP -
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated 1.1 TF2 $2.13 PP -
Spyro™ Reignited Trilogy 4.8 TF2 $9.55 PP -
Star Renegades 2.9 TF2 $5.82 PP -
Star Trek: Bridge Crew 4.3 TF2 $8.55 PP -
Star Wars: Battlefront 2 (Classic, 2005) 0.4 TF2 $0.84 PP -
Star Wars: Knights of the Old Republic 0.4 TF2 $0.76 PP -
Star Wars® Empire at War™: Gold Pack 1.1 TF2 $2.15 PP -
Star Wars®: Jedi Knight®: Jedi Academy™ 0.4 TF2 $0.73 PP -
Starbound 1.4 TF2 $2.83 PP -
State of Decay 2: Juggernaut Edition 3.1 TF2 $6.21 PP -
Staxel 0.6 TF2 $1.11 PP -
SteamWorld Quest: Hand of Gilgamech 0.5 TF2 $1.06 PP -
Steel Division: Normandy 44 2.2 TF2 $4.36 PP -
Stellaris Galaxy Edition 4.8 TF2 $9.61 PP -
Stellaris 4.1 TF2 $8.07 PP -
Stellaris: Lithoids Species Pack 1.0 TF2 $1.95 PP -
Stick Fight: The Game 0.6 TF2 $1.27 PP -
Strange Brigade 0.5 TF2 $0.9 PP -
Strategic Command WWII: World at War 2.1 TF2 $4.21 PP -
Street Fighter 30th Anniversary Collection 2.4 TF2 $4.77 PP -
Stronghold 2: Steam Edition 1.9 TF2 $3.73 PP -
Stronghold Crusader 2 0.9 TF2 $1.89 PP -
Stronghold Crusader HD 0.6 TF2 $1.16 PP -
Stronghold Legends: Steam Edition 0.9 TF2 $1.74 PP -
Styx: Shards Of Darkness 0.9 TF2 $1.74 PP -
Subnautica 3.5 TF2 $7.0 PP -
Summer in Mara 0.5 TF2 $1.04 PP -
Sunless Sea 0.9 TF2 $1.85 PP -
Sunless Skies 1.1 TF2 $2.18 PP -
Sunset Overdrive 1.8 TF2 $3.56 PP -
Super Meat Boy 0.5 TF2 $1.07 PP -
Superliminal 1.9 TF2 $3.88 PP -
Supraland Six Inches Under 1.1 TF2 $2.23 PP -
Supreme Commander 2 0.8 TF2 $1.58 PP -
Surgeon Simulator: Experience Reality 1.7 TF2 $3.44 PP -
Survive the Nights 0.8 TF2 $1.63 PP -
Surviving the Aftermath 0.7 TF2 $1.4 PP -
Sword Art Online Fatal Bullet - Complete Edition 3.2 TF2 $6.32 PP -
Sword Art Online Hollow Realization Deluxe Edition 1.5 TF2 $2.97 PP -
Syberia: The World Before 1.1 TF2 $2.25 PP -
Synth Riders 3.5 TF2 $6.87 PP -
TEKKEN 7 1.4 TF2 $2.74 PP -
TT Isle of Man Ride on the Edge 2 1.7 TF2 $3.38 PP -
Tales from the Borderlands 3.8 TF2 $7.49 PP -
Tales of Berseria 1.1 TF2 $2.09 PP -
Talisman: Digital Edition 0.4 TF2 $0.87 PP -
Tank Mechanic Simulator 1.1 TF2 $2.14 PP -
Telltale Batman Shadows Edition 1.4 TF2 $2.83 PP -
Terraforming Mars 0.6 TF2 $1.28 PP -
Terraria 2.2 TF2 $4.31 PP -
The Ascent 1.1 TF2 $2.1 PP -
The Battle of Polytopia 0.5 TF2 $0.9 PP -
The Beast Inside 0.4 TF2 $0.76 PP -
The Blackout Club 0.6 TF2 $1.11 PP -
The Dark Pictures Anthology: Little Hope 2.1 TF2 $4.21 PP -
The Dark Pictures Anthology: Man of Medan 2.2 TF2 $4.37 PP -
The Darkness II 0.5 TF2 $1.09 PP -
The Dungeon Of Naheulbeuk: The Amulet Of Chaos 0.8 TF2 $1.5 PP -
The Escapists 2 1.0 TF2 $1.97 PP -
The Escapists 0.5 TF2 $1.08 PP -
The Henry Stickmin Collection 0.7 TF2 $1.43 PP -
The Incredible Adventures of Van Helsing Final Cut 1.3 TF2 $2.64 PP -
The Intruder 2.1 TF2 $4.23 PP -
The Jackbox Party Pack 2 2.0 TF2 $3.96 PP -
The Jackbox Party Pack 3 2.8 TF2 $5.62 PP -
The Jackbox Party Pack 4 2.0 TF2 $4.07 PP -
The Jackbox Party Pack 5 3.0 TF2 $6.06 PP -
The Jackbox Party Pack 1.1 TF2 $2.14 PP -
The LEGO Movie 2 Videogame 0.4 TF2 $0.79 PP -
The Legend of Heroes: Trails in the Sky 1.6 TF2 $3.23 PP -
The Long Dark 2.6 TF2 $5.21 PP -
The Long Dark: Survival Edition 0.5 TF2 $0.9 PP -
The Mortuary Assistant 2.4 TF2 $4.77 PP -
The Red Solstice 2: Survivors 0.4 TF2 $0.78 PP -
The Surge 2 0.9 TF2 $1.78 PP -
The Survivalists 0.8 TF2 $1.53 PP -
The Talos Principle 1.5 TF2 $2.97 PP -
The Walking Dead: The Final Season 0.7 TF2 $1.43 PP -
The Walking Dead: The Telltale Definitive Series 2.4 TF2 $4.75 PP -
The Witness 3.9 TF2 $7.67 PP -
The Wolf Among Us 1.2 TF2 $2.42 PP -
This Is the Police 0.5 TF2 $1.01 PP -
This War of Mine: Complete Edition 0.7 TF2 $1.41 PP -
Titan Quest Anniversary Edition 0.6 TF2 $1.16 PP -
Torchlight II 0.7 TF2 $1.38 PP -
Total Tank Simulator 0.5 TF2 $0.95 PP -
Total War Shogun 2 Collection 1.7 TF2 $3.46 PP -
Total War: ATTILA 2.7 TF2 $5.34 PP -
Total War: Empire - Definitive Edition 1.8 TF2 $3.54 PP -
Total War: Napoleon - Definitive Edition 1.8 TF2 $3.56 PP -
Total War: Rome II - Emperor Edition 2.7 TF2 $5.38 PP -
Total War™: WARHAMMER® 2.9 TF2 $5.76 PP -
Totally Accurate Battle Simulator 2.8 TF2 $5.56 PP -
Totally Reliable Delivery Service 0.6 TF2 $1.23 PP -
Tour de France 2020 0.6 TF2 $1.13 PP -
Townscaper 0.6 TF2 $1.19 PP -
Trailmakers Deluxe Edition 1.4 TF2 $2.74 PP -
Train Simulator Classic 0.8 TF2 $1.58 PP -
Tribes of Midgard 0.8 TF2 $1.53 PP -
Tricky Towers 2.0 TF2 $4.0 PP -
Trine 2: Complete Story 1.1 TF2 $2.28 PP -
Trine 4: The Nightmare Prince 1.2 TF2 $2.37 PP -
Trine Ultimate Collection 5.1 TF2 $10.15 PP -
Tropico 5 – Complete Collection 0.8 TF2 $1.59 PP -
Tropico 6 El-Prez Edition 2.3 TF2 $4.54 PP -
Tropico 6 2.2 TF2 $4.47 PP -
Turmoil 0.5 TF2 $0.96 PP -
Turok 0.4 TF2 $0.75 PP -
Tyranny - Gold Edition 0.7 TF2 $1.36 PP -
Ultimate Chicken Horse 1.8 TF2 $3.56 PP -
Ultimate Fishing Simulator 0.5 TF2 $0.91 PP -
Ultimate Marvel vs. Capcom 3 1.8 TF2 $3.59 PP -
Ultra Street Fighter IV 0.6 TF2 $1.11 PP -
Undertale 2.1 TF2 $4.2 PP -
Universe Sandbox 4.7 TF2 $9.41 PP -
Unrailed! 1.5 TF2 $3.07 PP -
Until You Fall 0.7 TF2 $1.39 PP -
VTOL VR 6.4 TF2 $12.66 PP -
Vacation Simulator 5.1 TF2 $10.21 PP -
Vagante 0.7 TF2 $1.33 PP -
Valkyria Chronicles 4 Complete Edition 1.9 TF2 $3.76 PP -
Valkyria Chronicles™ 1.0 TF2 $1.97 PP -
Vampyr 2.2 TF2 $4.34 PP -
Verdun 0.4 TF2 $0.72 PP -
Vertigo Remastered 0.4 TF2 $0.8 PP -
Visage 2.9 TF2 $5.83 PP -
Viscera Cleanup Detail 2.0 TF2 $4.05 PP -
Void Bastards 0.7 TF2 $1.32 PP -
Volcanoids 1.4 TF2 $2.82 PP -
Vox Machinae 3.4 TF2 $6.7 PP -
Wargame: Red Dragon 5.1 TF2 $10.22 PP -
Wargroove 0.5 TF2 $0.91 PP -
Warhammer 40,000: Chaos Gate - Daemonhunters 2.0 TF2 $3.89 PP -
Warhammer 40,000: Dawn of War - Master Collection 1.5 TF2 $2.91 PP -
Warhammer 40,000: Dawn of War II - Grand Master Collection 2.3 TF2 $4.56 PP -
Warhammer 40,000: Dawn of War II: Retribution 0.8 TF2 $1.68 PP -
Warhammer 40,000: Gladius - Relics of War 0.7 TF2 $1.4 PP -
Warhammer 40,000: Gladius - Tyranids 1.4 TF2 $2.86 PP -
Warhammer 40,000: Space Marine Collection 3.1 TF2 $6.22 PP -
Warhammer 40,000: Space Marine 1.6 TF2 $3.28 PP -
Warhammer: Chaosbane - Slayer Edition 0.9 TF2 $1.88 PP -
Warhammer: End Times - Vermintide Collector's Edition 0.7 TF2 $1.36 PP -
Warhammer: Vermintide 2 - Collector's Edition 1.6 TF2 $3.15 PP -
Warhammer: Vermintide 2 0.7 TF2 $1.44 PP -
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.25 PP -
Warhammer® 40,000™: Dawn of War® III 1.8 TF2 $3.49 PP -
Warpips 0.7 TF2 $1.48 PP -
Wasteland 3 1.3 TF2 $2.6 PP -
We Happy Few 0.9 TF2 $1.88 PP -
We Need to Go Deeper 1.4 TF2 $2.87 PP -
We Were Here Too 1.2 TF2 $2.38 PP -
White Day : a labyrinth named school 0.6 TF2 $1.24 PP -
Who's Your Daddy 1.8 TF2 $3.67 PP -
Wingspan 1.2 TF2 $2.31 PP -
Winkeltje: The Little Shop 1.0 TF2 $2.08 PP -
Witch It 4.1 TF2 $8.22 PP -
Wizard of Legend 1.8 TF2 $3.56 PP -
World War Z: Aftermath 4.3 TF2 $8.62 PP -
Worms W.M.D 1.2 TF2 $2.37 PP -
X4: Foundations 8.3 TF2 $16.49 PP -
X4: Split Vendetta 1.8 TF2 $3.56 PP -
XCOM 2 Collection 1.4 TF2 $2.7 PP -
XCOM 2 0.4 TF2 $0.76 PP -
XCOM 2: Reinforcement Pack 0.4 TF2 $0.72 PP -
XCOM: Enemy Unknown Complete Pack 0.8 TF2 $1.6 PP -
XCOM: Enemy Unknown 0.7 TF2 $1.37 PP -
XCOM: Ultimate Collection 1.3 TF2 $2.56 PP -
Yakuza 0 2.4 TF2 $4.76 PP -
Yakuza 3 Remastered 1.0 TF2 $2.07 PP -
Yakuza Kiwami 2 4.5 TF2 $8.86 PP -
Yakuza Kiwami 2.4 TF2 $4.68 PP -
Yonder: The Cloud Catcher Chronicles 1.3 TF2 $2.66 PP -
YouTubers Life 0.7 TF2 $1.42 PP -
ZERO Sievert 5.3 TF2 $10.57 PP -
Zenith MMO 2.2 TF2 $4.32 PP -
Zero Caliber VR 4.3 TF2 $8.48 PP -
Zombie Army 4: Dead War 1.8 TF2 $3.64 PP -
Zombie Army Trilogy 0.5 TF2 $0.97 PP -
biped 0.8 TF2 $1.61 PP -
rFactor 2 4.8 TF2 $9.55 PP -
while True: learn() Chief Technology Officer Edition 0.8 TF2 $1.57 PP -
 
IGS Rep Page:
https://www.reddit.com/IGSRep/comments/ggsaik/fappidydats_igs_rep_page/
 
SteamTrades Rep Page (1000+):
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SGSFlair Rep Page:
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2023.06.08 12:23 ForteSP33 [USA] [H] Chrono Trigger (SNES), SNES Games, DS Games, 3DS Games, Switch, Pokemon, Ps1, Horror, jRPGs, Dragon Quest, Playstation Longboxes, XBOX 360 High End Sports, NES, CIB Mike Tyson Punch Out, Graded Games, Factory sealed games, other titles, systems too! [W] Paypal, Zelle, Venmo, Cashapp

PLEASE NOTE ALL PRICING DOES NOT INCLUDE SHIPPING. I WILL CHARGE SHIPPING EXACTLY BASED ON ZIP / LOCATION. Typically shipping for a game will range between $3-5.
NES Games
SNES
GAMECUBE
Nintendo 64
Wii
Switch
Gameboy
GBC
GBA
DS
3DS
Sega Genesis
DREAMCAST (all disc only)
PS1
PS2
PS4
PSP (all CIB)
Xbox 360
submitted by ForteSP33 to GameSale [link] [comments]


2023.06.08 12:21 Sudden-Preparation86 I honestly wish the Reboot had introduced Ghostfreak after S2. Had they kept Glitch in a more active role, we could have explored how he gained sentinence, and if any aliens had the potential to be as well...

Ghostfreak has always been one of my favorite villains from Ben 10. I feel that the writers underutilized him, considering the potential for exploring the dark side of alien transformations. True, as an Ectonurite, he had a pre-embedded consciousness, but the fact remains that he was one of Ben's aliens who escaped and actively worked against him.
They could have played around with the concept of "alien personalities" overwhelming Ben. Z'skar could have deactivated the limiter or hacked the watch to traumatize Ben using his own alien forms, making them feel "alive" and illustrating the consequences of spending too much time in alien form.
Not many people mention this, but when you think about it, Glitch is essentially Upgrade gaining sentience as he fused with Ben's DNA. He used to be one of Ben's aliens and has now become his own individual.
What I'm suggesting is that if Glitch had been utilized more after Season 2, Ben would have been excited to actually communicate with one of his aliens, well more than he did in the actual series itself. Naturally, the question of other aliens gaining sentience would arise, leading to the introduction of Ghostfreak.
Ghostfreak would essentially be the Venom to Ben's Spider-Man, using Ben's innermost thoughts and secrets to his advantage and making him experience the memories of his aliens. This would ultimately lead to Ben becoming more connected to his aliens in the end.
But the most interesting development would be Glitch interacting with Z'skar. Glitch could bring out his own darker emotions, paralleling Ben's struggles, and express feelings of being a mistake, a glitch. He wasn't supposed to be born and was meant to be used as a mere "child's plaything." Throughout the arc, Glitch would feel insecure but eventually form a stronger bond with Ben and Gwen.
In fact, Glitch could temporarily assume the role of Malware, but with a toned-down version. I can envision him being more like Raimi's Green Goblin, as he struggles to control the thoughts and insecurities he experiences.
What I'm trying to say is that I think this was a missed opportunity and something they could have explored, but I still appreciate the reboot as it is.
submitted by Sudden-Preparation86 to Ben10 [link] [comments]


2023.06.08 12:02 influxinfotechagra The Ultimate Guide to the Golden Triangle Tour 3 Days: Exploring India's Rich Heritage

The Ultimate Guide to the Golden Triangle Tour 3 Days: Exploring India's Rich Heritage
Introduction: Welcome to our ultimate guide to the Golden Triangle Tour 3 Days, an extraordinary journey through India's vibrant cultural and historical heartland. Discover the iconic attractions, delve into the historical significance, immerse in the local culture, and follow our recommended itineraries for an unforgettable 3-day, 2-night adventure. Get ready to explore the Golden Triangle's captivating heritage, highlighted by the majestic Taj Mahal, bustling Delhi, and enchanting Jaipur.
Unveiling the Golden Triangle's Marvels Explore the Golden Triangle's highlights, including the awe-inspiring Taj Mahal, the UNESCO World Heritage sites of Red Fort and Qutub Minar in Delhi, and the magnificent Amber Fort in Jaipur. These architectural marvels reflect the rich history and cultural heritage of India.
https://preview.redd.it/cog266mbpr4b1.jpg?width=1200&format=pjpg&auto=webp&s=08f30b072c7bd7e2b3b3b9b72d597b89b671c11a
Historical Significance and Cultural Heritage Immerse yourself in the historical significance of the Golden Triangle. Discover the Mughal era in Agra, the Rajput heritage in Jaipur, and the colonial influence in Delhi. Uncover captivating tales of mighty rulers and the rise and fall of empires.
Experiencing Local Culture Immerse yourself in the vibrant local culture as you explore bustling markets, sample delectable street food, and witness traditional dance performances. Engage with friendly locals and discover the traditions, artistry, and flavors that make the Golden Triangle a cultural treasure trove.
https://preview.redd.it/381bgbdcpr4b1.jpg?width=1200&format=pjpg&auto=webp&s=d6b8a847601fc8846ea3a9bc6be7b99b189d0ab7
Recommended Itineraries for a Memorable Tour Make the most of your Golden Triangle tour with our recommended itineraries. Whether you're a history enthusiast, a photography lover, or a cultural explorer, we have carefully crafted itineraries that cater to different interests. Follow our suggestions to ensure a well-rounded and fulfilling experience.
Essential Travel Tips for a Hassle-Free Journey Plan your Golden Triangle tour with confidence using our essential travel tips. Learn about the best time to visit, transportation options, cultural etiquette, and safety guidelines. These valuable insights will help you navigate the Golden Triangle with ease.
https://preview.redd.it/rzwnj25dpr4b1.jpg?width=3709&format=pjpg&auto=webp&s=db47c4acbebc7ea6e7d4c36efa69cfd526b32b86
Conclusion: Embark on a remarkable journey through the Golden Triangle and unlock the secrets of India's rich heritage. Marvel at the timeless beauty of the Taj Mahal, immerse in the cultural tapestry of Delhi, and soak in the royal charm of Jaipur. With our ultimate guide, you are equipped to explore the Golden Triangle's treasures and create memories that will last a lifetime. Get ready for an unforgettable adventure through India's incredible heritage!
submitted by influxinfotechagra to u/influxinfotechagra [link] [comments]


2023.06.08 11:06 lentils234 Unregulated tourist influx: Kashmir dreads the final straw that will break the Himalayas’ back

Tourism is a small but important part of Kashmir’s economy. However, in the name of tourism, the government should not put the fragile and already-strained natural resources and public infrastructure in the region under even more pressure, lest it lead to a complete destruction of the beautiful valley, which is home to 7 million people.
Four years after India made Jammu and Kashmir (J&K) its youngest Union territory, the region is expected to receive around 2 crore (20 million) tourists this year. This was revealed by the lieutenant governor of the Union territory Manoj Sinha in April while laying the foundation stone of a medical college in the outskirts of Srinagar.
Sinha said that the number of tourists J&K is set to receive during this year would break all previous records of tourist influx into Kashmir.
Will the Union territory, especially the ecologically fragile Kashmir valley, be able to accommodate such a huge number of tourists?
What about the amount of waste 2 crore tourists will generate? Does the Union territory have the infrastructure to treat this waste scientifically, considering that the number of tourists visiting is more than twice the population of the region?
Do we have scientific waste management systems in place in Srinagar and other tourist places of J&K?
In this article I will be explaining all this with facts and figures.
Shrinking farmlands and tourism
Tourists who visit Kashmir are fascinated by the natural beauty while they move around on the Jammu–Srinagar highway (National Highway 44). They are often seen taking pictures in the saffron fields of Pampore or with the mustard flowers elsewhere in the valley (which bloom in abundance around the spring season— March to April).
Does the Union territory have the infrastructure to treat this waste scientifically, considering that the number of tourists visiting is more than twice the population of the region?
When tourists visit Pahalgam, they take selfies near the apple trees that dot the landscape on the way to this beautiful tourist resort.
Imagine what will happen if the beauty of this landscape is allowed to perish? There will be no reason for tourists to visit Kashmir. More importantly, it will become well-nigh impossible for Kashmiris to live in Kashmir.
The government’s own data reveals that agriculture landholding in J&K has come down drastically. As per a report published on 10th agriculture census (2015–16) by the financial commissioner of revenue for the erstwhile state of J&K, the total number of operational holdings in the state was 14.16 lakh, operating on 8.42 lakh hectare of land.
This was 14.49 lakh holdings operating on 8.95 lakh hectare of land in the 9th agriculture census ( 2010–11).
This means that in a mere five-year period, J&K had witnessed a decrease of 2.27 percent in the number of holdings and a decrease of 5.92 percent in the operating area under agriculture.
The average holding size in J&K during the 10th agriculture census (2015–16) stood at 0.59 hectare. This has come down further in the 2021–22 agriculture census whose final report is yet to be made public.
As per the 2015–16 agriculture census, around 84 percent of farmers in J&K were marginal farmers and 11.29 percent, 4.10 percent, 0.78 percent and 0.04 percent farmers had small, semi-medium, medium and large land holdings respectively.
Marginal farmers are those who have less than 1 hectare of land holdings, small farmers have 1–2 hectare of land holdings, semi-medium farmers have 2–4 hectare of land holdings, medium farmers have 4–10 hectare of land holdings, and large farmers have more than 10 hectare of land holdings.
In the 9th agriculture census, the average land holding in J&K was 0.62 hectare and between 2010–11 and 2015–16 agriculture censuses, there has been a decrease of 0.03 hectare of agriculture land holding.
The unofficial figures say that the agricultural land has shrunk further in the last five–six years and is now only around 0.5 hectare. If this downward spiral continues, I believe that in the next 25 to 30 years, 90 percent of the rural population in J&K, especially in the Kashmir valley, will become landless.
We will see only concrete structures on our agricultural land. It will have serious consequences for our agriculture economy and tourism will be severely impacted as well. There will be more floods as our wetlands and lakes are choked and the built up concrete area doesn’t allow water to seep into the ground.
Unscientific waste disposal and illegal mining
In future, shrinking farmlands will not only impact our agriculture and tourism but will also have a direct impact on management of our municipal solid waste.
In J&K, 90 percent of the urban local bodies, including the Srinagar Municipal Corporation (SMC), Jammu Municipal Corporation (JMC) and smaller councils and committees have no official landfill sites. Waste is not treated as per the Municipal Solid Waste Rules, 2016. Even in Srinagar city, the only garbage dump site located at Achan Saidpora is choked and emits an obnoxious smell, especially during summer months.
Enough land isn’t available in our towns and cities to set up scientific landfill sites. In hilly towns, this is even more of a challenge, especially in Ramban, Doda and Udhampur, where municipal solid waste is dumped unscientifically in forests or waterbodies.
During the last decade, the SMC has not been able to acquire even 50–60 acre of land for creating a landfill as an alternative to the overburdened Achan Saidpora site.
In 2017, the then deputy chief minister Nirmal Singh, who was also the Minister for Housing & Urban Development Department (HUDD), while responding to a question from a legislator of Srinagar, Mubarak Gul, said on the floor of the J&K assembly that a committee had been constituted under the district magistrate of Srinagar to look for land to create a new landfill site in Srinagar but the committee could not find even 10 acre of land to set up the new landfill site.
It is a well-known fact that Srinagar and a majority of the districts in J&K have small landholdings and most of the land is already occupied by shopping complexes or housing colonies and finding large patches of land to set up landfill sites or garbage dump sites is a herculean task.
This is the reason that a majority of our water bodies, such as lakes, wetlands, rivers and streams, have become waste dump sites and this author had to move a formal application before the National Green Tribunal (NGT) to ensure a clean-up of the Doodh Ganga river in the Srinagar–Budgam area.
This waterbody is being used to dump solid waste at multiple locations by local residents. The Geology and Mining Department has auctioned this stream for riverbed mining with effect from September 2021 to 2026. The project proponent is mining as deep as 10 metre while only mining till 1 metre depth is allowed.
Huge cranes and JCB are also used for extracting sand, boulders and gravel, which is in violation of the J&K Minor Mineral Concession Rules 2016 and the guidelines of J&K State Environmental Impact Assessment Authority (SEIAA).
In addition, the SMC and a few other government bodies have set up around 13 wastewater pump stations on the banks of Doodh Ganga, which flush out untreated water and sewage into the stream in violation of Water (Prevention and Control of Pollution) Act, 1974. Keeping these violations under consideration and after providing the material facts, the NGT imposed a penalty of ₹35 crore on the government of J&K in October this year
In March this year, a ₹3 crore penalty had already been imposed. The money was released from the coffers of SMC, the Department of Geology and Mining and the municipal committees of Chadoora and Budgam.
In the Poonch district of Jammu, the local municipality is using the Poonch river as a garbage dump site. In this case, too, a few months back this author had to move an application before the NGT. Notice was issued to the district magistrate, Poonch and the pollution control committee, asking for a detailed report from them. The case is listed for hearing in July.
Conclusion
Heaps of plastic waste can be seen in the tourist places of Kashmir, such as Gulmarg, Pahalgam, Sonamarg, Yusmarg and Doodhpathri. The government should seriously think about banning plastic in these tourist spots.
The pilgrims visiting the Amarnath cave are littering in the high altitude mountains, which is even more dangerous because the waste does not decompose easily in the freezing weather at such high altitudes. The cave is also adjacent to the magnificent Kolahoi glacier and the waste acts like a hot knife through butter, trapping sunlight and cutting through the white snow and ice.
People visit the cave for spiritual reasons, but when they engage in anti-nature activities by throwing plastic, food and other wastes in the pristine glaciers and mountains, it leads to environmental destruction.
In Srinagar city alone, around 500 metric tonne of waste is generated daily and this quantity goes up during the tourist rush in summers. Unfortunately not even 10 percent of this waste is treated.
Same is the case with other tourist places of J&K such as Gulmarg, Sonamarg and Pahalgam. When 2 crore tourists visit J&K in a year, how will authorities manage them? Do we have scientific landfill sites? What about the carbon footprints these tourists will leave?
So it is advisable that the government must first concentrate on ensuring that all tourist places have a scientific waste management system in place. Plastic must be completely banned. No food items packed in plastic wrappers should be sold at tourist resorts.
The pilgrims coming for pilgrimage to the Amarnath cave should not be allowed to carry any plastic packed food materials and the number of pilgrims visiting the shrine should also be reduced, as recommended by Nitesh SenGupta Committee report.
Tourism is a small but vital part of Kashmir’s economy. But we must not let unregulated tourism put an unbearable strain on the natural resources and infrastructure of the region. By doing so, we may earn quick bucks for a few years, but it will ultimately result in Kashmir becoming a trashbowl.
Let us not allow Kashmir valley to become a trash valley.
https://theleaflet.in/unregulated-tourist-influx-kashmir-dreads-the-final-straw-that-will-break-the-himalayas-back/
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2023.06.08 11:03 No-Creme2618 Chi Nimrod to stop Galactus

Chi Nimrod to stop Galactus
I was about to leave and finally realised the play
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2023.06.08 10:38 sastsoffer Flipkart Upcoming Sale 2023

Flipkart Upcoming Sale 2023
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Get ready for a thrilling shopping journey with Flipkart's upcoming sale events! We bring you many irresistible offers, jaw-dropping discounts, and unbeatable deals that will leave you spellbound. Please mark your calendars because we have everything from electronics to fashion, furniture to appliances. Join us as we unveil the excitement of these upcoming sales, guaranteed to ignite your shopping desires!
1. Big Saving Days: A Shopper's Paradise (10th - 14th June 2023)
Gear up for the ultimate shopping spree as Flipkart's Big Saving Days make a grand entrance from 10th June to 14th June 2023. Prepare to be amazed by the best deals on mobiles, electronics, TVs, appliances, and much more. Indulge in a delightful shopping experience and unlock savings like never before.
2. Back To College: Unleash Your Academic Style (18th - 22nd June 2023)
Embrace the new academic year in style with Flipkart's Back To College sale. From 18th to 22nd June 2023, immerse yourself in a world of irresistible discounts of up to 80% on electronics and accessories. Upgrade your tech gadgets and redefine your college experience. It's time to make a statement and unleash your academic prowess with the best deals in town!
3. Big Bachat Dhamaal: Save Big, Shop Bigger (1st - 3rd July 2023)
Prepare for a spectacular shopping extravaganza with Flipkart's Big Bachat Dhamaal. From 1st to 3rd July 2023, seize the opportunity to save on all your favorites. Explore a wide range of products and enjoy unbelievable discounts that will awaken you. It's time to pamper yourself and make every purchase count!
4. Big Saving Days: The Ultimate Shopping Spree Continues (23rd - 27th July 2023)
The excitement doesn't end! Flipkart's Big Saving Days return from 23rd to 27th July 2023, bringing you another wave of unbeatable deals on mobiles, electronics, TVs, appliances, and more. Get ready to indulge in a shopping extravaganza and unlock incredible savings.
5. Big Saving Days (Independence Day Sale): Celebrate Freedom with Unmatched Discounts (6th - 10th August 2023)
As the nation celebrates freedom, Flipkart joins the festivities with the Big Saving Days Independence Day Sale. From 6th to 10th August 2023, experience the joy of up to 80% OFF on electronics and accessories. Rejoice in the spirit of independence and take home the latest tech marvels at irresistible prices. Celebrate freedom with Flipkart!
6. Grand Furniture Sale: Elevate Your Living Space (11th - 15th August 2023)
Transform your home into a haven of style and comfort with Flipkart's Grand Furniture Sale. From 11th to 15th August 2023, enjoy up to 75% OFF on best-selling furniture. Upgrade your living space with exquisite pieces that reflect your unique taste. It's time to create a home that truly defines you!
7. Electronics Sale: Unveiling the Best Offers (21st - 25th August 2023)
Get ready for an electrifying experience with Flipkart's Electronics Sale. From 21st to 25th August 2023, discover the best offers on various electronics. Whether it's the latest smartphones, laptops, or headphones, we have you covered. Embrace innovation and indulge in cutting-edge technology without breaking the bank!
8. Budget Dhamaka: Fashion at Unbeatable Prices (28th - 29th August 2023)
From 28th to 29th August 2023, Save up to 80% OFF your favorites. Unleash your fashionista side and redefine your style game.
9. Flipkart Super Saver Days: Prioritize Your Health and Well-being (1st - 3rd September 2023)
Your health and well-being deserve attention, and Flipkart Super Saver Days support your journey. From 1st to 3rd September 2023, enjoy up to 85% OFF on nutrition and health care products, makeup essentials, and personal care items. Prioritize your self-care routine and unlock incredible savings on essential products that enhance your well-being!
10. Smartphone Carnival: The Ultimate Celebration of Mobile Technology (2nd - 8th September 2023)
Indulge in a week-long celebration of mobile technology with Flipkart's Smartphone Carnival. From 2nd to 8th September 2023, experience great smartphone deals that will leave you mesmerized. Upgrade to the latest models, capture memories in high definition, and stay connected with the world. It's time to make a smart choice and level up your mobile experience!
The Grand Gadget Days: Unleash the Power of Technology (7th - 11th September 2023)
Prepare to be captivated by the allure of technology during The Grand Gadget Days. From 7th to 11th September 2023, embark on a journey of exploration with up to 80% off on laptops, tablets, headphones, and more. It's time to elevate your productivity, entertainment, and connectivity like never before!
Flipkart Big Billion Days: The Epic Shopping Extravaganza (3rd - 10th October 2023)
Flipkart Big Billion Days! From 3rd to 10th October 2023, prepare for jaw-dropping deals on mobiles, laptops, and electronic devices. Immerse yourself in a world of savings with instant cashback offers and exclusive bank discounts. It's time to indulge in the luxury you deserve while saving big!
Big Dussehra Sale: Celebrate the Festivities with Unbelievable Offers (20th - 24th October 2023)
Flipkart's Big Dussehra Sale arrives as the festive season approaches to add joy to your celebrations. From 20th to 24th October 2023, unlock unbelievable offers of up to 80% off on your favorite products. Explore an array of categories and revel in the excitement of festive shopping. It's time to make your Dussehra truly memorable with incredible savings!
Big Diwali Sale: Illuminate Your Festivities with Unbeatable Offers (1st - 6th November 2023)
Light up your Diwali with the Big Diwali Sale, where unmatched offers await you. From 1st to 6th November 2023, immerse yourself in the magic of incredible discounts of up to 80% off on multiple products. What's more, enjoy an additional 10% instant cashback on SBI cards. Embrace the festive spirit and bring home the joy of Diwali with Flipkart!
Mobile Bonanza: The Ultimate Destination for Mobile Phone Deals (8th - 14th November 2023)
Upgrade your mobile experience with the Mobile Bonanza at Flipkart. From 8th to 14th November 2023, dive into a world of the best deals on mobile phones. Discover the latest models, cutting-edge features, and unbeatable prices. It's time to stay connected, capture memories, and unleash the power of communication with the perfect mobile phone for you!
Grand Gadgets Days: Unleash Your Tech Desires (18th - 24th November 2023)
Satiate your tech cravings during the Grand Gadgets Days at Flipkart. From 18th to 24th November 2023, explore a treasure trove of up to 80% off on electronics and accessories. Whether it's laptops, headphones, or other gadgets, we have the perfect companion for your tech-savvy lifestyle. It's time to upgrade, innovate, and embrace the future with Flipkart!
Grand Home Appliances Sale: Elevate Your Kitchen with the Best Discounts (24th - 28th November 2023)
Create a culinary haven in your home with the Grand Home Appliances Sale at Flipkart. From 24th to 28th November 2023, avail yourself of the best discounts on essential kitchen appliances. From state-of-the-art ovens to efficient dishwashers, equip your kitchen with the tools you need to master the art of cooking. It's time to redefine your culinary experience and savor the joy of effortless cooking!
BOSS (Best Of Season Sale): Redefine Your Fashion Game (24th - 28th November 2023)
Make a fashion statement during Flipkart's BOSS (Best Of Season Sale). From 24th to 28th November 2023, indulge in the latest fashion trends with flat 50-80% off on fashion products. Unleash your style and elevate your wardrobe with exquisite clothing options. It's time to dress to impress and leave a lasting impression wherever you go!
Grand Gadget Days: Embrace the World of Electronics & Accessories (25th - 29th November 2023)
Imagine a world of cutting-edge technology and unbeatable discounts during the Grand Gadget Days. From 25th to 29th November 2023, unlock up to 80% off on a wide range of electronics and accessories. From laptops to headphones, unleash your tech desires and experience the thrill of innovation. It's time to upgrade your gadgets and stay at the forefront of technology!
Black Friday Sale: Unleash the Shopper in You (25th - 30th November 2023)
Join the global shopping frenzy with Flipkart's Black Friday Sale. From 25th to 30th November 2023, experience great deals on mobiles and more, coupled with exclusive bank offers. Embrace the excitement of unbeatable discounts and shop till you drop. It's time to unleash the shopper within you and make the most of this thrilling sale event!
End Of Season Sale (EOSS): Embrace Fashionable Savings (7th - 12th December 2023)
Celebrate the end of the season with Flipkart's End Of Season Sale (EOSS). From 7th to 12th December 2023, indulge in great offers on men's, women's, and kids' fashion. Upgrade your wardrobe, embrace the latest trends, and redefine your style. It's time to seize the opportunity to shop smart and embrace fashionable savings!
Big Saving Days: Unleash the Shopaholic in You (16th - 21st December 2023)
Get ready for the shopping extravaganza of the year with Flipkart's Big Saving Days. From 16th to 21st December 2023, discover the best offers on mobiles, electronics, TVs, appliances, and more. Unleash the shopaholic in you and unlock unbeatable deals that will leave you in awe. It's time to make every purchase count and experience the joy of saving!
EOSS (Christmas Edition): Celebrate Christmas with Fashionable Delights (22nd - 25th December 2023)
Experience the magic of Christmas with the EOSS (Christmas Edition) at Flipkart. From 22nd to 25th December 2023, revel in flat 50-80% off on men's and women's fashion. Embrace the festive spirit and celebrate in style with exquisite fashion choices.
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2023.06.08 10:06 Salty-Psychology-574 "C’mon lads! Let’s show these bastards how fight! 「The Meanest of Times」blow these arseholes to bits!!!"

Stand Name: The Meanest of Times
Namesake: album by the Dropkick Murphys
Localized Name: 「The Meanest of Years」
Stand User: Corbin "The Fuse" MacCaffrey-
Appearance: Standing at 6’2 with a limber build with grayed red hair in a small rat-tail ponytail, green eyes, a full fuzzy beard and mustache, numerous scars from bullet wounds and shrapnel, a tattoo of the words "Tiocfaidh ár lá" in all caps in a gothic font is written down his spine, and has two prosthetic running blade legs colored like the Irish flag. For clothes Corbin wears a black muscle-t, black flat cap, a black two-hole balaclava, a woodland camo military uniform with his jacket buttoned halfway, black sneakers, and black fingerless gloves.
Background: Corbin is a 59 year old man hailing from Donegal, Ireland who was an active IRA member during the Troubles and is now a mercenary under the employ of "Feel Good Inc.". Corbin is a very brash, zealous, and vulgar man who prides his Irish heritage greatly. But even still he is dedicated to the people he calls his friends and is very unshakable in his alliances, oaths, and what not.
Corbin was born into a very patriotic family who were very about their Irish pride and instilled this patriotism into Corbin who gradually adopted these beliefs. Corbin was a very street-tough getting into scraps at a very young age making him a bit of a fight seeker. But a calling came for Corbin in 1972 when Bloody Sunday, where British soldiers shot protesters who were protesting the internment of Irish nationalists, happened. Corbin was beyond outraged by this and at the age of 18 he signed up to join the IRA where he was trained as an urban guerrilla.
Through the course of 7 years of fighting in the Troubles, Corbin took part in bombings, shootouts, smuggling, propaganda, and a few assassinations that turned him into a zealot of a soldier willing to die for the cause. Though was an incident during a bombing in his 5th year of duty, when Corbin had set a shorter timer than expected and the explosion shredded his legs. One of his fellow soldiers got him to a hospital where the doctors had to amputate his legs. Corbin was surprisingly ok with this, if anything he was just mildly annoyed and was soon fitted with some running blade prosthetics. He adapted very quickly and was soon returned to the frontlines where even his lack of legs didn’t stop him fighting at his full potential.
However, the British army was closing in on Corbin and his fellow soldiers and decided to go into hiding in Dublin as even Corbin could see that the war wasn’t going in their favor. Corbin laid low for a long while even after the Troubles was over but still kept in contact with his IRA buddies. Though after years of laying low, Corbin grew restless and wanted to throw himself back into the fray. He then found an ad for "Feel Good Inc." where he became fascinated with their mercenary work styled as vigilantism and signed himself up. He was then brought on made a name for himself as a very experienced mercenary, who was proficient in explosives and urban combat and had claimed lots of contracts. This led to him being recruited into the "Demon Days Unit" which are FGI’s most elite mercenaries.
Corbin met the Captain of the DDU and got into a scrap with him when the Captain pulled out a very odd knife. Corbin caught the knife with his hand and the Captain immediately pulled it out and stopped fighting him to the confusion of Corbin. He became even more confused when the wound on his hand immediately vanished. And after the weirdest debriefing he had ever received talking about the concepts of "stands" and "stand users" Corbin eventually understood and passed the test to join the DDU.
Corbin has now been the crews demolitions man, blowing up anything that needs blowing up with absolute devotion to FGI’s cause. He may be a rather brash individual but he always be willing to put his life on the line to help his DDU friends.
Other Facts: •Favorite food is bacon and waffles •Is quite the party drinker, and tends to get wasted often •Favorite drink is whiskey •Has a hip flask at all times that he takes swigs from •Has an playlist on his phone that is just filled with Irish war songs •Favorite song is Come Out Ye Black and Tans
Stats: ACT 1-2-3
Power: C-B-A
Speed: C-B
Range: B
Durability: D
Precision: C-B
Potential: B-C-E
Appearance: ACT 1: Standing at 5’3 「The Meanest of Times」looks a robotic humanoid with a black welder’s mask with a green visor for a head, a slim brown body that’s scratched and dented, noticeable spikes where it’s feet should be which mimics Corbin’s prosthetics, rivets all over it’s body, and wears jean shorts and a brown leather vest.
ACT 2: Now standing at 5’8, TMT maintains a very similar appearance to ACT 1 with the welding mask with 2 green visored eyes and brown body, but it’s body is more athletic now. The rivets are now more symmetrically placed all over the body, with some on the knuckles for some added kick to punches. The spikes are now full on feet with poles acting as ankles and the stand now wears a shirt under it’s now buttoned up vest, regular jeans, elbow and knee pads, and a black belt with a clover buckle.
ACT 3: At it’s final height of 6’2 TMT is now more burly still maintaining the welding mask with a single bright green eye for a visor and it’s rivets now a bright gold. It’s legs now have ankles and it wears a grey shirt under a brown leather jacket with rolled up sleeves, a black flat cap, brown jeans, bandages to cover it’s exposed arms, more rectangular elbow and knee pads, two black leather belts worn in an x-fashion with golden cross buckles, and white sneakers.
Abilities: RC-XD: 「The Meanest of Times」has the ability to create a small remote controlled car in the style of a black Cadillac van with a C4 explosive inside of it. The van also has big wheels which are adhesive and let it drive on walls, a long antenna on the right side of it’s hood, and a dash-cam inside it as well. Through a electronic control pad that TMT summons, Corbin can control the van and see with dash-cam inside to maneuver it to it’s location and deliver a explosion. This ability modifies with each ACT.
ACT 1: Can create one small remote controlled van with a bomb in it with adhesive wheels that let drive on walls.
ACT 2: Can now create a remote controlled plane and boat variant for more versatility but can’t swap between the forms. The bomb has had an increase in power.
ACT 3: Can now make 3 remote controlled vans that can swap between their car, plane, and boat forms making them all-terrain. The bomb is now extremely powerful in this ACT.
submitted by Salty-Psychology-574 to fanStands [link] [comments]


2023.06.08 09:49 Baptm9n Should i summon more

Hello, early/intermediate player here!
So i've completed a full rotation of the banner. I've been lucky enough to pull 2 ultimate escanor, 2 transcendant Ban, 1 blue estarossa, 1 red tarmiel, 1 merlin (the infinite witch), 1 red Sariel and 2 true king excalibur Arthur. I think i have been lucky enough.
However, I would really love to have Purgatory Meli as, well... I just love Meliodas ... And that would complete my demon team: Purgatory Meli / Blue Estarossa / Sigurd / Green Zeldris (backrank unit). I am currently playing it with Assault Meli but since i can't beat his demonic beast yet, i don't have his relic.
So here i need more experienced players advices: Is it worth ? I don't really care about Tristan and next Arthur but i've heard better banner will come later.
Thanks a lot everybody, enjoy your day/evening! (This is a report because i think i had the wrong tag on my previous post)
submitted by Baptm9n to SDSGrandCross [link] [comments]


2023.06.08 09:13 WatchguyITALY IWC Mark XX Green Dial - ZF

  1. Dealer name:Marvellous Replica
  2. Factory name: [ZF]
  3. Model name (& version number): Mark XX Green Dial
  4. Price paid: $338
  5. Album Links: [sample album link]
  6. Index alignment: indexes looks aligned with case
  7. Dial Printing: Looks good
  8. Date Wheel alignment/printing:
  9. Hand Alignment: slooks good
  10. Bezel: no bezel
  11. Solid End Links (SELs): n/a
  12. Timegrapher numbers: slightly slow but ok to me
  13. Anything else you notice: not sure about the crown alignment with the 15'o clock marker THANKS IN ADVANCE
submitted by WatchguyITALY to RepTimeQC [link] [comments]


2023.06.08 08:09 ericbakerny Differences Between Real and Lab-Created Alexandrite

Differences Between Real and Lab-Created Alexandrite
Alexandrite is a rare and valuable gemstone prized for its unique color-changing properties. While natural Alexandrite is quite rare and can be expensive, lab-created Alexandrite is becoming increasingly popular as a more affordable alternative. Here are some of the critical differences between real and lab-created Alexandrite:
https://preview.redd.it/1vshe9dtjq4b1.jpg?width=800&format=pjpg&auto=webp&s=312cd39cff5a2a40de94e53225591347d7ac908b
  1. Origin: Natural Alexandrite is formed in the Earth's crust, typically in metamorphic rocks. In contrast, lab-created Alexandrite is made in a laboratory using a process that simulates the conditions in which natural Alexandrite is formed.
  2. Rarity: Natural Alexandrite is quite rare and is only found in a few locations around the world, including Russia, Brazil, and Tanzania. On the other hand, lab-created Alexandrite is much more common and can be produced in large quantities.
  3. Price: Due to its rarity, natural Alexandrite is typically much more expensive than lab-created Alexandrite. Lab-created Alexandrite is a more affordable alternative for those who want to enjoy the beauty of Alexandrite without the high price tag.
  4. Color: While both natural and lab-created Alexandrite can exhibit a color change from green to red, some experts argue that the color change in natural Alexandrite is more dramatic and subtle. However, the difference in color is often difficult to discern with the naked eye.
  5. Clarity: Lab-created Alexandrite is typically free of inclusions and blemishes, whereas natural Alexandrite may have visible flaws due to its formation process.
  6. Certification: Natural Alexandrite is typically certified by gemological laboratories, such as the Gemological Institute of America (GIA), whereas lab-created Alexandrite may not require certification.
Overall, both natural and lab-created Alexandrites have their own unique characteristics and are prized for their beauty and rarity. Choosing between the two ultimately depends on your personal preferences and budget.
Read the full article here: What’s The Difference Between Lab Created And Real Alexandrite
submitted by ericbakerny to u/ericbakerny [link] [comments]


2023.06.08 08:06 Amaryllissa PC Patch Notes 6/8

Incoming massive copy and paste + Odyssey Remaster and Temporal Recruit News and R&D Junior Event
2023 Event Campaign – Part III:
Flagship Celebration Event:
The next step of our 2023 Event Campaign is coming to PC, with an event dedicated to the flagships of Star Trek Online.
This Event will include multiple TFOs previously featured individually in a combined Featured Event that will allow players to choose their preferred activity each day.
All of these TFOs can be accessed via the Event UI, accessible within your Mission Journal by pressing on the “Events” Tab:
Borg: Disconnected (Space)
Iuppiter Irratus (Space)
Swarm (Space)
Synth Wave (Space)
Participating in this Event will give all players the opportunity to win a Prime Beverly Crusher Holographic Bridge Officer, and an upgrade to your Fleet Support.
Rewards:
Players will be able to earn their Daily Progress once every 20 hours. Accruing a total of 14 days’ worth of Daily Progress will allow you to claim all of these rewards:
**After completing the Event for the first time you get 25,000 dilithium once however unrefined,but after this you can replay one more time on the same day and get 8,000 dilithium for a total of 33,000 dilithium.
The next day you can get 9,000 dilithium for playing the Event, even if you already fill the bar and got all of the rewards related to the Event.
(Credit to u/RedSagittarius)**
Each gives a choice of 1x Specialization Point or an Enhanced Universal Tech Upgrade. Bonus Rewards: After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 8,000 Dilithium Ore for the first day’s completion, and increasing for subsequent days.
Zen Buyout Option:
For players interested in instantly completing the Flagship Celebration Event, we will be offering the option to purchase the remaining progress of this event at a scaling amount of Zen, as with other recent events.
A Second Chance:
Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired. For more information, please visit the “Flagship Celebration!” blogs at:
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545233-flagship-celebration-event%21
https://www.playstartrekonline.com/en/news/article/11545233
ADVANCED R&D CONSOLES & BATTERIES:
We’re adding some new high-end recipes to the game!
Advanced Consoles
Just as the existing now-Advanced Tactical Consoles provide bonuses to Critical Chance or Severity, the new Advanced Consoles provide bonuses to performance in a way that scales similarly – the more a Captain collects gear that complements the Advanced Consoles, the more benefit those Advanced Consoles provide, just as it is with the Vulnerability Locators and Exploiters.
Console - Advanced Engineering - Isomagnetic Plasma Distribution Manifold
Console - Advanced Engineering - Hangar Craft Power Transmission
Console - Advanced Science - Energy Field Gradient Projector
Console - Advanced Science - Exotic Particle Amplifier
These fragments from these consoles will have a high chance to drop from Elite TFOs for every player who completed the TFO
Combine five fragments to make 1 component The specific type of console fragment depends upon which TFO, based on what kinds of R&D materials it normally rewards. While this table may change in the future, currently this is how it works, if a TFO gives:
Space particles: Engineering pet console fragments
Ground particles: Engineering weapon power console fragments
Space metals: Science drain console fragments
Ground metals: Science drain console fragments
Space gases: Engineering weapon power console fragments
Ground gases: Science exotic damage console fragments
Advanced Batteries
Six new crafted batteries are part of this update. They are made like normal crafted batteries from the R&D schools, but they carry a bonus effect.
Advanced Battery - Energy Amplifier
Advanced Battery - Targeting Lock
Advanced Battery - Hull Patch
Advanced Battery - Kinetic Amplifier
Advanced Battery - Exotic Particle Flood
Advanced Battery - Shield Resilience Boost
Anyone needs more batteries info 🔋 😁
For more information, please visit the “ADVANCED R&D CONSOLES!” blog at the following Links:
https://www.playstartrekonline.com/en/news/article/11545483
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545483-advanced-r%26d-consoles%21
General:
Resolved an issue with the New Romulus Accolade that caused it to be completed before finishing the last mission in the New Romulus episode arch. Resolved an issue with the Tholian Crystal Harmonics item set’s Set 2 passive ability that caused the Critical Chance and Critical Severity to be the wrong values.
Known Issues: !Known Issue!
Some ships do not appear properly positioned on the character select screen.
Link:
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545963-pc-patch-notes-for-6%2F8%2F23
!More News!
From June 8th at 8am PT to June 29th at 12pm PT, we are running a promotion that will provide an additional bonus when opening a Research and Development Pack or a Duty Officer Pack!
When you purchase a Research and Development Pack or a Duty Officer Pack from the C-Store during this promotion and open it, you will receive either 10 Lobi Crystals or a Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack in addition to the Research and Development Pack.
Opening this Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack will give the recipient a choice of any Tier 6 ship found in any previous Research & Development or Duty Officer Promotional Pack.
The player fortunate enough to win this ship pack will be presented with a choice of claiming a package containing this exciting new starship, or any one of the following ships:
The Special Requisition Pack - 23rd Century Tier 6 Ship opens into one of the ships below, depending on faction:
Temporal Light Cruiser [T6] – Constitution Class (Starfleet Only)
D7 Temporal Battlecruiser [T6] (Klingons Only)
T’liss Temporal Warbird [T6] (Romulans Only)
There are even more ships you could win, like:
Universe Temporal Heavy Dreadnought Cruiser (Starfleet Only)
Durgath Temporal Heavy Dreadnought Battle Cruiser (Klingons Only)
Valkis Temporal Heavy Dreadnought Warbird (Romulans Only)
Note: Only newly purchased Research and Development or Duty Officer Packs packs will offer the chance to win the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack during this promotional event. Packs purchased before or after the event will not offer bonus Lobi or the Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack. Packs purchased during the event, but opened after the event ends, will still benefit from this promotion’s bonus rewards.
We’re pleased to announce the return of the Research and Development Week! This event will run from Thursday, June 8th at 8am PT to June 12th at 12pm PT on PC, and features several bonuses throughout STO that will give Captains of all levels a leg up advancing their rank in the Research and Development school(s) of their choice.
For those Captains looking specifically for extra help with their projects, all R&D packs throughout the game will give out an extra 25% of the items they currently disperse for the duration of this event. Queue R&D Material Reward Packages (Normal, Advanced and Elite) will reward 25% more R&D Materials and have a chance to reward a Catalyst.
Alternatively, Captains wanting to advance through Research and Development schools as fast as possible should seek out Harvest Nodes, located in mission maps throughout STO, which will not only disperse 2 extra R&D Materials each time they are used, but will also reward 10 Dilithium Ore and have a chance to give out a R&D Catalyst during this event.
For all Captains that work on a Research and Development project during this weekend event, those projects will reward an extra 50% of the appropriate Research and Development School XP. This includes projects to make components as well as those to make items.
From Thursday, June 8th at 8am PT to June 12th at 12pm PT, we are running a special weekend event where you can earn Bonus Commendation XP by completing any Duty Officer assignments!
To those junior officers who work tirelessly in cramped Jefferies Tubes, perish namelessly on away missions, or provide the endless streams of reports and analysis necessary for a starship to function – this event is dedicated to you!
During this event, you’ll gain a 50% increase in all Commendation XP earned by completion of Duty Officer assignments. You don’t need to do anything special for this bonus – it’s automatic.
Receive a FREE* special Purple quality duty officer with a unique active roster power by speaking with your duty officer contact. For Starfleet officers and Romulan allies, this is an engineering Exocomp duty officer; for KDF officers and Romulan allies, it is a Reman duty officer.
*This is not available if you already claimed it the last time we ran the event.
Duty officer packs** opened during the event will each have a FREE additional Green quality or better duty officer inside. This only applies to C-Store purchased packs, not to those awarded during rank-up, from recruitment assignments or mini-packs. Also, it applies only to packs opened during the event, even if they are purchased prior to the event.
**The packs included in this offer are:
Delta Alliance Duty Officer Pack
Gamma Quadrant Duty Officer Cadre
Reinforcements Duty Officer Pack
Fleet Support Duty Officer Pack
Romulan Survivor Duty Officer Pack
Fleet Support Duty Officer Pack
Klingon Empire Duty Officer Pack
Federation Duty Officer Pack
The Academy particle scanning events are now part of the Junior Officer Appreciation Event!
Visit Starfleet Academy or Klingon Academy during the event and speak to Professor Meyer or Commander B’Tama. Pick a cadet to train, then engage in scanning particles all about the academy grounds. As you scan and capture particles you’ll help to train the cadet, and in exchange your faction will release a new random Duty Officer to you. The more particles you scan, the better the quality of the officer you can claim!
Scan a minimum of 5 traces to be rewarded a Common Duty Officer
Scan a minimum of 25 traces to be rewarded a Uncommon Duty Officer
Scan a minimum of 50 traces to be rewarded a Rare Duty Officer
Scan a minimum of 75 traces to be rewarded a Very Rare Duty Officer
Remember, additional reserve roster duty officer slots (in increments of 25 and 100) are available from the in-game C-Store, for up to a maximum of 500 reserve roster spaces.
Have fun, and try not to send too many duty officers to Sickbay!
In addition, Research and Development packs will be available to Captains for 20% off! From Thursday, June 8th at 8am PT to June 15th at 12pm PT, both Research and Development packs as well as bundles will be discounted.
Research and Development Pack:
This pack includes:
15 Common, Uncommon, Rare or Very Rare R&D Materials
15 Uncommon, Rare or Very Rare R&D Materials
6 Rare or Very Rare R&D Materials
4 Very Rare R&D Materials
3 Mk 2 or Better R&D Components
3 Mk 6 or Better R&D Components
2 Mk 10 or Better R&D Components
3 Random R&D Catalysts
4 Random Upgrade Accelerators
Research and Development Pack Bundle:
This pack includes:
4 Research and Development Packs
(You will receive 4 separate packs when making this one purchase, NOT 1 pack that unpacks 4)
Finally, we're happy to announce that you'll be able to enjoy 20% off all Duty Officer Packs! Captains can select from the following Duty Officer Packs for 20% from Thursday, June 8th at 8am PT to June 15th at 12pm PT.
Gamma Quadrant Duty Officer Cadre
Reinforcements Duty Officer Pack
Fleet Support Duty Officer Pack
Romulan Survivor Duty Officer Pack
Delta Alliance Duty Officer Pack
Delta Pack
Federation Pack
Klingon Pack
We hope you enjoy this promotion, Captains!
Jonathan Herlache
Systems Designer
Star Trek Online
Link;
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545743-command-the-constitution-iii%21
Odyssey Remaster part of the upcoming new Flagship Event Link + Blog Post provided below;
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545243-the-enterprise-f-remaster
Canonized during Star Trek Picard’s Season 3, the Enterprise NCC-1701-F began its journey into the final frontier over a decade ago, as Cryptic Studios’ own manifestation of the Enterprise Legacy.
Derived from Adam Ihle’s winning submission to Cryptic’s “Design the Next Enterprise” competition, the Enterprise-F would see a long iteration and development process under the guidance of then STO Art Lead Jeremy Mattson and STO Starship Artist Adam Williams. Williams’ work on the Enterprise F would prove a turning point in the design philosophy of Star Trek Online’s starships, embracing a sleek and organic future extrapolated from classic Star Trek ships like the USS Enterprise-E and the USS Voyager.
In 2022, Star Trek: Picard Production Designer Dave Blass reached out to the Star Trek Online team about adding the Enterprise F to the show. While it needed a lot of work, we jumped at the opportunity to finally canonize our flagship on an actual Star Trek television show.
And so, the Odyssey-class Enterprise F was totally rebuilt to the highest detail level of any Star Trek Online starship. It received a brand new material and a bespoke set of window visuals as well. The model was done just in time for use in Picard, and now, over a year after work began on it, we are very pleased to announce that this remastered version of the Odyssey-class Star Cruiser will soon be available in Star Trek Online. This remaster will go live with the upcoming Flagship Celebration event.
To see the updated visuals, ready any of your Odyssey variants and visit the ship customization interface. Then, apply the “Odyssey” preset to update your ship to the new pieces.
We are so very grateful for our passionate player base who have kept the Enterprise F flying for over a decade, and so very pleased to bring this ship to life on screen and in game.
See you out there, thattaway.
Thomas Marrone
Art Director
Star Trek Online
!Temporal Agent Recruitment Event!
The Timeline needs you!
The special Temporal Agent Recruitment event is coming back!
From June 8th at 8am PT to June 29th at 12pm PT on PC, you can create a new Temporal Agent character. Just make a new TOS Starfleet character, complete your tutorial, and pick up your special Temporal Agent assignments!
Celebrate the anniversary of the original series premier with a new original series Starfleet officer.
Temporal Agents are on the front lines of the Temporal Cold War, and as they complete missions they’ll unlock bonus rewards, including special account-wide rewards.
Make your way through the ranks, advance your Starfleet career, and you’ll gain bonuses that will improve your equipment and give you special traits.
We’ve updated the Temporal Agent goals to include some new ones, and removed goals from missions that are no longer in the game, so you don’t have to worry about finding Temporal Probes in places that you can no longer reach.
You’ll be able to earn bonuses for reaching level 60, marks for all of the reputations that have been added to the game, and rewards for engaging in R&D and specializations.
Existing Temporal Agents will be able to complete these new goals as well, and if you’ve already finished them, you can claim the rewards immediately.
Remember, to become a Temporal Agent and gain access to the rewards, you must make a new TOS Starfleet character, during the event, then you must play the tutorial until you receive your special Temporal Agent transceiver device. Once you receive the device, your character is a Temporal Agent and you can complete the goals any time and claim the rewards, even after the event ends.
In addition, all TOS themed items will be 30% off from June 8th to June 15th!
Link;
https://www.arcgames.com/en/games/star-trek-online/news/detail/11545143-the-timeline-needs-you%21
submitted by Amaryllissa to sto [link] [comments]


2023.06.08 07:32 reggyreggo Am I missing something? 6 cost Hulk just got +1 cost from the ice box

Am I missing something? 6 cost Hulk just got +1 cost from the ice box submitted by reggyreggo to MarvelSnap [link] [comments]


2023.06.08 07:02 Hopeful-Pomelo4488 Put on your PSYOPs goggles to see through the BS💩

COINTELPRO Techniques for dilution, misdirection and control of a internet forum - Reposting


Reposting this, long read but relevant for the coming deluge of 💩
_______________________________________________________________________
  1. COINTELPRO Techniques for dilution, misdirection and control of a internet forum
  2. Twenty-Five Rules of Disinformation
  3. Eight Traits of the Disinformationalist
  4. How to Spot a Spy (Cointelpro Agent)
  5. Seventeen Techniques for Truth Suppression
_______________________________________________________________________
COINTELPRO Techniques for dilution, misdirection and control of a internet forum..
There are several techniques for the control and manipulation of a internet forum no matter what, or who is on it. We will go over each technique and demonstrate that only a minimal number of operatives can be used to eventually and effectively gain a control of a 'uncontrolled forum.'
Technique #1 - 'FORUM SLIDING'
If a very sensitive posting of a critical nature has been posted on a forum - it can be quickly removed from public view by 'forum sliding.' In this technique a number of unrelated posts are quietly prepositioned on the forum and allowed to 'age.' Each of these misdirectional forum postings can then be called upon at will to trigger a 'forum slide.' The second requirement is that several fake accounts exist, which can be called upon, to ensure that this technique is not exposed to the public. To trigger a 'forum slide' and 'flush' the critical post out of public view it is simply a matter of logging into each account both real and fake and then 'replying' to prepositined postings with a simple 1 or 2 line comment. This brings the unrelated postings to the top of the forum list, and the critical posting 'slides' down the front page, and quickly out of public view. Although it is difficult or impossible to censor the posting it is now lost in a sea of unrelated and unuseful postings. By this means it becomes effective to keep the readers of the forum reading unrelated and non-issue items.
Technique #2 - 'CONSENSUS CRACKING'
A second highly effective technique (which you can see in operation all the time at www.abovetopsecret.com) is 'consensus cracking.' To develop a consensus crack, the following technique is used. Under the guise of a fake account a posting is made which looks legitimate and is towards the truth is made - but the critical point is that it has a VERY WEAK PREMISE without substantive proof to back the posting. Once this is done then under alternative fake accounts a very strong position in your favour is slowly introduced over the life of the posting. It is IMPERATIVE that both sides are initially presented, so the uninformed reader cannot determine which side is the truth. As postings and replies are made the stronger 'evidence' or disinformation in your favour is slowly 'seeded in.' Thus the uninformed reader will most like develop the same position as you, and if their position is against you their opposition to your posting will be most likely dropped. However in some cases where the forum members are highly educated and can counter your disinformation with real facts and linked postings, you can then 'abort' the consensus cracking by initiating a 'forum slide.'
Technique #3 - 'TOPIC DILUTION'
Topic dilution is not only effective in forum sliding it is also very useful in keeping the forum readers on unrelated and non-productive issues. This is a critical and useful technique to cause a 'RESOURCE BURN.' By implementing continual and non-related postings that distract and disrupt (trolling ) the forum readers they are more effectively stopped from anything of any real productivity. If the intensity of gradual dilution is intense enough, the readers will effectively stop researching and simply slip into a 'gossip mode.' In this state they can be more easily misdirected away from facts towards uninformed conjecture and opinion. The less informed they are the more effective and easy it becomes to control the entire group in the direction that you would desire the group to go in. It must be stressed that a proper assessment of the psychological capabilities and levels of education is first determined of the group to determine at what level to 'drive in the wedge.' By being too far off topic too quickly it may trigger censorship by a forum moderator.
Technique #4 - 'INFORMATION COLLECTION'
Information collection is also a very effective method to determine the psychological level of the forum members, and to gather intelligence that can be used against them. In this technique in a light and positive environment a 'show you mine so me yours' posting is initiated. From the number of replies and the answers that are provided much statistical information can be gathered. An example is to post your 'favourite weapon' and then encourage other members of the forum to showcase what they have. In this matter it can be determined by reverse proration what percentage of the forum community owns a firearm, and or a illegal weapon. This same method can be used by posing as one of the form members and posting your favourite 'technique of operation.' From the replies various methods that the group utilizes can be studied and effective methods developed to stop them from their activities.
Technique #5 - 'ANGER TROLLING'
Statistically, there is always a percentage of the forum posters who are more inclined to violence. In order to determine who these individuals are, it is a requirement to present a image to the forum to deliberately incite a strong psychological reaction. From this the most violent in the group can be effectively singled out for reverse IP location and possibly local enforcement tracking. To accomplish this only requires posting a link to a video depicting a local police officer massively abusing his power against a very innocent individual. Statistically of the million or so police officers in America there is always one or two being caught abusing there powers and the taping of the activity can be then used for intelligence gathering purposes - without the requirement to 'stage' a fake abuse video. This method is extremely effective, and the more so the more abusive the video can be made to look. Sometimes it is useful to 'lead' the forum by replying to your own posting with your own statement of violent intent, and that you 'do not care what the authorities think!!' inflammation. By doing this and showing no fear it may be more effective in getting the more silent and self-disciplined violent intent members of the forum to slip and post their real intentions. This can be used later in a court of law during prosecution.
Technique #6 - 'GAINING FULL CONTROL'
It is important to also be harvesting and continually maneuvering for a forum moderator position. Once this position is obtained, the forum can then be effectively and quietly controlled by deleting unfavourable postings - and one can eventually steer the forum into complete failure and lack of interest by the general public. This is the 'ultimate victory' as the forum is no longer participated with by the general public and no longer useful in maintaining their freedoms. Depending on the level of control you can obtain, you can deliberately steer a forum into defeat by censoring postings, deleting memberships, flooding, and or accidentally taking the forum offline. By this method the forum can be quickly killed. However it is not always in the interest to kill a forum as it can be converted into a 'honey pot' gathering center to collect and misdirect newcomers and from this point be completely used for your control for your agenda purposes.
CONCLUSION
Remember these techniques are only effective if the forum participants DO NOT KNOW ABOUT THEM. Once they are aware of these techniques the operation can completely fail, and the forum can become uncontrolled. At this point other avenues must be considered such as initiating a false legal precidence to simply have the forum shut down and taken offline. This is not desirable as it then leaves the enforcement agencies unable to track the percentage of those in the population who always resist attempts for control against them. Many other techniques can be utilized and developed by the individual and as you develop further techniques of infiltration and control it is imperative to share then with HQ.
_______________________________________________________________________
Twenty-Five Rules of Disinformation
Note: The first rule and last five (or six, depending on situation) rules are generally not directly within the ability of the traditional disinfo artist to apply. These rules are generally used more directly by those at the leadership, key players, or planning level of the criminal conspiracy or conspiracy to cover up.
1. Hear no evil, see no evil, speak no evil. Regardless of what you know, don't discuss it -- especially if you are a public figure, news anchor, etc. If it's not reported, it didn't happen, and you never have to deal with the issues.
2. Become incredulous and indignant. Avoid discussing key issues and instead focus on side issues which can be used show the topic as being critical of some otherwise sacrosanct group or theme. This is also known as the 'How dare you!' gambit.
3. Create rumor mongers. Avoid discussing issues by describing all charges, regardless of venue or evidence, as mere rumors and wild accusations. Other derogatory terms mutually exclusive of truth may work as well. This method which works especially well with a silent press, because the only way the public can learn of the facts are through such 'arguable rumors'. If you can associate the material with the Internet, use this fact to certify it a 'wild rumor' from a 'bunch of kids on the Internet' which can have no basis in fact.
4. Use a straw man. Find or create a seeming element of your opponent's argument which you can easily knock down to make yourself look good and the opponent to look bad. Either make up an issue you may safely imply exists based on your interpretation of the opponent/opponent arguments/situation, or select the weakest aspect of the weakest charges. Amplify their significance and destroy them in a way which appears to debunk all the charges, real and fabricated alike, while actually avoiding discussion of the real issues.
5. Sidetrack opponents with name calling and ridicule. This is also known as the primary 'attack the messenger' ploy, though other methods qualify as variants of that approach. Associate opponents with unpopular titles such as 'kooks', 'right-wing', 'liberal', 'left-wing', 'terrorists', 'conspiracy buffs', 'radicals', 'militia', 'racists', 'religious fanatics', 'sexual deviates', and so forth. This makes others shrink from support out of fear of gaining the same label, and you avoid dealing with issues.
6. Hit and Run. In any public forum, make a brief attack of your opponent or the opponent position and then scamper off before an answer can be fielded, or simply ignore any answer. This works extremely well in Internet and letters-to-the-editor environments where a steady stream of new identities can be called upon without having to explain criticism, reasoning -- simply make an accusation or other attack, never discussing issues, and never answering any subsequent response, for that would dignify the opponent's viewpoint.
7. Question motives. Twist or amplify any fact which could be taken to imply that the opponent operates out of a hidden personal agenda or other bias. This avoids discussing issues and forces the accuser on the defensive.
8. Invoke authority. Claim for yourself or associate yourself with authority and present your argument with enough 'jargon' and 'minutia' to illustrate you are 'one who knows', and simply say it isn't so without discussing issues or demonstrating concretely why or citing sources.
9. Play Dumb. No matter what evidence or logical argument is offered, avoid discussing issues except with denials they have any credibility, make any sense, provide any proof, contain or make a point, have logic, or support a conclusion. Mix well for maximum effect.
10. Associate opponent charges with old news. A derivative of the straw man -- usually, in any large-scale matter of high visibility, someone will make charges early on which can be or were already easily dealt with - a kind of investment for the future should the matter not be so easily contained.) Where it can be foreseen, have your own side raise a straw man issue and have it dealt with early on as part of the initial contingency plans. Subsequent charges, regardless of validity or new ground uncovered, can usually then be associated with the original charge and dismissed as simply being a rehash without need to address current issues -- so much the better where the opponent is or was involved with the original source.
11. Establish and rely upon fall-back positions. Using a minor matter or element of the facts, take the 'high road' and 'confess' with candor that some innocent mistake, in hindsight, was made -- but that opponents have seized on the opportunity to blow it all out of proportion and imply greater criminalities which, 'just isn't so.' Others can reinforce this on your behalf, later, and even publicly 'call for an end to the nonsense' because you have already 'done the right thing.' Done properly, this can garner sympathy and respect for 'coming clean' and 'owning up' to your mistakes without addressing more serious issues.
12. Enigmas have no solution. Drawing upon the overall umbrella of events surrounding the crime and the multitude of players and events, paint the entire affair as too complex to solve. This causes those otherwise following the matter to begin to lose interest more quickly without having to address the actual issues.
13. Alice in Wonderland Logic. Avoid discussion of the issues by reasoning backwards or with an apparent deductive logic which forbears any actual material fact.
14. Demand complete solutions. Avoid the issues by requiring opponents to solve the crime at hand completely, a ploy which works best with issues qualifying for rule 10.
15. Fit the facts to alternate conclusions. This requires creative thinking unless the crime was planned with contingency conclusions in place.
16. Vanish evidence and witnesses. If it does not exist, it is not fact, and you won't have to address the issue.
17. Change the subject. Usually in connection with one of the other ploys listed here, find a way to side-track the discussion with abrasive or controversial comments in hopes of turning attention to a new, more manageable topic. This works especially well with companions who can 'argue' with you over the new topic and polarize the discussion arena in order to avoid discussing more key issues.
18. Emotionalize, Antagonize, and Goad Opponents. If you can't do anything else, chide and taunt your opponents and draw them into emotional responses which will tend to make them look foolish and overly motivated, and generally render their material somewhat less coherent. Not only will you avoid discussing the issues in the first instance, but even if their emotional response addresses the issue, you can further avoid the issues by then focusing on how 'sensitive they are to criticism.'
19. Ignore proof presented, demand impossible proofs. This is perhaps a variant of the 'play dumb' rule. Regardless of what material may be presented by an opponent in public forums, claim the material irrelevant and demand proof that is impossible for the opponent to come by (it may exist, but not be at his disposal, or it may be something which is known to be safely destroyed or withheld, such as a murder weapon.) In order to completely avoid discussing issues, it may be required that you to categorically deny and be critical of media or books as valid sources, deny that witnesses are acceptable, or even deny that statements made by government or other authorities have any meaning or relevance.
20. False evidence. Whenever possible, introduce new facts or clues designed and manufactured to conflict with opponent presentations -- as useful tools to neutralize sensitive issues or impede resolution. This works best when the crime was designed with contingencies for the purpose, and the facts cannot be easily separated from the fabrications.
21. Call a Grand Jury, Special Prosecutor, or other empowered investigative body. Subvert the (process) to your benefit and effectively neutralize all sensitive issues without open discussion. Once convened, the evidence and testimony are required to be secret when properly handled. For instance, if you own the prosecuting attorney, it can insure a Grand Jury hears no useful evidence and that the evidence is sealed and unavailable to subsequent investigators. Once a favorable verdict is achieved, the matter can be considered officially closed. Usually, this technique is applied to find the guilty innocent, but it can also be used to obtain charges when seeking to frame a victim.
22. Manufacture a new truth. Create your own expert(s), group(s), author(s), leader(s) or influence existing ones willing to forge new ground via scientific, investigative, or social research or testimony which concludes favorably. In this way, if you must actually address issues, you can do so authoritatively.
23. Create bigger distractions. If the above does not seem to be working to distract from sensitive issues, or to prevent unwanted media coverage of unstoppable events such as trials, create bigger news stories (or treat them as such) to distract the multitudes.
24. Silence critics. If the above methods do not prevail, consider removing opponents from circulation by some definitive solution so that the need to address issues is removed entirely. This can be by their death, arrest and detention, blackmail or destruction of their character by release of blackmail information, or merely by destroying them financially, emotionally, or severely damaging their health.
25. Vanish. If you are a key holder of secrets or otherwise overly illuminated and you think the heat is getting too hot, to avoid the issues, vacate the kitchen.
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Eight Traits of the Disinformationalist
1) Avoidance. They never actually discuss issues head-on or provide constructive input, generally avoiding citation of references or credentials. Rather, they merely imply this, that, and the other. Virtually everything about their presentation implies their authority and expert knowledge in the matter without any further justification for credibility.
2) Selectivity. They tend to pick and choose opponents carefully, either applying the hit-and-run approach against mere commentators supportive of opponents, or focusing heavier attacks on key opponents who are known to directly address issues. Should a commentator become argumentative with any success, the focus will shift to include the commentator as well.
3) Coincidental. They tend to surface suddenly and somewhat coincidentally with a new controversial topic with no clear prior record of participation in general discussions in the particular public arena involved. They likewise tend to vanish once the topic is no longer of general concern. They were likely directed or elected to be there for a reason, and vanish with the reason.
4) Teamwork. They tend to operate in self-congratulatory and complementary packs or teams. Of course, this can happen naturally in any public forum, but there will likely be an ongoing pattern of frequent exchanges of this sort where professionals are involved. Sometimes one of the players will infiltrate the opponent camp to become a source for straw man or other tactics designed to dilute opponent presentation strength.
5) Anti-conspiratorial. They almost always have disdain for 'conspiracy theorists' and, usually, for those who in any way believe JFK was not killed by LHO. Ask yourself why, if they hold such disdain for conspiracy theorists, do they focus on defending a single topic discussed in a NG focusing on conspiracies? One might think they would either be trying to make fools of everyone on every topic, or simply ignore the group they hold in such disdain.Or, one might more rightly conclude they have an ulterior motive for their actions in going out of their way to focus as they do.
6) Artificial Emotions. An odd kind of 'artificial' emotionalism and an unusually thick skin -- an ability to persevere and persist even in the face of overwhelming criticism and unacceptance. This likely stems from intelligence community training that, no matter how condemning the evidence, deny everything, and never become emotionally involved or reactive. The net result for a disinfo artist is that emotions can seem artificial.
Most people, if responding in anger, for instance, will express their animosity throughout their rebuttal. But disinfo types usually have trouble maintaining the 'image' and are hot and cold with respect to pretended emotions and their usually more calm or unemotional communications style. It's just a job, and they often seem unable to 'act their role in character' as well in a communications medium as they might be able in a real face-to-face conversation/confrontation. You might have outright rage and indignation one moment, ho-hum the next, and more anger later -- an emotional yo-yo.
With respect to being thick-skinned, no amount of criticism will deter them from doing their job, and they will generally continue their old disinfo patterns without any adjustments to criticisms of how obvious it is that they play that game -- where a more rational individual who truly cares what others think might seek to improve their communications style, substance, and so forth, or simply give up.
7) Inconsistent. There is also a tendency to make mistakes which betray their true self/motives. This may stem from not really knowing their topic, or it may be somewhat 'freudian', so to speak, in that perhaps they really root for the side of truth deep within.
I have noted that often, they will simply cite contradictory information which neutralizes itself and the author. For instance, one such player claimed to be a Navy pilot, but blamed his poor communicating skills (spelling, grammar, incoherent style) on having only a grade-school education. I'm not aware of too many Navy pilots who don't have a college degree. Another claimed no knowledge of a particular topic/situation but later claimed first-hand knowledge of it.
8) Time Constant. Recently discovered, with respect to News Groups, is the response time factor. There are three ways this can be seen to work, especially when the government or other empowered player is involved in a cover up operation:
a) ANY NG posting by a targeted proponent for truth can result in an IMMEDIATE response. The government and other empowered players can afford to pay people to sit there and watch for an opportunity to do some damage. SINCE DISINFO IN A NG ONLY WORKS IF THE READER SEES IT - FAST RESPONSE IS CALLED FOR, or the visitor may be swayed towards truth.
b) When dealing in more direct ways with a disinformationalist, such as email, DELAY IS CALLED FOR - there will usually be a minimum of a 48-72 hour delay. This allows a sit-down team discussion on response strategy for best effect, and even enough time to 'get permission' or instruction from a formal chain of command.
c) In the NG example 1) above, it will often ALSO be seen that bigger guns are drawn and fired after the same 48-72 hours delay - the team approach in play. This is especially true when the targeted truth seeker or their comments are considered more important with respect to potential to reveal truth. Thus, a serious truth sayer will be attacked twice for the same sin.
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How to Spot a Spy (Cointelpro Agent)
One way to neutralize a potential activist is to get them to be in a group that does all the wrong things. Why?
1) The message doesn't get out.
2) A lot of time is wasted
3) The activist is frustrated and discouraged
4) Nothing good is accomplished.
FBI and Police Informers and Infiltrators will infest any group and they have phoney activist organizations established.
Their purpose is to prevent any real movement for justice or eco-peace from developing in this country.
Agents come in small, medium or large. They can be of any ethnic background. They can be male or female.
The actual size of the group or movement being infiltrated is irrelevant. It is the potential the movement has for becoming large which brings on the spies and saboteurs.
This booklet lists tactics agents use to slow things down, foul things up, destroy the movement and keep tabs on activists.
It is the agent's job to keep the activist from quitting such a group, thus keeping him/her under control.
In some situations, to get control, the agent will tell the activist:
[Here, I have added the psychological reasons as to WHY this maneuver works to control people]
This invites guilty feelings. Many people can be controlled by guilt. The agents begin relationships with activists behind a well-developed mask of "dedication to the cause." Because of their often declared dedication, (and actions designed to prove this), when they criticize the activist, he or she - being truly dedicated to the movement - becomes convinced that somehow, any issues are THEIR fault. This is because a truly dedicated person tends to believe that everyone has a conscience and that nobody would dissimulate and lie like that "on purpose." It's amazing how far agents can go in manipulating an activist because the activist will constantly make excuses for the agent who regularly declares their dedication to the cause. Even if they do, occasionally, suspect the agent, they will pull the wool over their own eyes by rationalizing: "they did that unconsciously... they didn't really mean it... I can help them by being forgiving and accepting " and so on and so forth.
The agent will tell the activist:
This is designed to enhance the activist's self-esteem. His or her narcissistic admiration of his/her own activist/altruistic intentions increase as he or she identifies with and consciously admires the altruistic declarations of the agent which are deliberately set up to mirror those of the activist.
This is "malignant pseudoidentification." It is the process by which the agent consciously imitates or simulates a certain behavior to foster the activist's identification with him/her, thus increasing the activist's vulnerability to exploitation. The agent will simulate the more subtle self-concepts of the activist.
Activists and those who have altruistic self-concepts are most vulnerable to malignant pseudoidentification especially during work with the agent when the interaction includes matter relating to their competency, autonomy, or knowledge.
The goal of the agent is to increase the activist's general empathy for the agent through pseudo-identification with the activist's self-concepts.
The most common example of this is the agent who will compliment the activist for his competency or knowledge or value to the movement. On a more subtle level, the agent will simulate affects and mannerisms of the activist which promotes identification via mirroring and feelings of "twinship". It is not unheard of for activists, enamored by the perceived helpfulness and competence of a good agent, to find themselves considering ethical violations and perhaps, even illegal behavior, in the service of their agent/handler.
The activist's "felt quality of perfection" [self-concept] is enhanced, and a strong empathic bond is developed with the agent through his/her imitation and simulation of the victim's own narcissistic investments. [self-concepts] That is, if the activist knows, deep inside, their own dedication to the cause, they will project that onto the agent who is "mirroring" them.
The activist will be deluded into thinking that the agent shares this feeling of identification and bonding. In an activist/social movement setting, the adversarial roles that activists naturally play vis a vis the establishment/government, fosters ongoing processes of intrapsychic splitting so that "twinship alliances" between activist and agent may render whole sectors or reality testing unavailable to the activist. They literally "lose touch with reality."
Activists who deny their own narcissistic investments [do not have a good idea of their own self-concepts and that they ARE concepts] and consciously perceive themselves (accurately, as it were) to be "helpers" endowed with a special amount of altruism are exceedingly vulnerable to the affective (emotional) simulation of the accomplished agent.
Empathy is fostered in the activist through the expression of quite visible affects. The presentation of tearfulness, sadness, longing, fear, remorse, and guilt, may induce in the helper-oriented activist a strong sense of compassion, while unconsciously enhancing the activist's narcissistic investment in self as the embodiment of goodness.
The agent's expresssion of such simulated affects may be quite compelling to the observer and difficult to distinguish from deep emotion.
It can usually be identified by two events, however:
First, the activist who has analyzed his/her own narcissistic roots and is aware of his/her own potential for being "emotionally hooked," will be able to remain cool and unaffected by such emotional outpourings by the agent.
As a result of this unaffected, cool, attitude, the Second event will occur: The agent will recompensate much too quickly following such an affective expression leaving the activist with the impression that "the play has ended, the curtain has fallen," and the imposture, for the moment, has finished. The agent will then move quickly to another activist/victim.
The fact is, the movement doesn't need leaders, it needs MOVERS. "Follow the leader" is a waste of time.
A good agent will want to meet as often as possible. He or she will talk a lot and say little. One can expect an onslaught of long, unresolved discussions.
Some agents take on a pushy, arrogant, or defensive manner:
1) To disrupt the agenda
2) To side-track the discussion
3) To interrupt repeatedly
4) To feign ignorance
5) To make an unfounded accusation against a person.
Calling someone a racist, for example. This tactic is used to discredit a person in the eyes of all other group members.
Saboteurs
Some saboteurs pretend to be activists. She or he will ....
1) Write encyclopedic flyers (in the present day, websites)
2) Print flyers in English only.
3) Have demonstrations in places where no one cares.
4) Solicit funding from rich people instead of grass roots support
5) Display banners with too many words that are confusing.
6) Confuse issues.
7) Make the wrong demands.
8) Compromise the goal.
9) Have endless discussions that waste everyone's time. The agent may accompany the endless discussions with drinking, pot smoking or other amusement to slow down the activist's work.
Provocateurs
1) Want to establish "leaders" to set them up for a fall in order to stop the movement.
2) Suggest doing foolish, illegal things to get the activists in trouble.
3) Encourage militancy.
4) Want to taunt the authorities.
5) Attempt to make the activist compromise their values.
6) Attempt to instigate violence. Activisim ought to always be non-violent.
7) Attempt to provoke revolt among people who are ill-prepared to deal with the reaction of the authorities to such violence.
Informants
1) Want everyone to sign up and sing in and sign everything.
2) Ask a lot of questions (gathering data).
3) Want to know what events the activist is planning to attend.
4) Attempt to make the activist defend him or herself to identify his or her beliefs, goals, and level of committment.
Recruiting
Legitimate activists do not subject people to hours of persuasive dialog. Their actions, beliefs, and goals speak for themselves.
Groups that DO recruit are missionaries, military, and fake political parties or movements set up by agents.
Surveillance
ALWAYS assume that you are under surveillance.
At this point, if you are NOT under surveillance, you are not a very good activist!
Scare Tactics
They use them.
Such tactics include slander, defamation, threats, getting close to disaffected or minimally committed fellow activists to persuade them (via psychological tactics described above) to turn against the movement and give false testimony against their former compatriots. They will plant illegal substances on the activist and set up an arrest; they will plant false information and set up "exposure," they will send incriminating letters [emails] in the name of the activist; and more; they will do whatever society will allow.
This booklet in no way covers all the ways agents use to sabotage the lives of sincere an dedicated activists.
If an agent is "exposed," he or she will be transferred or replaced.
COINTELPRO is still in operation today under a different code name. It is no longer placed on paper where it can be discovered through the freedom of information act.
The FBI counterintelligence program's stated purpose: To expose, disrupt, misdirect, discredit, and otherwise neutralize individuals who the FBI categorize as opposed to the National Interests. "National Security" means the FBI's security from the people ever finding out the vicious things it does in violation of people's civil liberties.
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Seventeen Techniques for Truth Suppression
Strong, credible allegations of high-level criminal activity can bring down a government. When the government lacks an effective, fact-based defense, other techniques must be employed. The success of these techniques depends heavily upon a cooperative, compliant press and a mere token opposition party.
1. Dummy up. If it's not reported, if it's not news, it didn't happen.
2. Wax indignant. This is also known as the "How dare you?" gambit.
3. Characterize the charges as "rumors" or, better yet, "wild rumors." If, in spite of the news blackout, the public is still able to learn about the suspicious facts, it can only be through "rumors." (If they tend to believe the "rumors" it must be because they are simply "paranoid" or "hysterical.")
4. Knock down straw men. Deal only with the weakest aspects of the weakest charges. Even better, create your own straw men. Make up wild rumors (or plant false stories) and give them lead play when you appear to debunk all the charges, real and fanciful alike.
5. Call the skeptics names like "conspiracy theorist," "nutcase," "ranter," "kook," "crackpot," and, of course, "rumor monger." Be sure, too, to use heavily loaded verbs and adjectives when characterizing their charges and defending the "more reasonable" government and its defenders. You must then carefully avoid fair and open debate with any of the people you have thus maligned. For insurance, set up your own "skeptics" to shoot down.
6. Impugn motives. Attempt to marginalize the critics by suggesting strongly that they are not really interested in the truth but are simply pursuing a partisan political agenda or are out to make money (compared to over-compensated adherents to the government line who, presumably, are not).
7. Invoke authority. Here the controlled press and the sham opposition can be very useful.
8. Dismiss the charges as "old news."
9. Come half-clean. This is also known as "confession and avoidance" or "taking the limited hangout route." This way, you create the impression of candor and honesty while you admit only to relatively harmless, less-than-criminal "mistakes." This stratagem often requires the embrace of a fall-back position quite different from the one originally taken. With effective damage control, the fall-back position need only be peddled by stooge skeptics to carefully limited markets.
10. Characterize the crimes as impossibly complex and the truth as ultimately unknowable.
11. Reason backward, using the deductive method with a vengeance. With thoroughly rigorous deduction, troublesome evidence is irrelevant. E.g. We have a completely free press. If evidence exists that the Vince Foster "suicide" note was forged, they would have reported it. They haven't reported it so there is no such evidence. Another variation on this theme involves the likelihood of a conspiracy leaker and a press who would report the leak.
12. Require the skeptics to solve the crime completely. E.g. If Foster was murdered, who did it and why?
13. Change the subject. This technique includes creating and/or publicizing distractions.
14. Lightly report incriminating facts, and then make nothing of them. This is sometimes referred to as "bump and run" reporting.
15. Baldly and brazenly lie. A favorite way of doing this is to attribute the "facts" furnished the public to a plausible-sounding, but anonymous, source.
16. Expanding further on numbers 4 and 5, have your own stooges "expose" scandals and champion popular causes. Their job is to pre-empt real opponents and to play 99-yard football. A variation is to pay rich people for the job who will pretend to spend their own money.
17. Flood the Internet with agents. This is the answer to the question, "What could possibly motivate a person to spend hour upon hour on Internet news groups defending the government and/or the press and harassing genuine critics?" Don t the authorities have defenders enough in all the newspapers, magazines, radio, and television? One would think refusing to print critical letters and screening out serious callers or dumping them from radio talk shows would be control enough, but, obviously, it is not.
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